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@SlayerBaki

1,2,3 LET'S GO

Canada Katılım Ağustos 2024
69 Takip Edilen4 Takipçiler
Slayer retweetledi
真やま
真やま@mayamadesu·
ずっと自分のなかで描きたかったハードコアパンクのフォービースト揃いました。もうフォービーストは描きたくないと思っ…なわけなくてこの4人また描くので(既に描きたいネタはある) #NIKKEfanart #NIKKE
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Slayer
Slayer@SlayerBaki·
@_kyacchi Just saw your post! Congrats on finding every reference! Good job!
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Kirsche 🥥 🧁
Kirsche 🥥 🧁@KirscheVerstahl·
@WomanDefiner it's the same story every time you can see something happening with your eyes leftists do everything to shame you into shutting up about it/make you look crazy a few years later you're proven right it's all so tiresome
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Slayer@SlayerBaki·
@Mara_nagia @Poomeister2 Not only are they wrong about Cindy "breaking the curse," when all she got was maybe a kiss that they didn't even bother to mention. But those clowns also forgot about Scarlet's bond, which was acknowledged when we met Nayuta on Whaley. So no, Prydwen are still clowns.
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Maranagia
Maranagia@Mara_nagia·
@Poomeister2 People keep saying Prydwen is washed up and that everything they say is bullshit, but after seeing this, I can’t help but ask: are they really?
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Poomeister
Poomeister@Poomeister2·
Pros and Cons of Nikke are very important. Prydwens Nikke review of Summer Cindy has the most important ones at the bottom
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Erling Haaland
Erling Haaland@ErlingHaaland·
Worth the 28-year wait! 🇳🇴❤️
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Slayer
Slayer@SlayerBaki·
@govt_corrupt Most Canadians are retarded and believe whatever the propaganda box in their living room tells them without asking any questions whatsoever. So yeah, they are that stupid. Brainwashed cattle.
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govt.exe is corrupt
govt.exe is corrupt@govt_corrupt·
All Mark Carney has done for months is tell us how they're building the economy strong, and making Canada more affordable. It's almost like his strategy is to repeat the same bullshit over and over until people start believing it. Canadians aren't that stupid, are they?
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マリエル@NIKKE
マリエル@NIKKE@NIKKE_dorothy01·
普段NIKKE以外の事は呟かないのですが 宣伝させてください 約10年の修行を経て神戸で遂に自分のBARを持つ事になりました 興味ございましたら、指揮官様達に神戸にお越しの際は是非遊びに来て頂けると幸いです気になる方はお気軽にメッセージください 店名はBAR ADORAです #ニケ好きと繋がりたい
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LearningTheLaw ✝️
LearningTheLaw ✝️@Mangalawyer·
I won't buy any Xbox games not matter how much you beg. You flooded every franchise with DEI, hired community managers who openly despise gamers, and now think PR campaigns and HR-approved statements will fix it. You'll never acknowledge the elephant in the room Burn to ashes
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ASHA@asha_shar

