Sabitlenmiş Tweet
EnigmX
1.9K posts

EnigmX
@SeraphToons
SFW 23M / INFJ-T / EN, FR, learning JP / Anarchist Demonist Commissions: https://t.co/L7s3Zmtyev (CLOSED) Find all plats on my website! (BSKY AND NG ARE NSFW!)
Bluesky and Newgrounds (18+) Katılım Mayıs 2022
1.4K Takip Edilen131 Takipçiler

forgot to post lollllllololol

Abibyama@theabibyama
Phase artists pick anyone and draw this please and thank you.
English
EnigmX retweetledi
EnigmX retweetledi

what an awesome profile picture man hell yeah

EnigmX@SeraphToons
get me out this fuckin hotel yo 😭💔 #deadlock #deadlockvalve
English
EnigmX retweetledi
EnigmX retweetledi
EnigmX retweetledi

It's interesting because the concept of Pulse Width Modulation can be applied to maximize the usage of your Wuling battery.
If I'm not mistaken, I could save up to 58% compared to my previous usage which is 3/min.
so yea, from 4320/day to 1800/day
#Endfield #ArknightsEndfield

English

@mitotakekeke The real question is how does the AIC report look.. HC battery yield? 👀
English

@SeraphToons @_Hunter13pl_ @EndfieldWorld in Wuling Stock Redistribution, click any stock item and then click "Friend's Price". see if any of them has high value, then visit their ship and sell that item at the box on the left of their gallery display.



English


@_Hunter13pl_ @syuusy_ @EndfieldWorld I completely forgot how you do that XD
May you refresh my memory?
English

@syuusy_ @EndfieldWorld U can also sell gooda to your friends. It can also make u another like 200k daily or so
English
EnigmX retweetledi

Full Summary of Future Upcoming Changes:
- More early-game headhunting resources and acquisition sources.
- Additional AIC quota sources to address early-game shortages.
- Streamlined tasks in the Operational Manual.
- Protocol Spaces for materials can now be challenged with full HP teams.
AIC Factory Enhancements:
- Improved display of shared facilities in cutscenes.
- Ability to delete shared facilities directly from the map.
- Improved Quick Stash logic for filled bottles.
- Clearer UI distinction between player-owned and shared ziplines.
- Mini-map added during ziplining for better navigation.
- Increased maximum zoom-out in top view mode.
- PC players can exit top view mode with Esc.
- Allow AIC construction outside the Core AIC Area.
- Improved simulation completion display and engraved medals for simulations.
QOL Changes List:
- Smoother mission acceptance flow after completing missions.
- Added tips for missions that unlock new areas.
Mail Cache improvements:
- Rare gatherables can go directly to Mail Cache
Items move straight to the Depot when claimed
- Reduced visual clutter from red dot notifications.
- Improved visibility of remaining materials in rare gathering sites.
Expanded controller support and remapping options.
Added quick-claim and automation features:
- Production cabins (Dijiang)
- Reception Room clues (Dijiang)
- Recycling Stations (remote quick-claim after criteria met)
- Clearer enemy attack visual cues and telegraphs.
Improved teammate behavior:
- Better loot pickup
- Improved following and movement
- Reduced collision issues
- Refined battle exit logic for smoother combat transitions.
- Early-game difficulty reduced without harming progression.
- Faster gearing and smoother onboarding for new players.
- Major AIC usability improvements for factory management.
- Continued focus on QoL, clarity, and polish across exploration, combat, and UI.
#ArknightsEndfield #Endfield
Naru@Naruvt0
PSA: Arknights Endfield is giving FREE 6* Standard Selector for early game bugs - Pogranichnik - Last Rite - Lifeng - Ardelia - Ember #ArknightsEndfield #Endfield
English
























