SandCraft

677 posts

SandCraft

SandCraft

@SandCraft3

K

Katılım Ocak 2021
41 Takip Edilen18 Takipçiler
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.@etern1sunshin·
@LaGlaceRH oouuu baby that money good… just think about how much adopt me makes cause girl
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LaGlace
LaGlace@LaGlaceRH·
Royale High Estimated Revenue
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Do big Studios Leaks
Do big Studios Leaks@Dobigleak·
The game created by the creator of GAG is only 4 days old and has 90k ccu! #ROBLOX
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SandCraft
SandCraft@SandCraft3·
@WasTNYT The stats he’s going off of are median amounts too. Like top 1k making $1m is inaccurate because it’s taking the top 1000 games and dividing them. Top 500 earning is like ~80k so the numbers are wayy off
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TNYT
TNYT@WasTNYT·
#Roblox #RobloxDev 🤑38 MILLION USD is how much top Roblox Developers make per year, claimed by this streamer. (🧵debunk) This is NOT the full truth. Honestly tired of seeing stupid shit like this on my twitter page. I’ve seen multiple clips of this crypto streamer discuss Roblox development, and it’s obvious he doesn’t actually know what he’s talking about. He’s just throwing out random stats and acting like he cracked some big secret 😭 On one hand, Roblox games make way more money than what he’s implying; but it’s not some gold rush where you slap something together and instantly make millions. That idea is complete bullshit. Succeeding on Roblox takes proper understanding of how kids think, what keeps them playing, and why they come back. You can’t just copy a concept and make it big. It pisses me off how confidently wrong he is about payouts, taxes, and how hard this actually is. That kind of misinformation is attracting crypto and NFT people who think Roblox is a quick money scheme. They don’t care about making good games or the community at all. The replies are flooded with them. At this point, it just feels like engagement farming. There's no nuance, just lots of confident bullshitting. Roblox deserves better than being treated like some fake hustle platform lmao 😭😭
Jack@Jackkk

Threadguy reveals that the top 10 developers on Roblox are making over $38,000,000 a year “Brother, the top 10 developers are making NBA money, they’re making Patrick Mahomes, Lebron James type of money”

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SandCraft@SandCraft3·
@UnusedModel That’s fashion famous not dress to impress 😭
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SandCraft@SandCraft3·
@24KaratGoldX @Neatz0 I don’t think there’s a single bot in the game. I do however know that many people who play have at least one alt
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Gold@24KaratGoldX·
@Neatz0 Honestly wouldn't be suprised if it's botted due to the sim bot situations and how sims lose like 80% of their players with a ban wave. Also nostalgia bait probably and 8 year olds thinking they have nostalgia idk
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Neatzo
Neatzo@Neatz0·
no hate but Bee Swarm simulators so boring why is it more popular than The Forge😭
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SandCraft
SandCraft@SandCraft3·
@HankSchrader514 @LucasIfy89652 It’s a game that you have to get 5+ days of playtime in before it’s actually fun. I started playing in 2018 before lots of stuff was added but I’m sure it’s more miserable and confusing for new players now 😭
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Gojious
Gojious@HankSchrader514·
@LucasIfy89652 i remember i had to play this for the ready player 2 event and i was fucking snoozing how do people like ts
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blab
blab@FawziYezza·
@BananaGamesYT_ Celebrate when half the game isn't afk/bots lil bro 😭
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banana
banana@BananaGamesYT_·
ONETT IS CELEBRATING THE 100K+ PLAYERS ALREADY FOR BEE SWARM SIMULATOR LOLLLLL
banana tweet mediabanana tweet media
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SandCraft
SandCraft@SandCraft3·
@Blul0st My games biggest audience is from Russia ): I will miss playing with them in game
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SandCraft
SandCraft@SandCraft3·
@hipnose085 @61RBX @asimo3089 Right now it’s around top 55 earning. Top 200 earning is ~400k/day and top 85 is ~1m/day so it’s pretty safe to say it’s earning close to 1.5-2 million a day
SandCraft tweet media
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asimo3089
asimo3089@asimo3089·
i still can't believe this is real.
asimo3089 tweet media
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LVI
LVI@LVIRBX·
@asimo3089 Bros acting like he doesn’t make that amount in a week
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Nes 🎨
Nes 🎨@feydemon·
The concept of preferring roblox slop over actual games
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🎄SleepingRobo🎄🇨🇦
🎄SleepingRobo🎄🇨🇦@ItsSleepingRobo·
(🧵) I don't like making negative threads, but this is just evil. Be careful with Roblox's Black Friday Sale.
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rsticle
rsticle@ramsesticles·
@ItsSleepingRobo roblox users if lacking reading comprehension was a sport
GIF
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SandCraft
SandCraft@SandCraft3·
@ItzTeddan @Roblox I’m pretty sure it checks to see if you reach the requirement at one time, so you’ll probably have to wait until early January for that verification wave
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Teddan
Teddan@ItzTeddan·
@Roblox So my question is do i automatically get flagged for the wave the same time i reach the requirement, or does it check if players reach the requirement at one time?
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Roblox
Roblox@Roblox·
Starting tomorrow, check the marketplace daily from Nov. 22-29 for some special items.
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SandCraft
SandCraft@SandCraft3·
@_Skybane73_ @stinkellalove Very true that the stuff shouldn’t even exist in the first place, but I personally think Roblox has made reporting wayy more effective in the last year
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SandCraft
SandCraft@SandCraft3·
@_Skybane73_ @stinkellalove In my experience 90% of the time if you report someone they get banned, like are y’all not using the report system because you don’t believe it works or something??
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Stinkella
Stinkella@stinkellalove·
Roblox users realizing that attacking an entire platform for not having 100% moderation accuracy, instead of condemning parents for giving 5 yr olds phones, tablets, computers & unsupervised internet access, will result in censorship + ai privacy infringement for everyone.
Stinkella tweet media
Roblox@Roblox

