Ethan 🔶 retweetledi
Ethan 🔶
1.9K posts

Ethan 🔶
@SPRWtv
🇿🇦 / VFX Artist III / Currently on 2XKO @RiotGames / Mentor https://t.co/NOP1b5Lthv
South Africa Katılım Şubat 2017
895 Takip Edilen5.2K Takipçiler
Ethan 🔶 retweetledi

@SPRWtv @HebertySales Making videos is hard, + i like that image tutorials are static=easy to jump between steps and use as refs. So may be more deep steps brake downs could be a compromise 🤔
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@denorelli2 @HebertySales I believe a YouTube tutorial series is needed, could you be convinced?
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@SPRWtv @HebertySales You can’t stop the signal brother! Let internet do its thing 🦾 That’s what these tutorials are for 😁
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Ethan 🔶 retweetledi

It cost $0.00 to support a 23 yr old artist 🟢🟤




Julian Kok@Julianimator
It cost $0.00 to support a 42 yr old artist 🟣🔵
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@henningsanden Hmmmmmmm I would probably leans towards teeth combined, cloth separate - or at least imported with clearly defined separate properties via vertex colors etc
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@SPRWtv Great! What about a character with teeth, cloth etc - that animates
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@henningsanden Depends on the use case but I would say that anything that needs to have its own interaction in engine should be universally separate, while stuff like basemeshes could be combined
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@SPRWtv So keep the meshes separate in my DCC and combine on import?
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Ethan 🔶 retweetledi

We are seeking a Senior Technical Animator to join our MMO team. If you are an expert in Unreal and Hierarchical State Machines and passionate about breathing life into diverse NPCs, player characters, and creatures, we want to hear from you!
Apply here: riotgames.com/en/work-with-u…
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