Sol Siege | Idle Game | F2P | Play to Earn

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Sol Siege | Idle Game | F2P | Play to Earn

Sol Siege | Idle Game | F2P | Play to Earn

@solsiege

Idle wave defender on Solana. Battle monsters. Collect loot. Earn $SIEGE. CA: JBxEqfH8vzyUCXmWvTesN41ccbxoaESXxuJG9LFWpump

Katılım Mart 2026
31 Takip Edilen1.4K Takipçiler
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Sol Siege | Idle Game | F2P | Play to Earn
$SIEGE tokenomics transparent and simple: 504M total supply 14M in the pool right now 490M locked in treasury, releasing weekly: Mar 10 → 100M Mar 17 → 100M Mar 24 → 100M Mar 31 → 100M Apr 3 → 94M Treasury funds player rewards, liquidity, development, and community events. Not our wallets. Time-locked. On-chain. Verifiable.
Arian@ArianCrypt0

Let's talk about how $SIEGE supply works. No vague promises — here are the actual numbers. Total supply: 504M $SIEGE Here's where it sits right now: 14M — Active in the pool. This is what's currently trading on pump.fun. That's it. Less than 3% of total supply. The remaining 490M is locked in the treasury wallet and releases in chunks: • 100M unlocks — Mar 10, 2026 • 100M unlocks — Mar 17, 2026 • 100M unlocks — Mar 24, 2026 • 100M unlocks — Mar 31, 2026 • 94M unlocks — Apr 3, 2026 One batch per week. Time-locked. Verifiable on-chain. We can't touch it early even if we wanted to. "Ok but what happens when treasury unlocks?" It doesn't get dumped. Treasury funds the game: → Player rewards — when you withdraw $SIEGE from the game, it comes from treasury. Every token you earn in-game is backed by real supply. → Liquidity — deeper pool means less slippage for everyone. As the game grows, so does the trading experience. → Development — servers, infrastructure, new features. Building a game costs money and we fund it transparently. → Community incentives — tournaments, events, early supporter rewards. The community that builds with us gets rewarded. → Partnerships — exchange listings, marketing collaborations, ecosystem integrations. Growth costs capital. The point is simple: treasury exists to grow the game and reward players. Not to cash out. Weekly unlocks mean we can't rug even if we tried — you can literally watch each unlock happen on-chain before a single token moves. All locks are public and verifiable. Check it yourself. CA: JBxEqfH8vzyUCXmWvTesN41ccbxoaESXxuJG9LFWpump

