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Samuel D
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Samuel D
@Samuel_D_FGC
Maths - Physics - Art - Fighting Games - YGO https://t.co/6SlfEizMOq. Art Account: @Samuel_D_ART (commissions available just DM for a quote!)
Katılım Haziran 2014
329 Takip Edilen279 Takipçiler

@hereticmagicman Gonna try and power through.
I am starting to believe again that this team is really underrated.
I find you do have to play interactions very differently though
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@Samuel_D_FGC you gonna power through with this team or you just messing around in the lab?
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Back to this team. Its so much fun!
Anyways you can do a ton of dmg off of Jinx throw lmao
#2xko #2xko_jinx #2xko_blitz
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@hereticmagicman Brother I am begging you to play a different fighting game lmao
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@Samuel_D_FGC Oh the dropping Jinx part, yes you and everyone else haha. My team wants me to pickup cait instead, but I'm not sold that she's big enough of an upgrade. Ahri/Blitz seems good.
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@Samuel_D_FGC I haven't had issues yet with the on block part, if anything, I find I struggle more just from a defensive perspective. I've liked it so far, I don't really play the game conventionally as it is. What ultimately made you drop the team?
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@Samuel_D_FGC I don't mind solo Jinx tbh. I just don't like how any of the more standard mix teams play with this patch, and there are only like 2 true strike/throw teams lol. Warwick is the most supplementary "good" jinx team. This team is uber low tier tho...and I hate it...
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@Samuel_D_FGC Instead of doing blitz [8S2] tag jinx 2S1 5M 2H you can do blitz [9S2] tag jinx 2S1 dash up 5H2H slight delay 2S2 5M tag blitz super. Non zap monkey has a higher min damage than electric.
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Samuel D retweetledi

With this wrecking ball tech you also get a very efficient TOD from 5M.
Need to see how much meter you need to start with still.
#2xko #2xko_blitz #2XKO_Jinx
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The more I play Jinx in #2xko the more I realize how bad she is.
Today I have come to the conclusion that I should basically never do minigun.
very slow start up and you can't jail into it. This means some characters can just punish it. Its reward on hit and block are also bad
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@totalsagat It worked out but I dont think he spent super with all of this pre-calculated.
JP even whiffed parry. So like, if he held parry JP wouldn't be burned out. I wonder if he just blocked if he would be burned out too.
I think he just did super gambling on the DP to hit
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@Samuel_D_FGC We are both right. He did hold the DP upon seeing the drop, but he didn't need to cancel the super at that point, he could have just whiffed the DP on block, but then eats a PC level 2 from JP and is probably dead, or close to it and now in burnout himself.
Bet the farm. Won.
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Idk if I buy this analysis.
I think its far more likely he already inputted DP expecting the link to work, realized it didnt combo and figured he should at least gamble on a held DP to catch opponent hitting a button.
I feel like this interaction is still JP favored.
Totalsagat@totalsagat
On seeing the link cancel drop Bonchan does the level 3 anyway on block 👀 to secure the Burnout knowing he can't be killed at 50%, his chances of winning are still higher in that path choice 🔥 Never a better clip for showing how Drive bar matters more than health bar in SF6.
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