BO7
1.4K posts


Hey @CrimsonDesert_ I have a second idea.
Owning your own Castle 👀
Start from a ruin and allow:
✅ Upgradable with new building designs
✅ Interior Decoration/Mannequins
✅ Fortress defence
✅ Host Banquets
✅ Works like a camp
✅ Prison
✅ +More
@WillJPowers #CrimsonDesert


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Dr Disrespect CRASHES OUT on Nickmercs for accusing him of cheating on his wife
“I watched the clip of this phony Nick. He’s two-faced… as fake as they come. I’d drop him so fast. He wouldn’t say that to me in person.. I’d destroy him. He was laughing to himself, but deep down that dude wouldn’t do nothing if he saw me.”
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BO7 retweetledi

@Treyarch finally, some fixes for that annoying Hellstorm. about time, right?
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Patch notes for #BlackOps7 Season 01 Reloaded are live:
callofduty.com/patchnotes/202…
• Weekly Challenge fixes
• Equipment & Scorestreak updates
• Hellstorm stability fix
• UI improvements & fixes
• Out-of-bounds/collision updates for Den, Toshin, Scar
• Skirmish 20v20 updates for Mission: Tide
• Zombies bug fixes & gameplay improvements
• Various Zombies weapon fixes & adjustments
• Zombies Field Upgrade & Equipment fixes
• Updated Endgame weapon loot rewards
• Multiple stability improvements + more
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@7DaystoDie @7DaysBloodmoons @7DaystoDie how about we add actually new content into the game and stop reskinning shit,and worrying about little bobbles,how about fishing to start off with
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New year, new gear ✨
Enjoy 25% off in the TFP Store — perfect for anyone who didn’t get what they wanted for Christmas. 3 days only.
Shop new YouTooz, mugs, @7DaysBloodmoons shirts and more! 👇
merch.thefunpimps.com

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Squawk to meet your new best friend! 📢
The Skarakeet Pet is here to brighten your adventures and is now in the PC Crown Shop. This feathered friend is ready to take flight by your side wherever your journey leads! #Wizard101

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@joelhuenink @7DaystoDie
Game keeps crashing on PS5 think it has to do with teleporting to and from players can we look into it
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Game Crashes A lot On PS5 When Teleporting To And From Friends @7DaystoDie
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How about one last #MW3 update, for old time’s sake? Live now 👇
Reclaimer 18 (Shotgun)
JAK Devastator (Conversion Kit)
- Decreased maximum damage from 80 to 25
- Decreased near-medium damage from 51 to 15
- Decreased minimum damage from 25 to 10
- Decreased rate of fire by 21%
- Decreased sprint-to-fire time by 8%
- Increased hipfire spread by 12%
Rival-9 (Submachine Gun)
JAK Headhunter (Conversion Kit)
- Decreased headshot damage multiplier from 2x to 1.45x
- Decreased medium damage 30 to 28
- Decreased minimum damage from 28 to 24
- Increased burst-fire delay from 66ms to 90ms
Armory Unlocks
Lastly, new Challenges will become available in the coming days.
- DTIR 30-06 (Battle Rifle)
- Kastov LSW (Light Machine Gun)
- JAK Lance (MX Guardian Conversion Kit)
- JAK Voltstorm (Stormender Conversion Kit)
- JAK Salvo (KATT-AMR Conversion Kit)
Thanks for playing Call of Duty: Modern Warfare III 💙
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It’s a sad day for fans of XDefiant and for all of the passionate devs that worked so hard on this game. I want to thank everyone who played it and everyone who promoted it whether you were a big content creator or just a fan. Every voice mattered.
In fact, I would say something remarkable happened with this game in that although we had very little marketing, we still had the fastest acquisition of players in the first few weeks for a Ubisoft title just from you guys all talking about and promoting the game. But unfortunately, with little to no marketing, especially after launch, we weren’t acquiring new players after the initial launch.
We had other issues though as well that we tried to be transparent about. For one we had crippling tech debt using an engine that wasn’t designed for what we were doing, and we didn’t have the engineering resources to ever correct that. I do personally think that in-house engines are not the valuable investment that they used to be and they are often doomed to fall behind big engines like Unreal. This tech debt included the dreaded netcode issues that we could just not solve given the architecture we were dealing with. And so, for many players with solid network connections (in both speed and consistent reliability) the game played well but if your connection had even the smallest amount of inconsistency the engine just couldn’t handle it and you would have a bad experience. Normally, you should be able to weather those bad moments on your network. But this was a major issue with XDefiant.
Another issue we had was having the right resources to make content for the game. What we saw at Season 3 wasn’t even enough content in my mind for launch. There were some really cool features coming later in Season 4 or even 5 that would have completed the game in a way that I felt it should have been for launch. I can say everyone’s (devs, HQ leadership, etc.) heart was in the right place but we just didn’t have the gas to go the distance for a free-to-play game.
So again, I really want to praise and salute all of the devs that worked on XDefiant! The cards were heavily stacked against you, but you managed to produce a really fun and terrific game! And I like to call it out every time I talk about it, but I think our maps were some of the best maps ever made for an arcade shooter. So, congrats to everyone for what they accomplished.
I also think we made a decent impact in the space. We saw a lot of reactions from other games to what we were doing and that to me speaks volumes. I’m really sorry we couldn’t quite deliver and maintain this game for a longer time.
In case everyone doesn’t know, the team behind XDefiant was all let go at the end of last year and I know many people have moved on to other studios, which is great, and I hope that for all of those still looking, that they find something quickly. As for me, I’ve decided to leave the industry and spend more time with my family so unfortunately you won’t be hearing about me making another game. I do care passionately about the shooter space and hope that someone else can pick up the flag that I was trying to carry and make games again that care about the players, treat them with respect and listen to what they have to say.
Thank you again to everyone who had so much passion for XDefiant.
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