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Sol Siege | Idle Game | F2P | Play to Earn
⚔️ 1,000 FOLLOWERS GIVEAWAY ⚔️ To celebrate 1K warriors joining the siege, we're dropping a mythical loot pool across 11 winners. 🏆 PRIZES - 11 WINNERS 🔴 1× Mythical Equipment Chest (1 winner) 🟠 5× Battle Pass (5 winners) 🟡 1,000,000 $SIEGE split as 200K each (5 winners) ✅ HOW TO ENTER 1️⃣ Follow @SolSiege 2️⃣ RT + Like 3️⃣ Tag a friend (both qualify) ⏰ ENDS Tue · May 12 · 23:59 TRT (20:59 UTC · 22:59 CEST · 16:59 EDT · 13:59 PDT)
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Arian
Arian@ArianCrypt0·
As the Sol Siege team with @0xUnforgiven, we’re proud of how far we’ve come and even more excited for what’s next. • Over 10,000 players have already joined Sol Siege, and the community keeps growing every day. • $SIEGE is holding above a 50K market cap, showing strong early interest around the game economy. • We now have 750+ holders supporting the project and being part of the journey. • Sol Siege is currently ranked #1 among @solana games on PlayToEarn. • We are also ranked #3 across all games listed on @PlayToEarn . With Season 2 and Guild developments on the way, we believe Sol Siege can reach an even larger player base and continue growing as a community-driven game. Join our Discord and Telegram, share your feedback, suggestions, and criticism. We’re building @solsiege together.
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Sol Siege | Idle Game | F2P | Play to Earn
Hey @GQ_Zone, thanks for flagging this is a classic false positive. VirusTotal currently shows 85/91 vendors clean; only 6 (mostly heuristic engines) flag it. Root cause: Solana wallet sign-in flow incorrectly matches a "wallet drainer" pattern in some AV heuristics. We use standard Web3 auth (signMessage only, no transaction signing on auth, no drive-by downloads, no malware). We've submitted formal false-positive appeals to all flagging vendors (Sophos, Fortinet, alphaMountain etc.) drops expected within days. If you see anything genuinely suspicious, please DM us — we'll investigate immediately 🙏
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Berkay Berksun Crypto
Berkay Berksun Crypto@BBCrypt0·
Bu piyasada büyük iş yaptıklarını düşündüğüm için @solsiege’i tebrik etmek istiyorum. Ekip Türk ve videoyu paylaştığımdan beri 2 hesapla her gün ortalama 12-18$ arası çekiyorum. Başlangıç yatırımım 100 - 150 $ civarıydı. Her ay sadece 2 hesap için potion parası veriyorum, o kadar. Benimle birlikte giren herkesin en az 3-4x’te olduğunu düşünüyorum. Tabii kötü yatırım yapıp doğru hesaplayamazsanız o ayrı. Bundan sonra farklı oyunlar da düşünüyorlarmış. Eğer yaparlarsa kesin giriş yapacağım. Ayrıca oyunlarının tokeni de biz girdikten sonra sadece biraz düştü, sonrasında ise sürekli yükseldi.
Berkay Berksun Crypto@BBCrypt0

Dostlarım sizlere Solana ağında bulunan @solsiege oyununu inceledim. Ücretsiz bir şekilde de kazanç sağlayabiliyorsunuz yatırım yapacaklar risklerini göze almayı unutmasınlar (bu aralar piyasa kötü hep bu tarz oyunlar çıkıyor). Kazanç yaklaşık ücretsiz günlük 0.40 0.30 $ civarı idle bir oyun rng mevcut. Yatırımlı ROI ise 7 - 15 gün arası gibi duruyor. Katılmak isteyenler için : solsiege.com/?ref=BBCRYPTO

