Skye Freeman

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Skye Freeman

Skye Freeman

@Skyebrows

CG Consultant and AI Sloptometrist.... Nyanbinary

Canada Katılım Temmuz 2012
247 Takip Edilen11.7K Takipçiler
PsyopAnime
PsyopAnime@PsyopAnime·
i heard mixtape is a 10/10
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Skye Freeman
Skye Freeman@Skyebrows·
grok why you do this to me
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Skye Freeman retweetledi
tapehead.lab
tapehead.lab@tapehead_Lab·
🎬New MV【かわいそうな知性】 新しいMVつくりました! 映像はseedance2.0を使用したコラージュアニメーション 音楽は「自然状態」をテーマにしています 頭からっぽにして見てね🍿
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Skye Freeman
Skye Freeman@Skyebrows·
Annnnd we're back.... we must go longer chat
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keshi
keshi@keshiAIart·
黒猫と7人の魔女🐈‍⬛ seedance2.0
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Skye Freeman
Skye Freeman@Skyebrows·
@keshiAIart Holdup! The shot around 1:45 is urmagoood! Subarashi as the kids say
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Skye Freeman
Skye Freeman@Skyebrows·
Got hit with rate limit... Alright Kling you're up!
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Skye Freeman
Skye Freeman@Skyebrows·
@whalesbane_vt That is strange. Makes me wonder about the provider. Some providers do BS about the models being called.
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Whale's Bane
Whale's Bane@whalesbane_vt·
@Skyebrows I don’t use Kling much, but had to recently. Is it just a Kling thing or maybe the host I was using it through? cause every video I generated didn’t start animating until like 4-5 seconds in. Regardless of how I prompted it.
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Skye Freeman
Skye Freeman@Skyebrows·
Considering you don't pay per word smothering prompts like this more often put me on the target. I don't hand write them, I upscale the prompt through another LLM. something like "append all adjectives that would enhance the quality of the result". I definitely don't have the patience to write that all by hand everytime anymore. And grok often fulfills the prompt in a lame way for 2d animation because the majority of 2d animation is stiff and lame. When you're doing photoreal or 3d you get a lot more saying less.
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TaleDune
TaleDune@TaleDune·
Dawg! why is that Prompt so long? Are we doting all the I's in the universe? I'm Not complaining I'm gonna do a deep dive into the prompt looks like there's good stuff in here. slow smooth motion, flowing hair, Rogue from X-Men, low-angle extreme-foreshortening tracking walking shot, perfectly consistent style, expensive hand-drawn 2D Japanese animation, premium 90s OVA craftsmanship fused with modern feature-film polish, detailed wind-swept hair animation, confident strutting motion, camera slowly orbiting around her, wearing a brown leather jacket, extremely fit athletic physique, sleek muscular build, narrow waist, powerful graceful posture, hyper-alluring screen presence, camera stays close with elegant fashion-editorial cinematography, supermodel-like mannerisms, beautiful poised expression, smooth flowing grace, subtle bounce in her step, refined hip sway, elegant arm motion, strong silhouette, polished key poses, clean confident draftsmanship, expressive line weight, subtle hand-drawn line variation, sophisticated cel shading, crisp anatomy, disciplined proportions, graceful gesture drawing, tasteful squash and stretch, precise perspective, rich traditional ink-and-paint texture, natural line boil, layered 2D animation feel, cinematic rim lighting, soft halation, luxurious highlights, sharp focal hierarchy, dynamic parallax, controlled camera glide, fluid orbiting close-ups, readable extreme perspective, elegant foreshortened limbs, dramatic low-angle framing, smooth coherent flowing animation, continuous graceful movement, fluid secondary motion in hair and jacket, fluttering leather folds, rhythmic runway-walk energy, polished K-pop-video grace, high-fashion confidence, iconic feminine swagger, expensive sakuga-level motion, beautifully timed low-frame-rate animation, every frame intentionally illustrated, stable identity, consistent face, consistent hair shape, consistent costume, consistent body proportions, consistent lighting, consistent linework, consistent shading.
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Skye Freeman
Skye Freeman@Skyebrows·
9:16 is just a hard aspect ratio for grok... especially with my angle tism
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Skye Freeman
Skye Freeman@Skyebrows·
@TheSittingT I use them all. Grok has better secondary animation and hand drawn feel for the most part, but I still dip into seedance when I have the time to maximize it.
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Nebulous Air
Nebulous Air@nebulous_air·
@Skyebrows Something funky going on with that right hand as it swings around.
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Clayton
Clayton@PalmerZ37·
@Skyebrows That's an awfully unbalanced character. She be walking like her claw arm be about two pounds. Talk about stronk.
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Skye Freeman retweetledi
keshi
keshi@keshiAIart·
🏍 Seedance2.0
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Skye Freeman
Skye Freeman@Skyebrows·
grok has just seen too many busted training examples of hand drawn animation, it's live action and 3d functionality has a better baseline. extreme perspective shots are just challenging for it. It's also one of the few models that can properly get the hand drawn looks on the cheap if you talk to it in "no uncertain terms".
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Skye Freeman
Skye Freeman@Skyebrows·
I think the Juri's out on this one....
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Skye Freeman
Skye Freeman@Skyebrows·
Note: it uses a double image ref and is the 480p model. The 480p still gets movement a bit better in my experience, and now that it doesn't screw with the style and eyes as much it's often my preference.
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