✦ Rodro ✦

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✦ Rodro ✦

@Rodro150

ESP-ENG Videojuegos, fundamentalista Anti-Remakes, a veces Streameo

Argentina Katılım Ekim 2019
2.2K Takip Edilen339 Takipçiler
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✦ Rodro ✦
✦ Rodro ✦@Rodro150·
ⓘ This EX-SOLDIER is suspected to be part of the eco-terrorist organization AVALANCHE. Please report any suspicious activity to the Shinra staff.
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Carl Jung Archive
Carl Jung Archive@QuoteJung·
Carl Jung was not playing around
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Delia
Delia@moonlightdelia·
No es la primera vez que me pasa y no creo que sea la última...
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HebertySales
HebertySales@HebertySales·
Color manipulation is the key to an insane art!! (Hadz)
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OverFire / Overwatch
OverFire / Overwatch@overfire_news·
Did you know that Lucio's weapon mirrors the anatomy of the human ear? 👀 The Sonic Amplifier doesn’t just resemble an ear in shape — its structure lines up too: the speaker sits where the outer ear would be, the mount above it can be seen as the eardrum, the side indicators resemble the cochlea, and the handle mirrors the auditory canal. This detail was pointed out by one of our TG-followers who studies anatomy. #Overwatch
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Tendencias
Tendencias@TTendenciaX·
"Alfredo Casero": Porque tuvo inconvenientes con el chat durante una transmisión en vivo.
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💢 JPT says 何? 💢
💢 JPT says 何? 💢@JPT_Struggles·
to solve the declining birthrate...
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Techjunkie Aman
Techjunkie Aman@Techjunkie_Aman·
Steam just got its own “modding layer”… Millennium is an open-source framework that lets you: • inject custom UI into Steam • run plugins inside the client • modify themes with JS + CSS • hook into Steam’s web interface It also supports: • JavaScript + TypeScript frontend (React inside Steam) • Lua backend running in usermode • FFI bridge between frontend and backend • HTTP request interception and modification • custom scripts & styles injected into Steam windows Works on: • Windows • Linux And the best part: No deep reverse engineering needed. Everything runs through a structured plugin system with a curated plugin store. Basically… You’re not modding games anymore. You’re modding Steam itself.
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mausimus
mausimus@mausmoto·
ShaderGlass 1.3 released! Better Linux support, shader search function and of course, more shaders! 📺 Free on Steam, itch and GitHub!
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DaMy | Vgen Comms |
I like when silly ideas pop into my head and I think, “Wow, an artist could do this,” only to remember that I actually am one.
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june ★~(◡﹏◕✿)
june ★~(◡﹏◕✿)@junebugparadise·
using the term “story game” is basically a self report at this point
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Gracia
Gracia@straceX·
As a developer, have you ever wondered: You type a 16‑digit card number and the form instantly says “Invalid card number”. There are billions of possible numbers. How the hell is that check that fast?
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GR8TREE
GR8TREE@KC_GT_·
So, we all know about how pixel art designed for CRTs loses its luster on digital screens. There are plenty of impressive filters and shaders out there that recreate authentic pixel art, but do they capture the feeling of sitting so close to a vintage TV that you can hear the cathode rays bouncing around in your skull? As an exercise, I decided to recreate a CRT screen in Blender as simply as possible. Once it was put together, I started playing around with it trying to find potential practical uses. It turns out, when you point a weirdly-angled fake camera at a fake screen and render it in a ray-tracing engine with depth of field, you get really, really good looking pixel art. So, I set out to make a convincing and easy to work with digital screen material, and I ended up with a potentially really useful rendering tool for not just pixel artists, but any designer with an insatiable hunger for cassette futurism (hello!) It's also simple enough to work with that anyone with an instruction manual should be able to leverage its full potential regardless of Blender experience. If you're interested, stay tuned!
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eraser
eraser@fkmtsexual·
i love this manga even more now
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