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Solana Gaming
Solana Gaming@solanagaming·
rise and shine Solana, time to game ✌️
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JADA
JADA@Jadacrypt·
not every game needs insane graphics to pull u in sometimes it’s just pure loop addiction. that’s the vibe @solsiege is building on @solana. u jump in, fight waves, stack rewards, upgrade over time simple, but it hits that classic idle/grind itch fr. what makes it interesting isn’t just the gameplay, it’s the onchain layer: ur time actually converts into a tokenized asset $SIEGE, not just points that disappear. no heavy setup, just browser + wallet and ur in. low friction, steady progression, and a system that rewards consistency. if they get the balance right between gameplay and token economy, this could be one of those lowkey addictive web3 games people keep coming back to daily. still early, but yeah… this one feels like it’s cooking.
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Sol Siege | Idle Game | F2P | Play to Earn
Sol Siege Patch Notes Arena • Toggles actually work now. Strict Matchmaking + Level Filter are enforced in all match paths. • No more wave 1000s in your queue when you toggled it off. • Custom rooms use peak wave. • Stuck match cleanup. Matches stuck in simulating for 5+ min auto-fail with full entry fee refund. Economy • Token Leaderboard RESET. From this patch forward, only $SIEGE earned from waves counts toward the leaderboard. • Referrals, arena wins, jackpot, chest salvage, BP rewards — all excluded. Fair grind board • Salvage rebalance — big buff for late-game gear Legendary: 20,000 → 100,000 scrap base, +5,000/upgrade level Mythical: 25,000,000 → 35,000,000 scrap base, +2,500,000/upgrade level Epic / Rare / Lower — unchanged Chat • External link filter — discord.gg/solsiege, t.me/solsiege , and other game URLs are now blocked. (allowlist: solsiege.com only) • Fewer scam drops. QoL / Bugfixes • Stats Defense "Health" was displaying +8% per point but actually applying +1%. Now shows the correct value. • Mastery skill description stays visible after you assign points (used to get replaced by just the active %) • Mobile: Salvage + Upgrade buttons were hidden behind the bottom nav — fixed. • Rune Salvage button on PC was also hidden behind the nav — fixed. • Reroll cost UI now matches what's actually charged (was showing 3K while charging 30K in some cases) • Free Spin ready → mailbox notification finally works. • Docs pages no longer show the bottom nav — clean reading Wiki Overhaul — 13 pages updated: • Weapons (all classes can wield any weapon — no class lock) • Armor & Gear, Boss Battles — every 10 waves now correct • Champions, Formations, Catch-up System (1 death = 1 buff tier, not 2) • Dungeon Jackpot, Salvage values, Runes & Forge (unsocket mechanics clarified), Set Bonuses, Pets (Dragon/Rhino scaling added), Item Stat Ranges, Characters. Thanks to everyone who keeps reporting bugs over 20 fixes in this wave alone. Keep climbing
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Sol Siege | Idle Game | F2P | Play to Earn
🛠️ Patch - Quality of Life & Hotfixes 🎯 Battle Pass: * Daily login bonus now also boosts challenge XP (+25% on top of Premium/Catch-up) * Challenge completion + tier ups now trigger mailbox notifications * Title unlocks (Tier 28 & 35) come with a mailbox + reveal animation * "Crit Master" challenge fixed and renamed → Critical Strikes (now actually tracks crits) * Fixed deadlock that was occasionally breaking wave completion 📱 Mobile UI overhaul: * Inventory level up / salvage / equip buttons no longer hidden behind nav * Monster HP values readable (bigger text + bar) * Forge rune list scrolls naturally, Ascend/Salvage reachable * Touch targets ≥ 44px across inventory & forge * Chat header + back button sticky 🧨 Shop: * Chests now ask for confirmation before opening from in-game balance ⚔️ Arena: * Matchmaking no longer pairs you with the same opponent back-to-back (5-minute cooldown, applies to online + offline pool) * Fair match / level filter locks while in queue * Loss screen now shows how much $SIEGE you lost 🎰 Free Spin: * Mailbox notification when your daily spin is ready again 💰 Marketplace: * Rune percentages now match forge values exactly (some tiers were +1-5% off) #SolSiege $SIEGE
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Sol Siege | Idle Game | F2P | Play to Earn
🛠️ Patch Bug Hunt Day 🎯 New masteries fixed boss fights now have real visual feedback (dynamic "EXECUTE!" damage when boss drops below 50% HP) 💰 Marketplace License fee bug license holders now get the guaranteed 10% fee on all marketplaces (items / runes / pets) 🔧 Auto weapon repair frontend/backend cost mismatch fixed ⚔️ Arena matchmaking "phantom match" bug squashed (queue auto-cleared on WebSocket disconnect) + filter toggles now work correctly 📱 Mobile: Stats, Mastery and Pet buttons were missing added 🏆 Battle Pass Tier 28 & 35 title rewards now delivered with mailbox notification + gold "EXCLUSIVE TITLE UNLOCKED" reveal. No more "Ultimate Reward" confusion ✨
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Sol Siege | Idle Game | F2P | Play to Earn
Bought back 5,439,233 $SIEGE for 1.74 SOL. We’re continuing to support the ecosystem and strengthen the foundation step by step. More to come. ⚔️
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coherent
coherent@coherent44·
shoutout @solsiege I can now get my goymbling fix by playing rock, paper, scissors 😆
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