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Sightom
4.2K posts

Sightom
@Sightomios
$5k Earned Best Of North America
Katılım Aralık 2019
675 Takip Edilen522 Takipçiler
Sightom retweetledi
Sightom retweetledi

How can @FNCompetitive host a 1million tournament in a gamemode where you NEED to be lucky with queue timings to qual ?
It’s been 3 months and we are still spending 30% (sometimes more) of the time in the lobby instead of playing.
Fix elo no need 5mins queue for 6mins games.
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Sightom retweetledi

The reload LAN and tournament series is announced. Mobile players are still unable to consistently play reload (if at all because it is impossible to find queues). Please address this as many players are wanting to play reload. @FNCompetitive @FortniteStatus @Fortnite
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Sightom retweetledi

I have finally came to a conclusion that @FNCompetitive have created blitz and selected it for the mobile series as a social experiment to test if they can get away with child abuse
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Join the Road to the $1,000,000 Unreal Cup: it all begins on December 5!
To be eligible, make sure to reach level 350.
🏆 fn.gg/RoadToUnreal

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@Sightomios @duckybtw 3*
(I tried to be as non-biased as possible btw)
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@duckybtw There should be a incentive for kills, and must reduce the rng factor and make the point system more spread out, 1st and 4th are milliseconds apart in this tournament and should not be a 16 pt gap. Overall this tournament can be developed alot better but its steering in agood way
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@duckybtw There is many bugs and problems like the super rng factor that makes qualifying so hard even for the best players. There is a bug where your packet loss is at 100% throughout the game. Even if we are doing good the que times make it very easy for players for players to catch up.
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@duckybtw I think the gamemode for Mobile Players is a good idea, something everyone can play without lagging. Unfortunately, it’s just not competitive at all. Both the Point Format and Qualifying Format need a drastic change. Right now, if you don’t play the qualifier with the most (1/2).
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