SkipBasics

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SkipBasics

SkipBasics

@SkipBasics

Sigo cosas de jueguitos, fuertotas y jijos | No seas comunista, man | Si te sigo, sos clave

Katılım Temmuz 2022
103 Takip Edilen7 Takipçiler
SkipBasics
SkipBasics@SkipBasics·
@Gwaravel Lo que me costó sacar esa putísima armadura. Maldita sea la hora que quise tener todos los items
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SkipBasics
SkipBasics@SkipBasics·
@Gwaravel DS2 tiene errores bastante bestia Así y todo, fue mi primer souls y lo disfruté mucho, es un juego 100% disfrutable y jugable, no es para tanto
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SkipBasics
SkipBasics@SkipBasics·
@Snivyland123 Also look at the amount of balls the other one has, that shit so expensive, you can b4 that smh
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Polaris🦋
Polaris🦋@PolarisGemita·
Mi prima y mi tía se empezaron/ofender a mi mamá, diciéndole que esta sola Y mi hermano llegando de la nada creyéndose este bro 😭😭🙏
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SkipBasics
SkipBasics@SkipBasics·
@DAKKADAKKA1 I don't wanna be that ppl but, do you even play the game?
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DAKKADAKKA
DAKKADAKKA@DAKKADAKKA1·
What went wrong?
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SkipBasics
SkipBasics@SkipBasics·
@helldivers2 And ofc all Armor 3 would be 2 Instead Maybe more enemies could fit in this space of resisting "Medium Pen", and there's space for "penetrating weapons" besides just being med pen
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SkipBasics
SkipBasics@SkipBasics·
@helldivers2 As of now helldivers armor 0 and 1 have no functional difference. What if: - All armor 1 enemies are armor 0 - Hive guards go back to armor 3 - Pen 2 weapons become pen 1 - Pen 3 weapons become pen 2 - Gatling Sentry/Maxigun/etc. Stay at pen 3
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HELLDIVERS™ 2
HELLDIVERS™ 2@helldivers2·
Attention, Helldivers. A hotfix is planned for Wednesday, May 6. This will revert the Hive Guard and fix an issue introduced in Patch 6.2.1 where armor values were incorrectly swapped between the Legs and Claws. Updated Hive Guard stats: Main Body - Armor increased from 1 → 2 - Health increased from 375 → 500 Head - Armor decreased from 4 → 3 Front Legs - Armor increased from 2 → 3 Claws - Armor decreased from 3 → 1 We are reviewing player feedback, including durability damage, so next week we will also address some of these questions and others which our founder has received in various forums. Thank you for the continued support and feedback.
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SkipBasics
SkipBasics@SkipBasics·
@Galeocerdotigr1 @2Pejepollo117 Not less work, easier if you approach the enemy by their intended weakness. So, easier if you work around them, harder if you don't. I think that's cool
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DinoDiscovery
DinoDiscovery@Galeocerdotigr1·
@SkipBasics @2Pejepollo117 So you had to work less in order to kill them and you're claiming that's a good thing? Huh, funny... I think the same way, but I prefer when they are easier to kill by dropping a machinegun sentry instead
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DinoDiscovery
DinoDiscovery@Galeocerdotigr1·
@SkipBasics @2Pejepollo117 Cool, I also play only Diff10 and guess what... killing AV4 hiveguards doesn't make you a better player than killing AV3 hiveguards, you're welcome :)
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SkipBasics
SkipBasics@SkipBasics·
@Kindmiquellattv I don't have a fixed loadout Right now I'm running variable or torcher, veto or bushwacker for push and frag grenades Stratagems vary on gatling/fire sentry, harpoon, expendable AT, jump pack, fire eagle, 220's and railcannon
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Kind_miquella
Kind_miquella@Kindmiquellattv·
i wanna see something helldivers 2 players who think this fine gentlemen should have heavy pen chrome dome what are your loadouts and what difficulty do you vs them on
Kind_miquella tweet media
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SkipBasics
SkipBasics@SkipBasics·
@Ragnarok_Legion Así y todo me parece interesante, hace que las armas Pen4 sean mas efectivas pegando ahí Para las Pen3 me parece inviable bajarlos así, pero está bien. Era cómico que puedas bajarte un Fabricator con Pen3 y no un War Strider
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