Spiralツ

804 posts

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Spiralツ

Spiralツ

@SpiralDraws

a dude with a pencil, made this account to document my art journey | alt is @NotSpiralXD

smol world Katılım Ocak 2023
190 Takip Edilen139 Takipçiler
Spiralツ
Spiralツ@SpiralDraws·
@SpoobyHD YOOO happy birthday ga- straightest man alive!!!!! So close to unc status🥳
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Spoob
Spoob@SpoobyHD·
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Spiralツ
Spiralツ@SpiralDraws·
Doodle as I study for midterms and work on my upcoming piece
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Spiralツ
Spiralツ@SpiralDraws·
Going back to my chibi roots for my next art, and WOW, my studies and practice with realism have vastly improved my capabilities. I'm excited to show everyone my next piece in ~a couple days😃
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Spiralツ
Spiralツ@SpiralDraws·
For thanksgiving there were a bunch of kids over, and they kept yelling 67 and were playing steal a brainrot Anyway I'm making this post to hold myself accountable because I'm WILL make a drawing tonight
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Spoob
Spoob@SpoobyHD·
@SuperAiroc I always upgrade the goat. Knight.
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Airoc
Airoc@SuperAiroc·
My first level 15 card, W or L?
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PiskesS
PiskesS@piskessbtw·
@SpiralDraws @MisfitsTactical Yes, I don't know why everyone associates AI primarily with image generation. It's literally just a small, insignificant part of AI development.
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Tactical Misfits
Tactical Misfits@MisfitsTactical·
We will never use AI to replace, or undercut the hard work of our talented team 🫶🏻 We take pride in working with, investing in, and training our team to help them grow in the industry. ❤️
Royale Kirk@RoyaleKirk

Supercell just announced a full partnership with AI as a lead role in game creativity, personalization and art 🥀 Here are some of the ways @supercell is implementing Artificial Intelligence - game concepts and art iteration - mass personalization predicting player behavior - tailoring player retention and monetization - player support and customer needs - bots and AI training for players - empowering players and staff with superpowers - amplifying and accelerating creativity - creating new games using artificial intelligence Supercell stated the speed at which AI was advancing was ‘insane’ showcasing the Chinese beta servers as example 🔗 pocketgamer.biz/supercells-ai-… AI lead, Otto Söderlund, at RovioCon

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Spiralツ
Spiralツ@SpiralDraws·
Ok we’re back
Frank™ KEIENBURG 🏳️‍🌈@FTMKeienburg

The topic of generative AI/ML has been creating waves in our community. Let’s talk about what is what, shall we? @BrawlStars does not utilize generative AI for Art, Music or VO and we are taking great pride in the art our Artists create. This includes Freelancers and Agencies on the outside, which have a contractual obligation to create all artwork created for us by hand. The often cited Stranger Things loading screen was handmade by one of our regulars, even though we do understand some artistic choices might have led people to believe AI was involved in the creation process. We once accidentally included AI generated music in Brawl. This happened during our collaboration with UNO and we removed the track once we became aware. We also utilize AI generated voices (but specifically not Brawler VO, Voice Actors are protected in our contracts with them) in some of our short advertisements. Last but not least, our AI Lead Otto utilized generative AI to create an artwork for a presentation at RovioCon 2025. The AI/ML space develops extremely fast and Supercell has an AI team to explore how AI can support our game teams to become even better at what they do. For the time being it is up to the individual game teams to decide if and how to utilize AI. We do believe that there might be use cases for AI that are genuinely exciting, for example bots. Imagine a team member disconnects and a bot takes over that has the same playstyle as the real player, instead of a “stupid” pre-scripted bot as it is the case today. Once again: we don’t know what the future holds, but for the time being Brawl Stars does not feature AI generated content. Thanks for reading. #brawlstars #ai

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Spiralツ
Spiralツ@SpiralDraws·
Damn, guess it’s over huh
Royale Kirk@RoyaleKirk

Supercell just announced a full partnership with AI as a lead role in game creativity, personalization and art 🥀 Here are some of the ways @supercell is implementing Artificial Intelligence - game concepts and art iteration - mass personalization predicting player behavior - tailoring player retention and monetization - player support and customer needs - bots and AI training for players - empowering players and staff with superpowers - amplifying and accelerating creativity - creating new games using artificial intelligence Supercell stated the speed at which AI was advancing was ‘insane’ showcasing the Chinese beta servers as example 🔗 pocketgamer.biz/supercells-ai-… AI lead, Otto Söderlund, at RovioCon

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PiskesS
PiskesS@piskessbtw·
@MisfitsTactical Learning to use AI to improve the contents of your game as well as making your work flow faster is a skill of its own
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Spiralツ
Spiralツ@SpiralDraws·
@piskessbtw @IcyTamTam LMAO dude I wrote a paragraph in school a couple days ago and people were saying I was writing an entire novel💀
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PiskesS
PiskesS@piskessbtw·
@SpiralDraws @IcyTamTam bro had to read more than 90% of gen Z read in their entire life to get to this point
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IcyTamTam
IcyTamTam@IcyTamTam·
@piskessbtw happy to have learned that designers tend to do commissioned pieces rather than for-fun pieces :] I just hope, whether it be art or a graphic piece, that ppl by default consider baseline respect to orig creators. thanks for willing to have a normal convo abt this 👍 !
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Spiralツ
Spiralツ@SpiralDraws·
And then here’s a version you can actually see
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WaffleTime
WaffleTime@itiswaffletime·
Now’s your chance. Drop me some vanilla Terraria challenges to try! Who needs hair anyways?
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KATA
KATA@blyd71628186·
@IsClashMiniOut @XunaZero @Keppix_ Wow insane buzz words same arguments you guys are not unique at all why don't you address the microtransactions? Why don't you address how pay to win clash mini is? Why don't you dress how trash the balancing is? Why don't you dress how trashed the models are in clash mini?
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Keppixツ
Keppixツ@Keppix_·
I’m sorry to say this now but Clash mini would have succeeded far more.
Squad Busters@SquadBustersx

Squad Busters is ending development in December 2025. Learn more: supercell.com/en/news/squad-… Whether you played one match or a thousand, made memes, shared clips, or just laughed with friends, you gave this game its soul. Watching you bring the chaos, creativity, and fun to life has meant everything to us. Even though our adventure is ending, the spirit of Squad lives on in you, in that mix of joy, teamwork, and a little bit of mayhem that only this community could create. Thank you for making Squad Busters part of our story and for letting us be part of yours. — The Squad Busters Team

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Spiralツ
Spiralツ@SpiralDraws·
@EyesHone @RealEL1TE It lasted 2 years, of course the game had ups and downs, but it never experienced an extreme low like squad did. I agree that us Mini fans are *somewhat* blinded by nostalgia, but that doesn’t take away from the fact that Mini had elements of strategy and high level play.
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Mick
Mick@CoachMickLovin·
@ClashMini Never deleted, I’ve always had faith @supercell please reconsider 🙏🏼be the first to bring a amazing game back from the dead #SaveClashMini
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