Roku Developers

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Roku Developers

Roku Developers

@RokuDev

The open streaming platform for developers. Build @RokuPlayer channels and monetize your content for millions of consumers around the world.

Roku HQ Katılım Nisan 2010
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Roku Developers
Roku Developers@RokuDev·
Roku OS 8.1 is now rolling to production, & will continue rolling out in phases over the coming weeks until its available on all currently-supported Roku devices. For a complete list of media updates & API modifications, review our developer release notes: buff.ly/2KYUCtT
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Roku Developers
Roku Developers@RokuDev·
Complete our 2021 Developers Survey! The survey takes about 10min to complete and will help inform us where to invest our time and resources within the developer ecosystem. Several responders will be selected to win a prize! To complete the survey, visit go.roku.com/2021-developer…
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Roku Developers
Roku Developers@RokuDev·
The new "series" mediaType allows a channel to use its own logic and the bookmark position stored in their backend service to determine the precise playback position that makes sense for the given user. buff.ly/2rI08ZC
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Roku Developers
Roku Developers@RokuDev·
Use the new StoreChannelCredData() method (introduced in Roku OS 8.1) to store custom tokens in roChannelStore to automatically sign-in users the first time they launch your channel from a new device (if previously authenticated on a different device). buff.ly/2rFf6Pa
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Roku Developers
Roku Developers@RokuDev·
Our new channel adapters simplify the implementation of server-side ads with the Roku Ad Framework, regardless of the manifest server you're using. Adapters are provided for Uplynk, Adobe, Brightcove/OnceUX, Yospace, AWS Elemental MediaTailor, & Google DAI buff.ly/2rFxfgS
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Roku Developers
Roku Developers@RokuDev·
Roku OS 8.1 introduces new memory-level notifications API, which can be used to notify a channel when it enters low- and critical-memory states. Use this API as a trigger to programmatically free up cannel memory when needed: buff.ly/2rHDq33
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Roku Developers
Roku Developers@RokuDev·
Incorporate our new "isEntitled" parameter into your channel's transaction validation logic to increase customer retention and automatically inherit Roku’s latest billing best practices, without making additional channel modifications. buff.ly/2Km2Niy
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Roku Developers
Roku Developers@RokuDev·
Roku OS 8.1 (now rolling to production) includes several content meta-data and media updates, including an update to PlayReady 3 on select devices and the introduction of Widevine DRM in a "beta" state. buff.ly/2KYUCtT
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Roku Developers
Roku Developers@RokuDev·
Designate a channel for "billing testing" to verify transactions on their in-channel products while the channel is side-loaded. This new feature provides access to the developer console for debugging & logging real purchases against the Roku Channel Store buff.ly/2jXtVt0
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Roku Developers
Roku Developers@RokuDev·
@cassidoo @StackOverflow Given the limitations of the old development model, your best option is to use a pin dialog with 6 numbers, per the suggestion in the forums
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Roku Developers
Roku Developers@RokuDev·
New features in Direct Publisher: 4K support, Nielsen DAR, and a new layout option. See more: buff.ly/2nByugS
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Roku Developers
Roku Developers@RokuDev·
Read our blog to find a list of the SDK1 visual screen and associated event components that'll be deprecated buff.ly/2kLJ6Ex
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Roku Developers
Roku Developers@RokuDev·
Looking for a BrightScript developer for your team?Create your own posting in the Jobs section on our LinkedIn page: buff.ly/2kUikMT
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Roku Developers
Roku Developers@RokuDev·
We'll be ending support for the visual screen components that were part of our original “SDK1" buff.ly/2kUo5tX
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Roku Developers
Roku Developers@RokuDev·
Read our blog to find a list of the SDK1 visual screen and associated event components that'll be deprecated buff.ly/2lIoSj7
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Roku Developers
Roku Developers@RokuDev·
Roku Direct Publisher is a way to update your channel to RSG. Details included in our new blog post: buff.ly/2lQOo2j
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