TVGameStudio

19 posts

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TVGameStudio

TVGameStudio

@TeeVeeGames

Katılım Kasım 2011
0 Takip Edilen6 Takipçiler
TVGameStudio
TVGameStudio@TeeVeeGames·
Dynamic Fog of War / Field of View is looking good so far! You can actually see through the trees in some spots.
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TVGameStudio
TVGameStudio@TeeVeeGames·
New Stuff This Weekend: - Camera rotation uses highlighted tile as pivot - Units can now be selected and have character info - Move Cancel
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TVGameStudio
TVGameStudio@TeeVeeGames·
Yay! My Camera script actually feels nice to use finally!
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TVGameStudio
TVGameStudio@TeeVeeGames·
tfw the 500 line solution you wrote at 3:00 AM gets finally cut down to under 100
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TVGameStudio
TVGameStudio@TeeVeeGames·
Updates soon. The past week or so has been cray.
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TVGameStudio
TVGameStudio@TeeVeeGames·
40x40 is feeling like the maximum map size. Trees!
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TVGameStudio
TVGameStudio@TeeVeeGames·
Starting to look like it may be playable someday. - May 3, 2015
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TVGameStudio
TVGameStudio@TeeVeeGames·
First custom A* tests complete - May 2, 2015
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TVGameStudio
TVGameStudio@TeeVeeGames·
My river generation algorithm April 28 2015
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TVGameStudio
TVGameStudio@TeeVeeGames·
Path generation. Nailed it. April 21, 2015
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TVGameStudio
TVGameStudio@TeeVeeGames·
First development screenshot of my new game - April 19, 2015
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