This is an important email I sent today to all employees at XBOX: Team, We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27. This will include approximately 1,600 role eliminations today, and in addition, four studios will leave XBOX to new management. I recognize that a year-long restructuring creates additional challenges. Unfortunately, it is not possible to make all the necessary changes in a single day, and I wanted to be direct about the scale. I know this is painful. These changes will directly affect people who have poured their creativity into building XBOX. Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved XBOX. Today's decisions do not reflect their talent or dedication. Our business today is not healthy. We are operating at margins that are 3–10x lower than comparable platform and publishing businesses. We entered Gen 9 with a smaller install base and a higher cost structure. To grow, we bet on Game Pass, multi-platform, and a broader portfolio of content. While those businesses have created meaningful value, they did not grow at the pace we expected. As that happened, our core business weakened, and we added more teams, more investment, and more time, hoping for a better outcome. And now the industry is facing the most severe hardware crisis in its history. We must reset XBOX. First, we will reset our content portfolio. Since 2018, we have aggressively expanded our studio portfolio while the number of games created each month across the industry now outpaces the last ten years combined. We now find ourselves competing not only with the largest publishers, but also with smaller independent studios. It is neither possible nor desirable to own every great independent studio. We have also learned that we are not the best home for every type of studio; in a typical year, we lost 64 cents for every dollar we invested. As we reset XBOX, we will help independent creators succeed by providing open development tools and audiences to realize their vision. Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games. Ninja Theory and Undead Labs have entered terms to join new ownership with funding to complete and grow Senua and State of Decay 3. In France, Arkane’s management is beginning required consultation with its Works Council to review potential strategic options. We are also making reductions across other units, and in some cases, shifting investment to focus on higher priority projects. These changes vary in size across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, and XBOX Game Studios. None of our first party publicly announced games or projects are being cancelled as part of these reductions. In addition, Mojang and King will now report directly to me. These two studios have increasingly become platforms and are our largest by monthly active players. They bring critical geographic, demographic, and differentiation to XBOX. Second, we will reset our platform. We know that great technology gets better when it gets simpler, not bigger. Today, in some parts of the company, work passes through as many as 14 layers of management. Our platform teams are 40% larger than they were at the start of this generation, even as our player base and playtime have declined. That complexity has slowed decisions, blurred accountability, and made it harder to deliver for players. As we reset XBOX, we will simplify. We will reduce management layers to no more than 5, and where possible, 3. We will deliver success through a flatter organization that is built around makers (individual contributors focused on building), player-coaches (leaders who remain deeply involved in the work while developing their teams), and directly responsible individuals (DRIs) who own key decisions and outcomes. And we will streamline how we work across our tools, with a cleaner code base, shared services, and 50% reduced vendor spend. Third, we are resetting how we operate. As XBOX grew our headcount, we became more fragmented. Teams, studios, and functions often operate independently, and it became harder to work towards a shared goal, make the right tradeoffs, and get things done. For the first time, we are establishing a Chief Operating Officer with end-to-end P&L responsibility across content, hardware, platform, and services. Helen Chiang has been promoted to this role and will report directly to me. Over nearly two decades at XBOX, Helen has helped build some of our most important businesses, from XBOX Live to leading Mojang and the Minecraft franchise. She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results. Thank you, Dave McCarthy, who is retiring after 17 years with XBOX. Dave has played a defining role in building the platform that millions of players rely on every day and has been a trusted partner through many of the biggest moments in XBOX's history. We wish him all the best. These changes are about a bigger future for XBOX, not a smaller one. The next decade of gaming will be larger, more global, and more creative than anything we've seen before. This year, we'll invest as much in XBOX as we ever have, but we'll invest with greater focus, greater discipline, and greater clarity, all in service of making XBOX where the world plays and creates. I want XBOX to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect. I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027. History is full of companies that mistake longevity for inevitability. We will not be one of them. Asha

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Cosmograph
This was my very first performance ever. It’s actually quite tough—much harder than it seemed during practice 🤣🤣🤣 Thank you all for coming. I’ll take a short break and then head back out to see you all again soon.
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shoe
shoe@shoe0nhead·
happy 250th birthday ‘murica despite it all, you are still the greatest 🇺🇸
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Bluebell 🎐💉
Bluebell 🎐💉@bluebellscript·
So if Norway knocked out Brazil, does this mean they take Hatsune Miku now?
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Rock Solid
Rock Solid@ShitpostRock·
HAAAALAAAAAND
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Jovi
Jovi@rondo2014·
@Ps5prodisciple People glaze Steam because it's an excellent service. The second Valve removes a game from my library, I can redownload it for free and buy new games on a different store. I'm not console cucked.
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Rock Solid
Rock Solid@ShitpostRock·
GET FUCKED
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Erling Haaland
Erling Haaland@ErlingHaaland·
Howdy!🤠
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