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Tector

@Tectorie

UE / FN, level & app design.

XD Katılım Temmuz 2021
356 Takip Edilen4.4K Takipçiler
Tector
Tector@Tectorie·
it takes exactly one second for it to reset if you jump within the second, it'll increase the jump penalty
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Tector@Tectorie·
in fortnite you get 2 jumps before jump penalty kicks in
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Tector@Tectorie·
@bruce_magma im very interested in doing that, what exactly do you want to see? ive tried my best to post everything that i can possibly test, im not sure what more to post
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Tector@Tectorie·
if there's one part of Fortnite you'd like to see how its made, what would it be?
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Tector@Tectorie·
@SupremeUEFN if theres no actor class checks... this is going to be the easiest way to import chapter maps
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Tector@Tectorie·
do you guys like seeing more og animation content
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Tector@Tectorie·
sometime in chapter 2, crouching sounds were added (specifically when you press the crouch button) it's surprising there wasn't a sound before
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Tector@Tectorie·
i've finally added cascade particle importing to JsonAsAsset, try it out!
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Tector@Tectorie·
@sicksaim offline client for freebuilding. is one of the ideas id be DOWN to do. its also like a personal learning project
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Tector@Tectorie·
finally added footstep sounds
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Tector@Tectorie·
in fortnite's creative testing era they didn't have creative flying animations so it just uses the normal falling animations the difference is mostly in the legs left is the testing photo (legs are spread out) right is the release version of the animations (legs are spread downwards)
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