Teo
444 posts


A simple meterless Atom Eve route ending in charged divekick. The game doesn't state it but it gives a hard knockdown! Can be something to explore :)
#IVS_ATOMEVE #InvincibleVS
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ngl this was 50% saltposting this game is fake hype 😶🌫️
Teo@Teo1029_
icl invincible vs is deadass the worst fg ive ever played man nothing about this game makes any sense 😭 this shit needs some serious adjustments to actually be enjoyable at all
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@Silent_UchihaVI ion know man its not a matter of it being perfect theres so many issues i have with this game, some of them are just the way its designed yeah but a lot of them are things that they 100% shouldve seen would be a problem. glad ur having fun woth it tho fr
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@vision_KV no problem, its any ground combo into 2H jump forward jL dl jL jH 236M j2M(whiff) and then either dash under them or stay in front 2M for the crossup/sameside low, dash under instant air j2H for crossup high, or slight delay tridash jL for sameside high.
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@Teo1029_ May I get the notations for this? I am a blind player and I’d like to learn how to set this up
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#InvincibleVS atom eve 4 way mix from wallbounce restand
i guess we are playing skullgirls lmao
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@Mikeand1keFGC i see, i feel like maybe just doing snap into hop +assist and doing airdash high/low would be better but this is nice cause it’ll beat them mashing armor on incoming. i wonder if this could be a real unblockable with lucan command grab tho 🤔
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My theory was correct. Here is an unblockable with atom eve assist using throw after snapback.
#IVS_TECH #InvincibleVs
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@iGRUESOME_FGC i havent looked much into the 5H restand honestly but u can do the charged 2M hkd instead. would just give u high/low/grab if ur already in the corner x.com/teo1029_/statu…
Teo@Teo1029_
#InvincibleVS #IVS_LUCAN loopable 5-way mixup from charged 2M hkd - delay the 2M as much as possible to get the hkd - same side/crossup + high/low + command grab which also beats armor
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@Teo1029_ Started to do this ending my combos into the hkd but it sucks it takes meter what are you doing when you don’t have any ending in heavy? With the H restand 2L is too far away what are you enforcing the strike throw with M or CG?
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#InvincibleVS #IVS_LUCAN unseeable 5-way mixup this time in the corner from 214M, which gives hkd and pulls them out of the corner.
leads into either itself again or the 2(M) oki midscreen.
who woulda thought lucan would have the best oki in the game😭
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@kairos_t5 im doing dash hop forward, u delay the hop slightly to let the dash push them into the corner for the sameside. also the crouch i do before the dash is the most consistent framekill i was able to find but whiff 2L might also work
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@XxunknownorcxX hkd = hard knockdown so any knockdown u cant roll
oki = okizeme which is basically attacking someone as theyre getting up
would recommend checking out the fighting game glossary if theres any other terms u dont know 👍🏼
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#InvincibleVS #IVS_LUCAN inescapable command grab setup (basically an unblockable) with eve assist. as far as i could find theres no way to avoid this grab, cant jump/mash/armor
more just a proof of concept for now, will write in thread of why/how this works ->
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#InvincibleVS #IVS_LUCAN loopable 5-way mixup from charged 2M hkd - delay the 2M as much as possible to get the hkd
- same side/crossup + high/low + command grab which also beats armor
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