DenTechs

361 posts

DenTechs

DenTechs

@TRDenTechs

VR/AR hobbyist person who occasionally does interesting things. Doesn’t understand social media. He/Him My projects portfolio: https://t.co/i5UmbC0lCx

United States Katılım Eylül 2019
367 Takip Edilen417 Takipçiler
DenTechs
DenTechs@TRDenTechs·
@ThatRyth both at head level, ~90 degrees apart.
English
0
0
1
29
Ryth
Ryth@ThatRyth·
@TRDenTechs what's the best setup and placement for two v2s? this has me very intrigued to buy into but unsure if I have the room for two and no idea how to go at setup 🤔
English
1
0
0
49
DenTechs
DenTechs@TRDenTechs·
finally time to tease this… i've spent months building a brand new app for full body tracking in VRChat using Kinects or iPhones with custom ML models. steam page dropping soon😉
English
38
241
2.5K
186.6K
DenTechs
DenTechs@TRDenTechs·
@xerxesses @yacineMTB To my knowledge all of the existing Kinect for VR apps use the built in Kinect sdk for tracking, not custom algorithms. Take a look at my follow up tweet for a comparison
English
0
0
0
186
DenTechs
DenTechs@TRDenTechs·
@JEthenoobgamer yeah, amethyst/driver4vr/etc use the built in kinect sdk tracking which is quite old, they dont have their own tracking algorithms.
English
1
0
7
499
J E the noob gamer
J E the noob gamer@JEthenoobgamer·
@TRDenTechs So... The quality was mostly cause of software? I remember amethyst being decent (ish) as long as you stayed within view, this looks a lot better on the legs. Nice Will probably try it out when it's out.
English
1
0
3
616
DenTechs
DenTechs@TRDenTechs·
@burricoad dual kinect is better at handling occlusion, but outside of that the tracking quality is roughly the same
English
1
0
0
513
Burrico
Burrico@burricoad·
@TRDenTechs Using kinect v2 1x is it better or worse than this?
English
1
0
0
567
DenTechs
DenTechs@TRDenTechs·
@yacineMTB i have a synthetic data pipeline for depth maps using blender. synthetic data didn't work well for RGB pose detection as its hard to get enough variety, so im using real datasets for that.
English
0
0
0
666
kache
kache@yacineMTB·
@TRDenTechs Are you training models for this? This honestly seems like, very solvable with the set up you have
English
2
0
2
1.8K
DenTechs
DenTechs@TRDenTechs·
@Spaghardo Fully local. No required data collection.
English
0
0
5
933
Spongardon
Spongardon@Spaghardo·
@TRDenTechs Does it upload data to a server or work natively offline?
English
1
0
0
1.1K
DenTechs
DenTechs@TRDenTechs·
@Starlitblitzz This is just the 3d preview, the actual app works with SteamVR like any other FBT solution. More demos to come soon
English
0
0
1
28
Tink Enjoyer
Tink Enjoyer@Starlitblitzz·
@TRDenTechs Out of curiosity, how does this software work?? I can’t get myself to figure it out somehow… regardless, it’s neat asf!! As someone who primarily uses the Kinect360 with Amethyst, I just want to figure this out so I can be prepared whenever this program comes out!!
English
1
0
0
33
DenTechs
DenTechs@TRDenTechs·
@WitoTV I'm not sure my approach would be ideal for that, but I do have some friends working on optitrack-like projects so you may be more interested in those. (Notably Seneral's aster track and i3llamas wip project)
English
1
0
1
66
Wito || Void Arc
Wito || Void Arc@WitoTV·
@TRDenTechs Yea yea, Its mostly if one were to train a model to just look for that specific object and its properties (rotation, position, etc, etc). Think of it as using the camera output and feeing it to separate model. World is kind of craving for a open source Vicon like solution...
