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@SuperGamer064

Katılım Aralık 2015
742 Takip Edilen51 Takipçiler
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GG
GG@SuperGamer064·
@LeagueOfLegends Me too. Banana powers activate!
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gabby
gabby@gojosdaya·
this is my favorite gif ever like
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GG@SuperGamer064·
@hirotonfa i love jerma985
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Pope Leo XIV
Pope Leo XIV@Pontifex·
We cannot consider #AI to be morally neutral. In reality, every technical tool embodies choices and priorities through what it measures, ignores, and optimizes, and how it classifies people and situations. Ethical discernment cannot be limited to asking whether we are using a system for good or bad purposes. It must also examine how that system is designed and what vision of the human person and society is embedded in the data and models that guide it. #MagnificaHumanitas
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GG@SuperGamer064·
@ChaosODed Your cat looks like mine lol
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Marvel Rivals
Marvel Rivals@MarvelRivals·
The Vampire King is free. Monsters lurk in the shadows and roam the city. Dracula returns... 🩸 Team up with up to 4 players to save New York City in our latest PvE mode: Blood Hunt. Test your limits with different difficulties and send the Lord of the Night to his undead doom. Available: April 23 UTC! Welcome to the next chapter of Marvel Rivals PvE. Will you hunt or be hunted?
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Palash
Palash@ABiggerSpalash·
@BusyButBuilt it takes effort to start, and then its effortless
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Palash
Palash@ABiggerSpalash·
cant believe working out exists. you lift weights for 45 mins, and boom the world becomes 10x better. what a concept
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GG@SuperGamer064·
@discord_support You're out of your mind if you think I'm giving you an ID to your hellscape app.
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Discord Support
Discord Support@discord_support·
Discord will soon be expanding teen safety protections worldwide including teen-by-default settings and age assurance designed to create safer experiences for teens. We’re also launching recruitment for Discord's first Teen Council, creating a space for teen voices to help shape our safety and wellbeing work. Applications are now open for US teens ages 13–17. Learn more about these updates here: dis.gd/teen-safety
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GG@SuperGamer064·
@egoraptor All very well said!
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Arin Hanson
Arin Hanson@egoraptor·
Having been a user of this software for more than half my life, seeing this announcement is shocking but completely unsurprising. I've never seen such blatant disdain for a product's userbase in my life, and this feels like the point it was almost destined to come to. There are so many new applications for creating digital animation, but this one from the very beginning just had the juice. The irony of this all is that it wasn't built as an animation software, but for making interactive websites... ads, company portals, corporate shit. Multimedia projects created in this format were displayed using Flash Player, a browser supported plug-in. Through Flash's entire lifetime, it felt as if Adobe was dragged kicking and screaming... never truly accepting the functionality it had organically developed as an artistic tool. From Adobe's perspective, it was the FORMAT that was the value; that is, they wanted Flash Player to be THE way to display multimedia across the web. Adobe DID fight for Flash, but the fight was for dominance over web multimedia... in the oughts, it was THE way to display multimedia on your website. But little losses here and there, like Apple refusing to support the format for smart phones, lead to a steady decline. An adaptive shift to HTML5 support was added to Flash in order to maintain relevance, but the clear goal of total multimedia dominance was shattered. This shift marked the name change to "Animate"... a name that serves as a hollow non-acknowledgement of its consistently strong and loyal userbase of artists, but belies the gross truth of their true intentions: to continue to claw for dominance in the field of web-based multimedia. Through all this, Flash/Animate continued to be an industry standard for digital 2D animation. Both independent and professional cartoonists utilized it to create beloved projects... even today. The corporate politics involved in the jockey for control of web-multimedia kept Adobe consistently blind to the voices of its most loyal users. One famous example is that Flash was notoriously terrible at exporting and rendering video from its proprietary vector-based format, so open-source software Swivel was developed by Mike Welsh to do it better. It may be difficult to understand this, but Flash was SO good, that even though it was consistently and profoundly broken, it was still often the tool of choice for animation. The reason all this is important for me to convey is... There was a feeling this company gave animators through the lifetime of their product that we were not a priority. Even as it became a standard in the professional animation industry, we often felt like an afterthought in favor of the ultimate goal of corporate dominance. The fact that Flash/Animate happened to be a fantastic program for making cartoons was a complete accident... and Adobe only ever saw that as a cute little bonus. So as we are getting more clarity around this decision to discontinue Animate... that Adobe sees this program as incompatible with their AI-based future goals... I think of how they've always operated: Staunchly anti-artist, anti-creative, and anti-human. This generative AI bullshit is nothing new, it is the next flavor of the same pathetic jockeying for corporate dominance. Artistic voices will continue to be ignored, while the artists they belong to will continue to be exploited. And that takes a mental toll on a creative mind. This announcement, to me, stands as a blatant admittance of this cycle. They do not care. And they never will. We should care. Art is humanity. I am so grateful for this new renaissance of indie animation, and am doubly grateful and honored to be a part of it. It is so easy for corporations like Adobe and even just normal people to discount the value of art, both for its own sake and for its influence on the world. But it IS important. Your art is important and YOU are important. Please continue to create. Even if for no other reason than just to spite these motherfuckers.
ToonHive@ToonHive

Adobe Animate will discontinue on March 1st.

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GG@SuperGamer064·
@kiitiscifi Donated what I could. It's hard when family support isn't really an option. Best of luck to him, and all of you moving forward on this!
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Cartoon Base
Cartoon Base@TheCartoonBase·
A simple yes or no, to prove a point. Would you watch a Ben 10 Revival? Reply using #ReviveBen10
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GG@SuperGamer064·
@vcnllasky Congratulations!!! So big
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GG@SuperGamer064·
@ChaosODed this came out so good, you did such a good job!!
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GG@SuperGamer064·
@vcnllasky i'm glad somebody is saying this shit. made up fantasy ass word
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cyn 🪼
cyn 🪼@vcnllasky·
That was a stupid wordle
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Bozzman
Bozzman@Bozzman__·
I got a huge scoop for y'all. So SPOILERS for Superman. . . . . . . . . . . . . The real identity of Superman is Clark Kent, a journalist at the Daily Planet.
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GG@SuperGamer064·
@vcnllasky "unalive"
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cyn 🪼
cyn 🪼@vcnllasky·
"PDFile"
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Abel Góngora
Abel Góngora@GongoraAbel·
I directed the OP for the brand new DANDADAN anime series. The song is so cool, the team did such a beautiful work, and the manga is so much fun!! 🙏 Congratulations to the whole team! I hope you like it 👽👽👽
「ダンダダン」TVアニメ公式 | 第3期制作決定@anime_dandadan

👽🛸━━━━ #ダンダダン OP映像公開👻 ━━━━🛸👾 🎼OP #CreepyNuts 「 #オトノケ 」 youtu.be/Nw_XzGZ35As #ダンダダン の世界観に浸ろうじゃんよ 「 ハイレタハイレタ… 」 🪐毎週木曜深夜0時26分~ MBS/TBS系28局にて全国同時放送中

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DiscussingFilm
DiscussingFilm@DiscussingFilm·
The official opening theme for ‘DANDADAN’ has been released.
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GG@SuperGamer064·
@vcnllasky are owala bottles worth it? i've been meaning to get a new water bottle
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cyn 🪼@vcnllasky·
Its just me and this owala bottle in this world
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