Super Smash Flash 2 Devs

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Super Smash Flash 2 Devs

Super Smash Flash 2 Devs

@SmashFlashDevs

Tweets from the team behind Super Smash Flash 2 #SSF2 Play the latest update (1.4) over at https://t.co/V9rLKxXSzE

Katılım Şubat 2019
80 Takip Edilen22.8K Takipçiler
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
Today marks the release of the newest update. It's with great pride that we get to share Update 1.4 with you all! Below we'll share the content highlights included, but to get your own hands on the latest and greatest; run on over to: supersmashflash.com/play/ssf2/down…
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Super Smash Bros. Crusade
Super Smash Bros. Crusade@SSBCrusadeOffic·
The tides have changed for the roaring river of Jungle Japes. Here is the current state.
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
Today let's take a new look at an updated #SSF2 stage; ⚙️Gear Fortress⚙️ from the Mega Man series! More info in the thread below👇!
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
Windmill, windmill for the land Turn forever, hand in hand #SSF2
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Esperantoᶜᵉᶜ
Esperantoᶜᵉᶜ@esperanto_lucks·
@SmashFlashDevs Não consigo acessar o site para criar uma conta e jogar online. O site ficou fora do ar ou algo do tipo? Queria muito jogar com amigos
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
@Mr2Secs Removal of bigger lay-outs is something we're aware of, we understand the concern. We see these stages as natural evolutions of their previous versions, so we personally don't feel there is much point in porting older stages forward that we've since updated.
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Mr2SecsOfWork
Mr2SecsOfWork@Mr2Secs·
@SmashFlashDevs Would it ever be possible for the Retro tab to return to reimplement old layouts like Skull Fortress, Namek, Galaxy Tours and so? Don't get me wrong, the new gimmicks are cool, but it's a bit sad how XXL layouts get removed one by one each update.
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
@saylowntsuki Right now it's not something we're actively planning. It would take a lot of time and effort to make battlefield and final destination graphics for each scenario.
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Saylown ⛼
Saylown ⛼@saylowntsuki·
@SmashFlashDevs Sobre os cenários, vocês pretendem fazer a adição dos formatos final destination e battlefield a todos os cenários no futuro? Acho que isso traria mais destaques aos outros cenários visto que muitos jogadores acabam nem jogando neles
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
The animated gears certainly add a lot of flair to the dastardly Dr. Wily's next fortress. Get ready to gear up for action when the next update drops! Big shout-outs to Turbo and Zero Insanity for the spriting and codework for the stage respectively.
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Super Smash Flash 2 Devs
Super Smash Flash 2 Devs@SmashFlashDevs·
A big goal was to make the stage feel like it was a chunk right out of a Mega Man level; as such the stage features various platforming obstacles such as warping platforms and conveyer belts. Stay on your toes when the fighting hears up, literally!
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REX Development Team
REX Development Team@Smash_REX·
A new half a proper update means it's time for a new key art poster. Go check out REX 0½ now!
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