English
2
0
0
52
DenTechs
DenTechs@TRDenTechs·
@WitoTV Not with the current model architecture, it's specifically built for pose estimation
English
1
0
1
502
DenTechs
DenTechs@TRDenTechs·
@ByteFuserUK The tracking latency itself is fairly low, under 50ms, but due to the inherent noisiness of ML tracking it needs pretty strong filtering to reduce jitter. I'm still tuning it to balance smoothness vs latency.
English
0
0
5
1K
AIKeaton UK
AIKeaton UK@ByteFuserUK·
@TRDenTechs Proper impressed - I've been waiting for someone to crack decent FBT without those bloody Vive pucks. Point cloud density looks solid. What's the latency like?
English
1
0
3
1.3K
DenTechs
DenTechs@TRDenTechs·
@Brucebuypower I do plan on adding BVH recording/exporting. I'm not sure if it'll be done for the initial release, but it is on my radar.
English
1
0
5
1.4K
Bruce Tran
Bruce Tran@Brucebuypower·
@TRDenTechs Can this also be used for animation data like to put into something like Blender?
English
1
0
2
1.8K
DenTechs
DenTechs@TRDenTechs·
@zmiennys @LhymeFruit It's a set of custom trained models based on recent research papers. As far as I know, nothing like this exists off the shelf.
English
0
0
2
83
Zmienny
Zmienny@zmiennys·
@TRDenTechs @LhymeFruit Can you share which tracking ML did you use? Are there MediaPipe equivalent but supporting depth data?
English
1
0
1
91
DenTechs
DenTechs@TRDenTechs·
@XRTerra_ It should work on Intel GPUs but I dont have one to test with. Also, because i'm a solo dev and dont use linux much i dont plan on supporting it officially.
English
1
0
3
213
JOI | terra
JOI | terra@XRTerra_·
@TRDenTechs Sick, though I'd assume anyone remotely interested in this has at least a 3070 tier GPU already so it shouldn't be too bad. Also, Intel? Will this also be cross platform? A lot of Linux furries have insanely beefy computers but might not have full body tracking gear yet
English
2
0
1
235
DenTechs
DenTechs@TRDenTechs·
@XRTerra_ Yes, TensorRT for rtx 30 series and up, ONNX for all other gpus (yes AMD is supported). The gpu usage is fairly noticable, but there are options for lower resolution or smaller ML models for lower end PCs.
English
1
0
11
1.5K
DenTechs
DenTechs@TRDenTechs·
@LhymeFruit that's because all existing "kinect for vr" apps use the Kinect SDK for tracking, which uses old and poor performing tracking techniques. the actual sensor quality of the V2 is much higher.
English
2
0
15
247
Lhyme🐉 (is dead)
Lhyme🐉 (is dead)@LhymeFruit·
@TRDenTechs That's strange because I've had better experiences with a 360 on all the other tracking software for the Kinect
English
1
0
0
246
DenTechs
DenTechs@TRDenTechs·
@wicho_scruffy the tracking will be more accurate and handle more varied poses such as crossed legs, sitting, laying down, etc at the cost of more GPU usage.
English
1
0
2
292
Wicho
Wicho@wicho_scruffy·
@TRDenTechs Good to know thanks! I'm currently using my 360 Kinect with amethyst Is there a benefit to using your solution compared to amethyst?
English
1
0
0
300
DenTechs
DenTechs@TRDenTechs·
@LhymeFruit If you have both I would recommend using the kinect V2 as it performs better
English
2
0
11
962
DenTechs
DenTechs@TRDenTechs·
@sparkie237 supprted devices are: 1x kinect v2 2x kinect v2 1x kinect 360 1x iphone
English
1
0
6
2.8K
DenTechs
DenTechs@TRDenTechs·
@wicho_scruffy supprted devices are: 1x kinect v2 2x kinect v2 1x kinect 360 1x iphone
English
1
0
1
1.6K
Wicho
Wicho@wicho_scruffy·
@TRDenTechs I have an og kinect how many would I need?
English
1
0
0
1.7K