Shank

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Shank

Shank

@ShankMods

Wii hardware nerd, portablizer, electronics enthusiast, SSBM player, and 4Layer Tech Co-Founder. I make YouTube videos of mods and projects.

Katılım Mayıs 2013
738 Takip Edilen17.4K Takipçiler
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Shank
Shank@ShankMods·
I made the gamecube joycons we all wish existed. This isn't concept art, these are real and fully functional.
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Shank
Shank@ShankMods·
Bunch of free 27" CRTs up in NH. Could be useful for melee TOs.
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MrMario2011
MrMario2011@MrMario2011·
PS3 4.93 firmware update is out there, you all should know the deal by now. Don't update a modified system until CFW or PS3HEN are updated. If you're already on 4.93 and want your system modified, wait until PS3 Toolset and PS3HEN are updated.
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Spawn Wave
Spawn Wave@SpawnWaveMedia·
Actually kind of impressed by the MacBook Neo
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Shank
Shank@ShankMods·
@redherring32 So cool. Could YPbPr output or basic line doubling of the output be possible in future software?
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Redherring32
Redherring32@redherring32·
Gate level PPU emulator in a NESRGB form factor by andkorzh. github.com/andkorzh/PPU-L… Due to being made via gate level silicon die reverse engineering, the accuracy is superior to the black box emulation of the NESRGB.
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Shank
Shank@ShankMods·
@upgamer_Nicki You asked for good arguments, but instead only chose to address the ones that were easy to argue with. Are you interested in understanding the details and limitations of display technology... or reaffirming your own beliefs? If the former, Im happy to have a good faith discussion
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Nicki
Nicki@upgamer_Nicki·
Two responses to this post: 1. "It's inconvenient sometimes" - I said "when convenient" 2. "The vibes are off" - not the good argument I was hoping for :/
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Nicki
Nicki@upgamer_Nicki·
I have not heard a good argument for why Melee tournaments shouldn't be played on monitors when it's more convenient. I personally am all for it. With a Wii and the lag reduction code it's totally fine.
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Shank
Shank@ShankMods·
@toybuilder @upgamer_Nicki Exactly. Current transmissive displays simply can't transition fast enough to meet the needs of a game as fast as melee, especially when we can't brute force it with higher refresh rates like PC games can. Emissive displays would be close, but are still prohibitively expensive
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Joseph Chiu
Joseph Chiu@toybuilder·
@ShankMods @upgamer_Nicki With over-drive techniques, you can get close to single-frame delay, although there will be some image processing pipeline delays as a result. Active matrix LED (OLED) would be more responsive. Too bad CNT never took off commercially...
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Shank
Shank@ShankMods·
@zagnesICT @upgamer_Nicki Here is the same test performed on a VGA CRT. (Note that on CRTs, "contrast" is the white level, and "brightness" is black level, so I am adjusting contrast here, which is the light output level of white)
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Shank
Shank@ShankMods·
@zagnesICT @upgamer_Nicki Don't mind sharing at all! Just taped it to an lcd monitor to do a test. Lcd pixel transition periods are unfortunately very real. It's a big reason why workarounds like BFI and beam scan emulation exist.
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Shank
Shank@ShankMods·
@zagnesICT @upgamer_Nicki To get more accurate results, I have been using various sheets of paper of differing thickness in front of the light sensor to reduce the sensitivity to hit a more accurate measurement on the curve. Time sleuth is more suited for signal chain testing and emissive displays.
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Shank
Shank@ShankMods·
@zagnesICT @upgamer_Nicki For example, adjusting the backlight of the LCD will adjust the total light output; since the time sleuth is a fixed threshold, you will get different test results. The LCD does not have lower latency with the brightness higher, despite what time sleuth says
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Shank
Shank@ShankMods·
@upgamer_Nicki On an LCD, the UFO will be completely smeared as it runs across the screen. If you run the same test on a CRT, it will be crystal clear, with only a phosphor trail behind it. The display technology to obsolete CRTs for melee will come some day, but its not here yet.
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Shank
Shank@ShankMods·
@upgamer_Nicki The gradual transition curve + sample-and-hold nature of LCDs leads to awful motion clarity. Melee is an incredibly fast game, and being able to clearly see objects in motion is absolutely essential. Pull up a blur busters test on your LCD at 60hz to see blurbusters.com/category/testu…
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Ryan M
Ryan M@Grimdoomer·
Fatx is dead exfat is eternal. Exfat support for HDD + USB devices, LBA48 support, DVD drive can be replaced with a second HDD (auto detect on boot), UDMA 5/6. Still need to finish some edge cases and run some real perf tests but oblivion is loading 6.5 seconds faster on average
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Shank
Shank@ShankMods·
@SnazzyLabs As someone who would genuinely love an integrated VGA port on a modern laptop, I feel personally attacked.
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Quinn Nelson
Quinn Nelson@SnazzyLabs·
I cannot believe the MacBook Neo doesn’t have this port.
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Shank
Shank@ShankMods·
@BocaBola_ 1: Tired of games being user-hostile, financially predatory, or just disappointing 2: Massive steam backlog 3: The "Why spend $70 on this game when it will be $5 in a steam sale in 2 years" into "2 years later I dont care enough anymore" combo
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BocaBola
BocaBola@BocaBola_·
I'm pretty sure this is 2 big reasons 1: Live service, people just play the free games cause they dont wanna spend money 2 (And probably the biggest): The richest 10% right now do more than 50% of the spending... so of course its "less People" but more money still
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