
@smgstudio This must be what it’s like to try to take a shower in the Resident Evil universe
English
Scoot
32 posts






When designing the levels for our game Moving Out 2, we broke it down into 4 phases. 1. Greybox - Ensures the level will function & be fun 2. Sketch - Creates the story and humour 3. Art Passes - Bring the style and details to life 4. Movables & Boopables - Finish off the levels














truly one of the most thrilling and magical sequences to be put to film in a very long time






