SyNox3D

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SyNox3D

SyNox3D

@SupremityXO

3D artist, Game designer, Project Manager, luaU https://t.co/gOp9PPPEUl

Katılım Mart 2023
36 Takip Edilen43 Takipçiler
SyNox3D
SyNox3D@SupremityXO·
@RoBuilderYT Modelers can build. Builders can't model or usually don't. My hot take is that modelers are the most skilled and versatile role of game development. Modelers are VERY important to a game's visual identity as well as optimization.
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SyNox3D
SyNox3D@SupremityXO·
@SurferRBLX @RoBuilderYT Yes because they have the funding to split workloads among devs. I'd do the same on roblox but most teams are small and devs have more workloads to each individual
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Surfer
Surfer@SurferRBLX·
Not true at all, yes, modeling can help you with your building significantly, I won't deny that. But building and modeling require entirely different workflows from each other. For example, with building, you're using pre-made assets and putting them together into a scene following environmental design protocols / workflows. For modeling, you're breaking every day objects down into their simplest forms and creating them from scratch. There's a reason that in the AAA industry they separate the roles between environmental artists and general 3d artists. Yes, those environmental artists tend to make their own assets as well, but 9 times out of 10, they have a general 3d artist working on the assets they use.
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SyNox3D
SyNox3D@SupremityXO·
@aidole_n Been finished just posted late
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ugm
ugm@Wu_Mixel·
@SupremityXO Took you awhile to finish this one
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SyNox3D
SyNox3D@SupremityXO·
Roblox Lua scripting Journey #2: Simple Health bar and Level system
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SyNox3D
SyNox3D@SupremityXO·
Creature Poly Modeling Practice
SyNox3D tweet media
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