・🌱・Dori
16.9K posts

・🌱・Dori
@TejaFX
From 🇸🇮 living in 🇳🇴 • Lore&True crime enthusiast • rainy horror nights are my vibe • VAL / LoL / Soulslike&Cozy games • rock lover • 🐈 Juni



The developers of Subnautica 2 want to keep the game non-violent like the first one. They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting. He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world. Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance. One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it." So players must instead use smart tools evasion and distraction to survive.

Bad acting in TV doesn’t affect me much because one of my fav shows during my teen years was Teen Wolf

🚨BREAKING: Massive processions are taking place in towns and cities across Norway for 'National Norway Day' National pride is alive! 🇳🇴🔥



@4xassy4 @deceasedirl666 thank you for the polish language lesson, ultra faggot gohan







Gaming creators are 90% full of concern trolls and people who don't actually enjoy gaming lol












