Strompest

3.8K posts

Strompest banner
Strompest

Strompest

@Strompest

26 | Challenger Seasons 4 thru 16 | Business Inquiries: [email protected] | @Twitch Partner | https://t.co/bSr6Ka7rN0 | Former: @FlyQuest

Irvine, California Katılım Haziran 2014
759 Takip Edilen3.3K Takipçiler
Sabitlenmiş Tweet
Strompest
Strompest@Strompest·
Top 10 😃 Rank 1 next?
Strompest tweet media
English
9
0
67
16.5K
ck reborn 286
ck reborn 286@ckreborn_·
TL;DR Step 1. Permaban Tarzaned Step 2. Inflate the ladder so everyone Tarzaned has ever flamed will now outpeak him Step 3. Eventually revert LP inflation back to normal Step 4. Unban Tarzaned Step 5. Tarzaned misses out entirely on S16 inflation and as a low he cannot type
Matt Leung-Harrison@RiotPhroxzon

Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.

English
20
106
4.3K
258K
Strompest
Strompest@Strompest·
@RiotPhroxzon "- We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000" I mean this is fine, just don't flip-flop between different LP valuations between patches (+10/-30 hellhole vs +30/-10 heaven) whatever you decide pls stick to it all yr
English
1
0
6
4.3K
Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.
English
481
53
835
1.9M
Strompest
Strompest@Strompest·
26.6 Cassio buffs aren't in-effect on Live @RiotPhroxzon also tested to make sure it's not textual bug, both the mana and damage are 100% not on buffed values
Strompest tweet media
English
1
1
43
44.1K
Strompest
Strompest@Strompest·
Genuinely should just reset the ladder in Master+ Aegis & player behavior changes were big W's for 99% players' satisfaction, but master-chall feels pointless 2 play Low stakes too - not many ppl affected & only thing that'd make sweats not play is lack of comp integrity
Phantasm@Phantasm_EUW

We are already in the THIRD month of season 16 and LP gains are still either perma insanely low, or randomly insanely high. Despite these extremes the challenger cutoff just keeps rising + Rank 1 is nearing 2.5kLP on EUW (ridiculous in 3 months) Reset the ladder I beg

English
0
0
19
1.9K
shochi
shochi@1shochi·
Hi please no more master tier duo edating in challenger games @RiotPhroxzon
shochi tweet media
English
15
4
186
28.8K
Seanatonin
Seanatonin@Seanatonin_·
…. Like… skittles? Come on
Seanatonin tweet mediaSeanatonin tweet media
English
5
1
16
656
Strompest
Strompest@Strompest·
I wrote twitter (dot) com and it got automatically changed to x (dot) com F**K YOU ELON MUSK!!
English
0
0
4
166
Strompest retweetledi
shochi
shochi@1shochi·
im 1200 LP and my jungler has a 29% winrate in emerald 2
shochi tweet mediashochi tweet mediashochi tweet mediashochi tweet media
English
21
3
237
28.5K
Strompest
Strompest@Strompest·
W gains
Strompest tweet media
English
1
0
9
645
Strompest retweetledi
Phantasm
Phantasm@Phantasm_EUW·
My account is 2000LP. I queued up and literally got an instapop ( 1 sec ). My top 10 account has been matched with 8 Master players ( Im hyped to play vs Pinislover and bowling Billy ) Ladder state / Matchmaking wise this is the worst season I have ever played
Phantasm tweet media
English
60
17
1.6K
184.4K
Kagaroo ☀️
Kagaroo ☀️@KaguraMVP·
LEVEL 2 FROM FIRST WAVE? WTF? New INSANE cheese strategy to GUARANTEE priority on top lane. Introducing the TrundleDaddy Deluxe™️ (Video below) 1️⃣ Sit in mid bush and leech 1 minion 2️⃣Run straight to top lane and play around your level up timer (level 2 on first wave) 3️⃣Fight aggressively with that level up advantage to gain an advantage (kill/summoner spells/priority) 4️⃣Slow push second wave, crash third with level advantage 5️⃣Cheater reset or roam mid on this free timer 6️⃣Your mid laner loses essentially NOTHING, they will get the level 2 & 3 timer the SAME as the enemy mid laner. (Tested and verified) Will likely only work in higher elos where the enemy actually thinks about level up timers rather than in low elo where both top laners don't care eitherway. TLDR: Get level 2 on first wave and cheese your opponent into a free win. Probably works the BEST on champions with actual CC like Sett, Riven, Darius, Pantheon but can be done with ANY champion. How long before we see both top laners contesting mid experience level 1 in competitive? All credit to @trundledaddy for the strategy.
English
161
418
12.3K
3.4M
Strompest
Strompest@Strompest·
when even Riot themselves are baffled by the challenger LP changes (+10 / -30 baseline) that they made XD
Strompest tweet media
English
13
21
2.6K
143.3K
Strompest
Strompest@Strompest·
my fault for queueing up i guess
Strompest tweet media
English
0
0
21
2.7K
Strompest
Strompest@Strompest·
literally no reason to queue in challenger atm, just gonna make smurfing even worse imagine ur playing in dia/master & you have to vs challengers on smurfs because it is MATHEMATICALLY illogical to play in chally reset master+, award mmr based on curr LP w/ +20/-20 as baseline
Dun@dunistrash

what am i supposed to do

English
4
2
84
17.4K
miliana
miliana@milianalol·
who the fuck is spreading around fake nacl rosters and fucking with people's oq chances? stop spreading shit if you don't know what you're talking about!!!
English
1
2
23
2.2K
Strompest
Strompest@Strompest·
ayo wtf happened to my gains
Strompest tweet media
English
0
0
6
1.4K