Samito

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Samito

Samito

@SamitoFPS

RANK 1 COMPETITIVE VIDEO GAMER RIP J BYRD Business: [email protected] #BBN #WHODEY #ATOBTTR

Lexington KY Katılım Ağustos 2015
1.2K Takip Edilen48.8K Takipçiler
Samito
Samito@SamitoFPS·
@SpectreProXy @BrahmRuzek @agenzmain_ow If you can't acknowledge the additional 200+HP as well as the buffed CDs all tanks objectively have then you are not being honest Yes it can happen in both modes, but there is far less you can do to it in 5v5 due to the nature of the tanks being super buffed
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Sam Kolins
Sam Kolins@SpectreProXy·
@BrahmRuzek @agenzmain_ow @SamitoFPS I have auto-lost tank diffs in 6v6 and carried through tank diffs in 5v5. I don't personally believe there is a significant statistical difference between the two modes; it's just a matter of how "fun" you find doing that in 5v5 vs. 6v6.
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Samito
Samito@SamitoFPS·
@2004Saswag @Osiren_ People are also hard coping about the new team up system "solving" the games problems I'm sure from a formatting perspective it could be helpful but ADDING more ways for people to sustain / combo doesn't address the limited downtime, in fact it makes it even smaller - huge flaw
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Mike
Mike@Osiren_·
Genuine question: Overwatch to me at least has like a punish window when ability resources are down, and people fight for map space. Are these shared core ideals to team fights in rivals? or is it just Aram all day and you generally have to wait for an ult to do anything?
timthetatman👑@timthetatman

WELCOME TO MARVEL RIVALS SEASON 9

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Samito
Samito@SamitoFPS·
"Weekend ranked games aren't out to get you" Meanwhile the game:
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Verious
Verious@VeriousOW·
@SamitoFPS Wouldn’t the only constant variable in all those games be you though
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Samito
Samito@SamitoFPS·
Weekend Overwatch players, you all are truly not salvageable #weprayforu
Samito tweet media
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Samito
Samito@SamitoFPS·
@ienjoybarf I have double my maugas damage and he is 0-5
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feed the chickens
feed the chickens@ienjoybarf·
@SamitoFPS Dude I saw those games I seriously doubt the players are humans. Have to be ai bots filled
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Samito
Samito@SamitoFPS·
The new Doomfist lore drop IS SO GOOD. Cannot tell you how happy I am Blizzard is finally doing Doomfist justice. I was super frustrated and felt like he got done dirty with the Vendetta reveal but this drop completely made up for it Top tier video game antagonist, CANT WAIT
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Samito
Samito@SamitoFPS·
@QueldoreiCEO The point stands for all of them whether its straight or gay it doesn't matter
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Samito
Samito@SamitoFPS·
@QueldoreiCEO but no, this shouldn't be in a game that's T for teen
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Samito
Samito@SamitoFPS·
@QueldoreiCEO When did I ever say the skins should be removed I said they should just make the game M for mature if they are going to be like this, and yes it's fine if the game is M for mature really not complicated
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Samito
Samito@SamitoFPS·
@jeansdildo @chrisleonmn @beande11 I don't play the game because they buffed sustain on every hero in the game, but it's also hilarious you all are attempting to justify these skins as being appropriate for a T for teen game
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Samito
Samito@SamitoFPS·
3200 gone at Xbox, getting a bit concerned for the state of gaming over the next 5-10 years - who knows what it could end up looking like
ASHA@asha_shar

This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha

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Samito
Samito@SamitoFPS·
No I did address your point as I said above, my content is appropriately marked for mature audiences, Marvel Rivals is advertised as teen friendly when it isn't The insult comes from your lack of ability to have a first grade reading level, also did not wish death on the devs said they should be fired, very different. You take care man and keep advocating for hyper sexual skins to be sold to children, you are very sane
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OreoShakeBuddy
OreoShakeBuddy@OreoShakeBuddy1·
@SamitoFPS It’s funny how when someone has no real point to stand on they try to insult the person rather than tackle the point they’re making. I’m not the one talking about the rating. I’m saying it’s comical coming from someone who called for the deaths of devs over balancing issues dude.
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Samito
Samito@SamitoFPS·
@ReallyNavi No, you are genuinely just sick in the head for attempting to justify blatantly sexualized content as a 13 year old approved rated, no words will ever make you sane. Muted
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Navi 🐾
Navi 🐾@ReallyNavi·
@SamitoFPS you would result to just name calling. Very Samito behavior lol
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Navi 🐾
Navi 🐾@ReallyNavi·
@SamitoFPS @Flats_OW Have you ever seen a Carls Jr ad? They make a joke about sexualizing a character but there not actually talking about the character there talking about the burger These are on public TV youtu.be/QJcTg6qVJOU?si… Do these also draw the line? How far are you willing to censor?
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