
Tyler Schrodt
4.7K posts

Tyler Schrodt
@TSchrodt
Founder @officialEGF - I build college and high school #esports | @Techstars NYC '16 | @company '17


For people who have played deadlock or follow the game, I am curious what your opinion is on the movement of the game. My initial impression when playing it a bit more in the last few weeks was "this is fun, feels very moba, I buy some items and spam some skills and win!" Then I started to get into some annoying situations where I'd be escaping someone and just kind of stumble into barriers or fail to jump and I'd be stuck getting hammered.. Then I saw a few people move differently from what I did and decided to watch some high level matches, and I realized I was playing a totally different game to these people. For me that kind of high level movement is sick as fuck.. My first feeling is, I want to learn how to do that.. But some people I know also seem to think that the movement tech, because its so advanced, will become a huge obstacle to people picking up the game simply because if you run into a movement player with better skills than yours, you're going to lose like 99% of the time. I feel like its something to aspire to if you're a new player, but I can see the argument that if it feels forever out of reach, maybe that just turns to frustration.. Anyway like I said curious what the opinions are out there



Today we're announcing our partnership with @ConsultwithEDGE to bring esports and STEM curriculum, development services and more to our K-16 institutions! Read more in our release egf.gg/blog-releases/…

Steam and all digital marketplaces need to drop the “Made with AI” label. It doesn’t matter any more.

EGF is excited to announced the Tribal College and University Esports League to service Indigenous communities across the country in collaboration with AIHEC and Quipu! Link the replies





















