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Teo

Teo

@Teo1029_

wait i’m goated

22 | He/Him Katılım Eylül 2021
692 Takip Edilen48 Takipçiler
Teo
Teo@Teo1029_·
@Drudie_ u getting dragged when yahiko the one who was really disrespecting them 😭
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Drudie
Drudie@Drudie_·
Bro only on this stupid ass platform am I going to get dunked on for personally disliking Granblue Versus Rising while enjoying Invincible VS and saying that explicitly -_- Y'all are cringe
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Teo
Teo@Teo1029_·
@Drudie_ i honestly have no clue what causes it but the most consistent way i found to get the hkd is to end routes with j2H jc charged j2M
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Drudie
Drudie@Drudie_·
Ok with more testing I can't tell if this is actually a training mode bug? Sometimes it gives the HKD and other times they can tech roll?
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Drudie@Drudie_·
A simple meterless Atom Eve route ending in charged divekick. The game doesn't state it but it gives a hard knockdown! Can be something to explore :) #IVS_ATOMEVE #InvincibleVS
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Teo
Teo@Teo1029_·
#InvincibleVS brother what is the counterplay for heroic strike
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Teo
Teo@Teo1029_·
@Drudie_ lucan also gets multiple hard knockdowns into mix hes highkey the best at it
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Drudie
Drudie@Drudie_·
Depending on what the first actual patch of IVS does I think Rex and Titan will get a lot more play due to having easily accessible hard knockdowns. Titan in particular seems to make up for the limited movement with heavy damage reduction and armor.
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Teo
Teo@Teo1029_·
@Silent_UchihaVI ion know man its not a matter of it being perfect theres so many issues i have with this game, some of them are just the way its designed yeah but a lot of them are things that they 100% shouldve seen would be a problem. glad ur having fun woth it tho fr
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SilentVI_
SilentVI_@Silent_UchihaVI·
@Teo1029_ Welp no one SHOULD’VE expected it to come out being perfect shit just came out , niggas still playing Tekken and sf6 I’m not hearing it at least this game is FUN I can’t have fun on Tekken for longer then 4-7 games and I’m god3
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Teo
Teo@Teo1029_·
icl invincible vs is deadass the worst fg ive ever played man nothing about this game makes any sense 😭 this shit needs some serious adjustments to actually be enjoyable at all
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Teo
Teo@Teo1029_·
@vision_KV no problem, its any ground combo into 2H jump forward jL dl jL jH 236M j2M(whiff) and then either dash under them or stay in front 2M for the crossup/sameside low, dash under instant air j2H for crossup high, or slight delay tridash jL for sameside high.
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Teo
Teo@Teo1029_·
#InvincibleVS atom eve 4 way mix from wallbounce restand i guess we are playing skullgirls lmao
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Teo
Teo@Teo1029_·
@Mikeand1keFGC i see, i feel like maybe just doing snap into hop +assist and doing airdash high/low would be better but this is nice cause it’ll beat them mashing armor on incoming. i wonder if this could be a real unblockable with lucan command grab tho 🤔
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Devon
Devon@Mikeand1keFGC·
@Teo1029_ Yeah I figured out you can tech and block! It's still cheap though cause Eve assist is + AF plus you can shimmy.
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Devon
Devon@Mikeand1keFGC·
My theory was correct. Here is an unblockable with atom eve assist using throw after snapback. #IVS_TECH #InvincibleVs
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Teo
Teo@Teo1029_·
@iGRUESOME_FGC i havent looked much into the 5H restand honestly but u can do the charged 2M hkd instead. would just give u high/low/grab if ur already in the corner x.com/teo1029_/statu…
Teo@Teo1029_

#InvincibleVS #IVS_LUCAN loopable 5-way mixup from charged 2M hkd - delay the 2M as much as possible to get the hkd - same side/crossup + high/low + command grab which also beats armor

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STG | iGRUESOME
STG | iGRUESOME@iGRUESOME_FGC·
@Teo1029_ Started to do this ending my combos into the hkd but it sucks it takes meter what are you doing when you don’t have any ending in heavy? With the H restand 2L is too far away what are you enforcing the strike throw with M or CG?
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Teo
Teo@Teo1029_·
#InvincibleVS #IVS_LUCAN unseeable 5-way mixup this time in the corner from 214M, which gives hkd and pulls them out of the corner. leads into either itself again or the 2(M) oki midscreen. who woulda thought lucan would have the best oki in the game😭
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Teo
Teo@Teo1029_·
@kairos_t5 im doing dash hop forward, u delay the hop slightly to let the dash push them into the corner for the sameside. also the crouch i do before the dash is the most consistent framekill i was able to find but whiff 2L might also work
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Kairos
Kairos@kairos_t5·
@Teo1029_ Are you dashing mid air to be so close to the ground? Or just short hopping into slightly left or right depending on which way you want to mix. Having a hard time understanding how to keep the mix tight for optimal.
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Teo
Teo@Teo1029_·
@XxunknownorcxX hkd = hard knockdown so any knockdown u cant roll oki = okizeme which is basically attacking someone as theyre getting up would recommend checking out the fighting game glossary if theres any other terms u dont know 👍🏼
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unknown
unknown@XxunknownorcxX·
@Teo1029_ New to this type of fighter, what does hkd or oki mean
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Teo
Teo@Teo1029_·
i even had to switch to standard controls and it was insanely difficult to get anything to come out before the grab, it is possible but the only thing that would beat this is anything with grab invul which idk even exists in this game
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Teo
Teo@Teo1029_·
hit the ground means theres no way out. armor would lose to the grab and it hits soon enough to counterhit mash 5L. i also have a suspicion that this removes the input buffer as well. u can see in this vid im mashing 5L/special and im not even getting counter hit (2/?)
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Teo
Teo@Teo1029_·
#InvincibleVS #IVS_LUCAN inescapable command grab setup (basically an unblockable) with eve assist. as far as i could find theres no way to avoid this grab, cant jump/mash/armor more just a proof of concept for now, will write in thread of why/how this works ->
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Teo
Teo@Teo1029_·
for anyone tryna do this setup after the 2M im doing delay>backdash>superjump forward>float forward and back to pick which side
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Teo
Teo@Teo1029_·
#InvincibleVS #IVS_LUCAN loopable 5-way mixup from charged 2M hkd - delay the 2M as much as possible to get the hkd - same side/crossup + high/low + command grab which also beats armor
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