Scott Wharton

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Scott Wharton

Scott Wharton

@SAPWharton

Katılım Aralık 2015
1.5K Takip Edilen88 Takipçiler
Scott Wharton
Scott Wharton@SAPWharton·
@RinoTheBouncer I swear just last month basically everyone agreed that that games should launch complete on day 1. If a game releases and it needs multiple patches in such a short time span to improve it then that game deserves criticism and should've been delayed until ready
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Rino🚀
Rino🚀@RinoTheBouncer·
How do you feel about this?🚀
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Scott Wharton
Scott Wharton@SAPWharton·
@RinoTheBouncer Is Light No Fire (I think it's called that) going to be something like this? I know it's a survival game similar to No Man's Sky but fantasy and set on one planet
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Rino🚀
Rino🚀@RinoTheBouncer·
I wish get a video game where you explore a whole earth-like planet captured 1:1 with every country, forest, mountain, river, cave and desert captured with stunning fidelity🚀 Gameplay would be platforming, exploration, survival, combat..etc
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Scott Wharton
Scott Wharton@SAPWharton·
@PrimnoseMC Those few months before and after Veilguard's launch were hell, it was like those people were purposely looking for posts that were even remotely positive to go after and harass the poster.
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Scott Wharton
Scott Wharton@SAPWharton·
@TheGameVerse It should be a progress locked demo that way you can take your time to enjoy the game and if something comes up you don't miss out on anything
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Scott Wharton retweetledi
Wetterschneider
Wetterschneider@Stretchedwiener·
Called it!
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Crimson Desert@CrimsonDesert_

We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.

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Scott Wharton
Scott Wharton@SAPWharton·
@kalaelizabeth I wouldn't be surprised if the only reason they even made this statement was because Steam made them also the placeholder argument doesn't work as well when there's seemingly so much AI in it.
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Kala Elizabeth
Kala Elizabeth@kalaelizabeth·
Let this be a lesson to ALL studios that gamers don't want AI slop in their games. There will be refunds, negative reviews and blowback. Glad they're updating it, but it seems their spanish dub may also be AI. Lazy and extremely disrespectful to the players
Crimson Desert@CrimsonDesert_

We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.

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Scott Wharton
Scott Wharton@SAPWharton·
@kitty_bit_games I wouldn't be surprised if the only reason they even made this statement was due to Steam forcing them to.
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Kitty-Bit Games & Cosplay~
Kitty-Bit Games & Cosplay~@kitty_bit_games·
Confirmed GenAI use that was undisclosed to Steam and now they're apologizing claiming it's a simple "Oversight" that somehow sat in their game for YEARS and made into a huge launch. Then somehow overlooked it when putting it on Steam, where they would have been asked about AI use. Pearl Abyss lied to platforms to get it on the market, Crimson Desert is riddled with GenAI assets that stole from real artists. Supporting this kind of behavior from a company will destroy gaming, leaving us with a mediocre hellscape of boring, uninteresting trash like every AI video out there, everything will become shit mobile ads. Say no to this trash, get refunds and spend that money on indies who are actually doing things right.
Crimson Desert@CrimsonDesert_

We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.

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Scott Wharton
Scott Wharton@SAPWharton·
I wonder if they said this because of public backlash or did Steam reach out and make them do it due to the pressure on them?
Crimson Desert@CrimsonDesert_

We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.

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Rino🚀
Rino🚀@RinoTheBouncer·
Let’s go!🚀
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TheDezembro
TheDezembro@TheDezembro·
> travel to a city > witness a murder > some guy slips me a note > I'm now involved in a deep-state conspiracy investigation > get sent to prison > become friends with degenerates > syke, kill their leader > get outside, bad mob guy congratulates me > forgot why the fuck I even went inside in the first place > literally don't care, what an adventure. > Worth buying 7x.
Manlet King ☩@TheManlet_King

> Wake up in cart > nearly get executed > evade a dragon attack > escape to city > defeat a dragon > climb a mountain > become the legend > rediscover 2 secret orders > fight the undead > have some business meetings > ride a dragon > showdown in heaven Worth buying 6x

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Nicole Lee Schroeder, PhD
Nicole Lee Schroeder, PhD@Nicole_Lee_Sch·
If genAI is so "good" then lets put a tag on everything produced with it. Tag your products, tag your writing, hell tag your college diploma. Lets see what the market actually thinks when AI usage is fully disclosed.
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Scott Wharton
Scott Wharton@SAPWharton·
@fwbonnie__ I love how 90% of the time Morgana picked the nuclear option as a response whenever someone talked shit to him.
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oatmeal
oatmeal@fwbonnie__·
Wtf morgana
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Scott Wharton
Scott Wharton@SAPWharton·
@solitaireshep I don't understand how a fan of something that has always been diverse like Dragon Age can be bigots, I hate using this term but they are the biggest fake fans and losers out there.
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Shepherd 🌙
Shepherd 🌙@solitaireshep·
The Dragon Age fandom really does have a racism problem that needs to be addressed. Like this has been going on for ages and it constantly gets brushed under the rug, which makes the fandom as a whole unsafe for poc
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Scott Wharton
Scott Wharton@SAPWharton·
@kalaelizabeth The things I want to say about EA would get me banned so I'm just going say this. Fuck EA and fuck whoever was the person that kept screwing over Veilguard
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TheGameVerse
TheGameVerse@TheGameVerse·
What game is this? 👀
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