Steven

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Steven

Steven

@StevenCravotta

Building Viral Apps | 2x Exits | Scaled Puff Count📱 $40k MRR | Follow for tips on building & scaling software | Currently scaling Posted

Go Viral w Mass Creators 👉🏼 Katılım Kasım 2011
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Steven
Steven@StevenCravotta·
Our app that connects creators and brands just hit $500k in rev The app is simple 👇🏼
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Zack Hargett
Zack Hargett@zackhargett·
Updates: Happy to share Coconote has been acquired by Quizlet! • $6.7m ARR • ~50% ebitda • 1 billion+ organic views on social • $0 raised
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Steven
Steven@StevenCravotta·
We just turned creator marketing into a paid ads dashboard 📈 This brand went viral in the first 30 posts 1. Build your brief 2. Set your budget 3. Content from real creators comes in on autopilot
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Steven
Steven@StevenCravotta·
Freemium is an outdated app model. Freemium is an outdated app model. Freemium is an outdated app model. Freemium is an outdated app model.
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Steven
Steven@StevenCravotta·
The barrier to entry to build apps has never been lower.
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Steven
Steven@StevenCravotta·
@rayzilient Post a lot > Validate content organically > Run winners on paid ads
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Raya シ
Raya シ@rayzilient·
@StevenCravotta What was your growth strategy? Been following you for a while and your puff count journey is so inspiring
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Steven
Steven@StevenCravotta·
Everyone starts with zero: · 0 downloads · 0 revenue · 0 paying customers · 0 app reviews · 0 viral content I started PuffCount from 0 and scaled to $44k MRR. Then I sold it to a studio in Europe. Just start.
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Daniel Dhawan
Daniel Dhawan@daniel_dhawan·
My first 6 years as a startup founder: - Started by building AI mobile apps at 20yo - Failed with 4+ startups - Ran out of money multiple times - Was rejected by Y Combinator 8 times - Had a $15k credit card debt - Got 200+ rejections from investors My last year as a startup founder: - Moved to SF - Launch Rork, AI mobile app builder, to make my year 1 self happy - Got into a16z speedrun and raised $3M+ - Scaled Rork to millions in ARR in under a year - Became the #1 AI mobile app builder in the world The average journey to a $1B company takes 10 years. I’m on year 7. Keep building.
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Steven retweetledi
Steven
Steven@StevenCravotta·
If you have 20-50 users on your app, congrats. That's a classroom full of people using something you built. That's not nothing. That's everything.
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Steven
Steven@StevenCravotta·
Your first app will probably flop. Mine did. You'll post cringey content that gets 200 views. I did. You'll hire the wrong developers and lose money. I did. It's all part of the process.
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Steven
Steven@StevenCravotta·
The app space is saturated is a complete myth. 95% of apps have no idea about distribution. The barrier to entry to BUILD apps has gone down to zero. But the barrier to MARKET apps is still high. If you know how to create viral TikToks, you can dominate. The building part is solved. The marketing part is wide open.
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Steven
Steven@StevenCravotta·
Everybody's building these simple little MVPs. No one's making any money. If you wanna print in 2026, learn marketing and distribution.
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Steven
Steven@StevenCravotta·
What 99% of founders think about building an app: · You need to know how to code · You need a massive budget · You need a technical cofounder · It takes years to build What building an app actually involves: · AI builds the MVP for <$100 · You hire a dev to finish it · Build a team that complements your skills · Launch in 2-4 weeks
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Steven
Steven@StevenCravotta·
Paywall cheat code: The 3-Screen Trial Close Don't put your trial terms in the fine print. Break it into three separate, less aggressive 'paywall priming' screens: Screen 1: "We want you to Try this for free" Screen 2: "We’ll remind you before the trial ends" Screen 3: "Unlock everything now" Make the user feel safe to convert. (this is the only actual paywall screen) Builds a ton of trust with any user hesitating about your free trial
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Steven
Steven@StevenCravotta·
10: Build for Retention You don’t need to get 10,000 new users every month. You want to get 10,000 users once, and keep them as long as possible. Because keeping them costs less than acquiring new ones.
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Steven
Steven@StevenCravotta·
In the last 10 years, I generated over $3M with my apps. Here are 10 tips I could think of while sitting in an Uber:
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