Today, we’re starting to roll out age checks to unlock chat, to help keep Roblox fun and safe for everyone. To learn more, go to corp.roblox.com/newsroom/2025/…

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SandCraft@SandCraft3·
@lordcesus @ZAZC_x Roblox doesn’t make money, they run at a loss. YouTube was the same way for over a decade where they didn’t break even until they found a way to manage their resources in a profitable way
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cesus
cesus@lordcesus·
@ZAZC_x Roblox is a billion dollar company THEY GOT THE MONEY THEY GOT THE RESOURCES TO ACTUALLY HIRE A TON OF HUMAN MODERATORS
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ZAZC@ZAZC_x·
roblox has been getting shit for things that mostly happen not even on their platform. yeah, it’s the nuclear option. but when you have 150,000,000 DAILY active users & the issues come from chatting, and nothing you do is considered right, i can’t even blame baszucki here.
David Baszucki@DavidBaszucki

I wanted to share a few thoughts as we start to roll out age estimation… Over 150 million users come to Roblox every day. They meet with friends, play, create, and often get motivated to study STEM or art or start a business. This represents a massive responsibility that we think about every day. Ever since we started, we have asked employees to think about the individual user, and the role Roblox plays in their lives. This includes the creativity they can unlock, the support they find, or the joy a game can bring to them. Our platform's scale has grown over two decades. From the very beginning, we knew safety needed to be foundational. Erik built the first moderation system on Roblox less than a month after we launched and the four of us took turns daily acting as the moderators. From the start, we built Roblox with users of all ages in mind. And as our company has grown, we’ve continued to innovate by using the latest technological innovations to enhance safety. Today, we are starting to roll out proactive age checks for anyone using our platform's chat features. We see this as part of our ongoing commitment to help define the future of safety and civility on the internet. Parents are becoming more aware that social media and messaging apps are widely used by children, but often designed to be appropriate only for users over 13 and make it easy to bypass age gates. We designed Roblox from the start with users of all ages in mind. We don’t allow image sharing, we aggressively filter chat and monitor for critical harms, and we have restrictive content standards based on user age. And, we are the largest online platform that acknowledges the presence of users under the age of 13. Over the decades, we have innovated both our technology and policies to address this challenge directly. For example, we recently open-sourced our model for detecting personally identifiable information (PII), which complements our other open-source models for early detection of grooming, voice moderation, and AI prompt safety. Today’s rollout is one more step in our continuing innovation. Our age-check system uses AI and a device’s camera to estimate a user's age and, based on this information, we help limit minors to only communicating with users in their peer group. This is part of our commitment to defining the “Gold Standard” for safety and civility on the internet. We all share the same goal: a safe internet for kids. And yet today, there isn’t a shared definition of safety. We believe the entire industry—social media, user-generated content platforms, messaging, and gaming—must take a unified approach to this challenge in collaboration with policymakers. There’s ample opportunity to work together. We were the first platform to join the Attorney General Alliance Partnership for Youth Online Safety and are collaborating with the International Age Rating Coalition to bring modern rating protocols to user-generated content platforms. These steps are significant, but we recognize this is merely laying the groundwork for what’s required next. We are fundamentally optimistic about the future. And on safety, I am particularly energized by what’s possible. With a blend of innovation and collaboration, including smart legislation, we can continuously make progress. To create a safe internet for kids, we need to protect and enhance the significant benefits the internet offers young people—connecting, creating, and learning. Achieving this means we must implement robust, industry-wide solutions that preserve these opportunities while effectively minimizing risks. Link to Newsroom post: corp.roblox.com/newsroom/2025/…

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