Contractor Roman

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Contractor Roman

Contractor Roman

@RomanContract04

The more "professional" side of things that I tend to do (AKA the Main) @InMercenary for idiotic, motor mouth, and unprofessional side of things.

Katılım Aralık 2022
1 Takip Edilen1 Takipçiler
Contractor Roman
Contractor Roman@RomanContract04·
Anyways, I should probably focus on making more Forever Winter related stuff that I had in mind.
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Contractor Roman
Contractor Roman@RomanContract04·
This is quite different since it’s more of an interest that I have instead of posting some works I made but a game called Somewhere, which is in development by 5th Corner, really had me intrigued with its dreaded landscape that I felt had similarities to the Forever Winter.
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Contractor Roman
Contractor Roman@RomanContract04·
Here’s their website for the curious minds: 5th-corner.com/?utm_source=ig… It shows their portfolio of things that they are working on as well as the trailer for Somewhere, hopefully in the future we will get more intriguing intel since the gameplay does remind me of A24’s Civil War.
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Contractor Roman
Contractor Roman@RomanContract04·
Some soft inspirations that I had for it when I was trying to think of how I may be able to establish it in the first place.
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Contractor Roman
Contractor Roman@RomanContract04·
Utilizing Roblox Studio feels quite nice and beginner friendly for setting up environments, so I decided to establish the first area I had in mind for the reason behind making the webseries that I am slowly but surely making. Also FYI ignore the guy watching the stairs.
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Contractor Roman@RomanContract04

Also whilst I am learning Blender (which I still haven't figured it out yet), I think I may plan on using Roblox Studio as a means for a much easy way to establish such set pieces. I am not sure, but I will try it out some time later on.

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Contractor Roman
Contractor Roman@RomanContract04·
Also whilst I am learning Blender (which I still haven't figured it out yet), I think I may plan on using Roblox Studio as a means for a much easy way to establish such set pieces. I am not sure, but I will try it out some time later on.
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Contractor Roman
Contractor Roman@RomanContract04·
Something that fascinated me was the architecture from the beta version of Half Life 2. It had that grimey industrial feel that would also be complimented by its dystopian dread. It did have some inspiration towards the buildings that I plan to design for this personal project.
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Contractor Roman@RomanContract04

A personal project that I have been working on for a whilst (it pretty much started when I got really bored during a college lecture). I have plans of making it a webseries which involves investigating a war that seems to have no end in sight whilst understanding its history.

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Contractor Roman
Contractor Roman@RomanContract04·
Because whilst they are masters of ground warfare/siege, they really haven't put any attention towards such naval assets so why would Avanguardia want its grand capital to be an easy target for another nation who is backed by someone with a greater naval presence.
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Contractor Roman
Contractor Roman@RomanContract04·
The reason behind me redoing the costal city was because at first it was going to be the capital for Avanguardia but when I was making a map for Central Magnolia, it wouldn't make tactical sense (and Avanguardia lore wise) for an important area to be heavily vulnerable.
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Contractor Roman
Contractor Roman@RomanContract04·
This is some really old concept stuff that I happen to find when I was digging through my PSDs to work on another thing. I might keep the Mourning Pastaways a place for my project but I am planning on redoing the coastal city.
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Contractor Roman@RomanContract04

A personal project that I have been working on for a whilst (it pretty much started when I got really bored during a college lecture). I have plans of making it a webseries which involves investigating a war that seems to have no end in sight whilst understanding its history.

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Contractor Roman
Contractor Roman@RomanContract04·
I should probably mention that it’s more complicated than just a war without any end in sight, since it involves quite a lot towards looking back into the past but I am still writing and double checking my work whenever I get time (and I need to make a map for it darn).
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Contractor Roman
Contractor Roman@RomanContract04·
A personal project that I have been working on for a whilst (it pretty much started when I got really bored during a college lecture). I have plans of making it a webseries which involves investigating a war that seems to have no end in sight whilst understanding its history.
Contractor Roman tweet mediaContractor Roman tweet mediaContractor Roman tweet media
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Contractor Roman
Contractor Roman@RomanContract04·
Still improving my stuff whilst trying to find a way to fully understand Blender which I sadly haven't gotten around due to me being busy but, I will find a way to get there eventually.
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Contractor Roman
Contractor Roman@RomanContract04·
Finally Eurasia had a more emphasis towards the style of marketing because of how it is being run through a complex and advanced corporatocracy, with different companies pitching their stuff into the war that you could see sometimes (e.g. logos plastered on the hind).
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Contractor Roman
Contractor Roman@RomanContract04·
Euruska on the other hand was depicted as a medical scanner which showed the different main functions of the human body, because in the lore of the Forever Winter they are notable for their biomechanical units (mixing flesh with mechanical parts like the Kotletas and Grabbers).
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Contractor Roman
Contractor Roman@RomanContract04·
Europa had its style inspired by those military holographs that I have seen in a few shows that I have watched, more of a simple way to display the military strength through the belief in standard human and mechanized combinations.
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