Rodrigo Rodriguez

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Rodrigo Rodriguez

Rodrigo Rodriguez

@Rodrigo_Rod97

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Katılım Eylül 2010
168 Takip Edilen317 Takipçiler
Rodrigo Rodriguez
Rodrigo Rodriguez@Rodrigo_Rod97·
@BBGreatMoments You are not allow to do that in MLB. You have to declare which side are you batting and pitching. The rule is called pat Venditte
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Baseball’s Greatest Moments
Baseball’s Greatest Moments@BBGreatMoments·
A high school player in Japan who switches sides of the plate after every pitch.
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.@ewwwtfff·
I'm pregnant and looking for a baby boy name that ends with “on” Help me out before my husband suggests Dragon again 🙂
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AbuMateo
AbuMateo@abumateon·
Grande @nanutria
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ATENDIENDO AL BOLUDO 😈
ATENDIENDO AL BOLUDO 😈@pvtoelquele_e·
@Rodrigo_Rod97 @porqueTTarg Ja, en empresas serias hasta a veces te piden una grabación del lugar donde vivis en caso de hacer home. Que hayas quedado vos en una empresa eso no lo hace serio justamente jaja beso!
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Tendencias en Argentina
Tendencias en Argentina@porqueTTarg·
"Delivery" Por el debate que abrió este repartidor: "Es injusto que haya gente que está en una oficina moviendo los dedos y cobre un palo".
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ATENDIENDO AL BOLUDO 😈
ATENDIENDO AL BOLUDO 😈@pvtoelquele_e·
@porqueTTarg Se llama estudiar. Se llama tener un perfil acorde al puesto. Se llama tener buena presencia. Se llama ser instruido, saber hablar. Se llama saber resolver. Se llama gestionar. Se llama trabajar.
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World of Engineering
World of Engineering@engineers_feed·
A human has 46 chromosomes. A potato has 48 chromosomes. Therefore you are 2 chromosomes away from being a potato 🥔
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Nayib Bukele
Nayib Bukele@nayibbukele·
Paciencia…
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Víctor Medina
Víctor Medina@nanutria·
Si yo que soy de San Cristóbal y ando oyendo gaitas tengo una nostalgia por Maracaibo, no me quiero imaginar a un maracucho…. HABLAAAAMEEEE DE MARACAIIIBOOOO
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World of Engineering
World of Engineering@engineers_feed·
42 fundamental rules of software engineering: 1) If you don’t do a system architectural design with well-defined interfaces, integration will be a big mess. 2) Design before coding. 3) If a project is late and you add more people, the project will be even later. 4) Team members that are new to a project are less productive (1/3 to 2/3 less) than the adequately trained people. 5) The average newly hired employee is about as productive as an experienced employee. 6) Two factors that affect productivity are work force experience level and level of project familiarity due to learning-curve effects. 7) Developers productivity varies greatly depending on their individual skills (experience concerning a development activity, knowledge of the tools, methods, and notations used, etc.). 8) Using better and fewer people is more productive than using more less qualified people. 9) The greater the number of developers working on a task simultaneously, the faster that task is finished, but more overall effort is required due to the growing need for communication among developers. Thus, the productivity of the individual developer decreases. 10) The earlier problems are discovered, the less the overall cost will be. 11) The error detection effectiveness of reviews depends greatly on the qualifications and preparations of the reviewers and the completeness and correctness of the documents used as a reference. 12) Reviews of non-technical documents (e.g., requirements specification, user manual) are more effective if the customer is involved. 13) Develop tests before doing the coding. 14) Extreme time pressure leads to decreased productivity. 15) Extreme time pressure leads to a faster rate at which errors are made, which leads to a further delay in the completion date. 16) Error correction is most efficiently done by the document’s author(s). 17) The more errors a document from a previous phase contains, the more errors will be passed on to the next document. 18) Always test everything. 19) Talk to users, not to customers to verify the prototype. 20) Inspection is the most cost-effective measure of finding problems in software. 21) Software inspections find a high percentage of errors early in the development life cycle. 22) The use of inspections can lead to defect prevention, because developers get early feedback with respect to the types of mistakes they are making. 23) Every group has one programmer that is 10 times more productive than everyone else. 24) If you disable Internet surfing, productivity will go down. 25) The number of meetings is determined by the kinds of processes used. 26) Changing requirements are inevitable. Anticipating change with open architectures, adaptable designs, and flexible planning can help to mediate some of the ill effects of these changes. 27) Design for change/variability. 28) Use defensive programming. 29) Configuration management is good. 30) Successful software is designed by people who understand the application of the software (e.g., a well-designed missile control program was designed by someone who understood missiles). 31) Software development requires a substantial time commitment to learning the application domain. 32) Broad application knowledge is acquired more through relevant experience than through training. 33) The more bugs you find, the more buggy the rest of your program will likely be. 34) Tests reveal errors in the code. The better a test is prepared for, the higher amount of detected errors. 35) Sticking with a too-tight schedule increases cost due to a large work force. 36) Motivation is increased through monetary incentives. Increased motivation leads to increased productivity which reduces cycle time. 37) Improving the work environment leads to increased productivity, which reduces cycle time.
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HOW THINGS WORK
HOW THINGS WORK@HowThingsWork_·
Takes a brave person to live here!
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Caro 🐾🎶🧉💞🇦🇷
Dejen de encargar el cuidado de sus hijos a los abuelitos. Hoy le pregunte a mi sobrina cuantos años cumplía este año, y me dijo: "Si Dios quiere y nos presta vida... 7".
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Jordi Wild
Jordi Wild@JordiWild·
Me encantaría tener a @MariaCorinaYA en mi The Wild Project para charlar de la situación real de Venezuela y de todo lo que está pasando en los últimos años en su país. Le he escrito por Instagram, pero también aprovecho Twitter, o X, para ver si le puede llegar, a ella o a cualquier representante que tenga para poder hacerlo realidad. Creo que es un podcast necesario, sobre todo para la gente de fuera de Venezuela, para que conozcamos bien la situación del país, y lo que puede pasar a partir de ahora. ¡Un abrazo!
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Spike el Monstruo 🦇
Spike el Monstruo 🦇@spikermonster·
i don't want people to ever forget the brutality we've been through just for asking for a real democracy. i won't let people forget the hundreds of students, TEENAGERS, who lost their lives at the hands of the national guard. blood on your hands, maduro. rot in piss, chavez. ⛓️🇻🇪
Spike el Monstruo 🦇 tweet mediaSpike el Monstruo 🦇 tweet mediaSpike el Monstruo 🦇 tweet media
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Rodrigo Rodriguez
Rodrigo Rodriguez@Rodrigo_Rod97·
@ZeroSuitCamus To be fair, the bully did not beat the MMA fighter, the MMA Fighter beat the shit out of him but the guy did not tap at all and then he apologized to the bullied
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Claire Penis
Claire Penis@ZeroSuitCamus·
There used to be an MTV show called Bully Beatdown where a professional MMA fighter would fight someone’s bully for a $10,000 prize and there was one episode where the bully actually kicked the MMA fighter’s ass and they had to give him $10,000 and I think about it all the time
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PC Gamer
PC Gamer@pcgamer·
Age of Mythology: Retold's developers are going 'way beyond' the definitive editions for Age of Empires: 'We want to build the game in your head' trib.al/uyfz5YQ
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