SlaughterOnArrival

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SlaughterOnArrival

SlaughterOnArrival

@SlaughterOA

Competitive eSport Player and Leader for Team "New Dawn" in Escape From Tarkov: Arena

United States Katılım Ekim 2024
174 Takip Edilen119 Takipçiler
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
Thank you so much for all the amazing opportunities I’ve been blessed with!! I can’t wait to play tomorrow at @huntpremier Pinnacle: 2 with this new mouse! Catch my team @NewDawnEFT playing tomorrow!! - #1 NA Tarkov Arena Pro Player (bald) @tarkovarena
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Nikita Rudnev
Nikita Rudnev@NikeR1_Ru·
We're doing our best to put together a really awesome patch for Arena players. Get ready for major changes to the arsenal, including all the weapons from 1.0. #tarkovarena
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Ryan Rivera
Ryan Rivera@ry_riv34·
LETS GO!! At a loss for words this entire year. Thank you to the entire #tarkov community for rockin with me all these years
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
Thank you @WalkerStreams for yet again another fun tournament! I placed 1st in Walker Mini Cup: Last Hero portion of the tournament. If anyone is interested in playing in tournaments like this, more information can be found at @MINICUPefta
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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
@GloriousE1 I agree. Once you get the average of 10 viewers, that’s when the algorithm for Twitch starts to kick in. W clip
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Glorious_E
Glorious_E@GloriousE1·
Quick tips if u wanna start streaming in 2026.
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MrBubbly
MrBubbly@MrBubblyTTV·
3 minutes is too long lol I need shooters - plz dm ^-^
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14@4teenFPS·
@SlaughterOA This post was motivated by my arena teamfight random teammates, non dogshit players could possibly maybe deserve a chance at life, these guys instead, do not
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14@4teenFPS·
no life is less valuable than that of an arena player
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Torkie
Torkie@TorkieTweets·
@Convertz_ I think it was poorly implemented and people werent really going for it
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14@4teenFPS·
@Kurrco bald people gotta go
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Kurrco
Kurrco@Kurrco·
Anthony Fantano says Nettspend's 'early life crisis' is "NOT GOOD": "This record is some of the most mind-numbing drivel I've heard this year." "Recent albums from Che, OsamaSon, and especially 2Slimey, comparatively, are a lot more interesting." "When it comes to the sound that Nettspend is playing with on this record, he is no longer cutting edge, and I would say his novelty is pretty much worn off." "Not only is the material for the entirety of this record just painfully boring and mediocre, but also you have so many other options out there right now when it comes to listening to albums and artists who pretty much play with the same style. You could listen to any number of Nett's contemporaries [...] and you'd have a much better time." 🔗: youtube.com/watch?v=3GF0ZA…
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
And it’s completely fair that you don’t like the idea of it, but we should all give it a chance. Basically the equivalent of inertia. Nikita’s vision of the game didn’t meet the implementation of movement at the time we were used to it, so he finally changed it. This is the same thing. We are all used to a system before that should have been changed from the beginning; But that’s not have development works unfortunately. Keep in mind, we’re probably looking at someone who has level 1 skills. It’s possible that if you hit max aiming skills or weapon skill, this whole effect is negated. Perspective. No reason to nuke the idea off rip, Tarkov is the way it is due to its iterations in development :) All with love, Air wing. ❤️
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Airwingmarine
Airwingmarine@AirwingMarine·
@SlaughterOA Yes, I'm well known for my fast movement play style... Thats exactly why I don't like it.
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
Unpopular opinion: The new tech demonstration for weapon ergo affecting the ADS animations in a non-linear way is actually good. Tarkov is supposed to an immersive shooter, and I believe this is a step continuing in this direction. I only see mostly content creators negging on this upcoming change because it may impact their fast movement play style and I understand how it could absolutely change it but have we considered Nikita said it wasn’t his original vision of the current implementation? He stated it would be on ETS, and I believe we should all test it before trying to nuke the thought to begin with. This adds to the unique tarkov experience why we all keep coming back. We should keep this in mind.
Nikita Buyanov@nikgeneburn

New reworked realistic non-linear aiming

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Nikita Buyanov
Nikita Buyanov@nikgeneburn·
guys, understood and got all of the feedback related WIP changes to aiming. Take it easy, there will be another iteration and there will be ETS test first. If you still will not like it - than I will double down and add it ingame asap! I'm kidding. Just let it be seen and tested first with the new changes to balance it out. Hopefully it will add more immersion and you will like it. Don't worry, it's being done by single teammember and me.
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
Content creators when someone disagrees with them: Speedrun getting blocked (Any%) I genuinely respected the effort you put into creating a great resource for the Tarkov community. That’s why seeing you respond to disagreement by complaining instead of engaging with it was pretty disappointing for me.
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
@jaysignarowski @MrBubblyTTV I actually agree that this feature should have been implemented WAY before its release, but game development is not exactly linear unfortunately. We should be happy they are still working on making the game a better even after release.
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Jacob Signarowski
Jacob Signarowski@jaysignarowski·
@SlaughterOA @MrBubblyTTV My main issue is that the game is no longer in beta. They shouldnt be adjusting or changing any base/structual mechanics at this point. If bugs arise sure tweak/adjust it. The game has been out for 10 plus years, why wasnt this released/included when they did the HUGE rework?
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
I disagree. What do most players enjoy out of Tarkov? Gun play. This has an opportunity to add to it. Mind you, it’s not fully developed; what you see is WIP. Subject to change. I personally dislike the jitter bump you see when aiming in but im sure they’ll adjust that in its final implementation. But we all love tarkov mainly for gun play. This adds exactly to that feature we love.
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JekJek100
JekJek100@daprofoakes·
@SlaughterOA There's a line regarding how realistic your game can be before it's objectively un-fun. This steps in the direction of crossing that line.
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SlaughterOnArrival
SlaughterOnArrival@SlaughterOA·
@Perrencee I doubt it makes its way into arena, for the same reason arena has faster movement / less inertia penalties than main game.
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