CMJoy

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CMJoy

CMJoy

@TheCMJoy

🧠 Finance Eng by day | Web3 builder by night 🌌 OP & Otherside ecosystem 🎟 OP Pass | 🐧 Lil Pudgy | 🐵 MAYC Ξ ETH • APE • SOL • Web3 🔗 @opdotxyz

Budapest, Magyarország Katılım Mart 2014
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CMJoy
CMJoy@TheCMJoy·
GM fams ☕️🧪 Got my wallet drained a while back. Lost a few pieces I really cared about. Stayed around, kept building. Now finally holding my first Mutant. Mutant mornings hit different. #MAYC
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Edizkan ⭕🦇
Edizkan ⭕🦇@edizkan_·
Prompt Share 🚨 #AKCB Time to upgrade your banners. Now in 3:1 format High-speed motion. Real impact. Cinematic chaos. Prompt 👇 A cinematic speed-motion shot of the uploaded reference character captured mid-slide on a rain-slicked, neon-drenched cyberpunk street. The focus is equally on the reflection and the character, forming a dual-layer composition. Likeness Preservation (CRITICAL): Maintain exact proportions, eye shape, spacing, stylization, silhouette, and material identity from the reference. Do not humanize. Do not reinterpret anatomy. Do not modify facial structure. Identity must remain perfectly intact and instantly recognizable. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. Camera & Perspective: Ultra-low angle, camera positioned just centimeters above the wet pavement. Lens: 18–20mm ultra-wide. Slight Dutch tilt (5–10 degrees) to destabilize the frame. Front three-quarter perspective. One limb or body part must be closer to the lens, creating perspective pressure. Composition (Reflection Dominance): The character slices diagonally across the upper half of the frame. The lower half is dominated by a sharp but slightly distorted reflection. Vertical neon signs in the background must mirror into the wet ground, forming strong graphic lines. The composition must feel off-balance and tension-driven, not centered or stable. Pose Enforcement (CRITICAL — OVERRIDE ALL DEFAULT STANCES): The character must NOT be upright, balanced, or casually sliding. The pose must represent loss of balance under high speed. • The torso is pitched aggressively forward, close to the ground • One limb forcefully contacts the wet surface, creating splash and friction • The opposite limb extends outward or backward, fully stretched for counterbalance • Legs are asymmetrical: one trailing, one collapsing or stepping incorrectly • Spine forms a diagonal or curved line, never vertical • Head leads the motion slightly ahead of the torso Weight Distribution: Weight is NOT centered It collapses toward the contacting limb and forward motion Ground Interaction (MANDATORY): • Water splashes outward from impact points • Friction streaks beneath sliding limb • Surface tension visibly disturbed Energy Read: The pose must feel like: • mid-fall recovery • evasive maneuver at high speed • barely controlled momentum NOT: • clean skating • surfing • balanced glide • upright slide Perspective Amplification: At least one limb must appear larger due to proximity to the lens, enhancing speed and aggression. Motion & Blur: Directional motion blur trailing from the lowest moving limbs. Sharp focal plane on the face or upper torso. Background and trailing limbs fall into controlled blur. Lighting & Color (Cyberpunk Neon): Hard directional neon lighting from off-screen vertical sources. Color palette: • deep cyan • magenta • electric yellow Lighting behavior: • sharp highlights on wet surfaces • strong rim light separating silhouette • deep shadow pockets No flat lighting. Surface Detail (Hyper-Reflective): Wet pavement must feel physically real: • mirror-like reflections with ripple distortion • micro scratches and pooling water • subtle rain impact patterns Character materials slightly darkened from moisture. Atmosphere: Heavy rain and mist in the background. Volumetric light beams cutting through haze. Dense air perspective. Foreground may include subtle water droplets or mist near lens for depth. Emotion: Urgency. Instability. High-stakes motion. The character is either escaping or chasing. Negative Constraints: No centered composition No upright balanced pose No clean symmetrical stance No dry surfaces No flat reflections No studio lighting No evenly sharp full-frame clarity No static posture Background Pixel Wall Art (Depth-Controlled): Replace the LED sign with a weathered wall-mounted pixel-art mural or printed panel of the character. • The pixel version must preserve silhouette and identity but appear faded, worn, and partially damaged • Printed or painted on a rough wall surface, not glowing like a screen • Subtle grime, scratches, peeling, or moisture distortion • Colors desaturated and affected by environment Depth Control (CRITICAL): • Must sit clearly in the background plane • Slightly obscured by haze, rain, or foreground motion • Edges softened, not crisp • Reduced contrast compared to main subject Lighting Integration: • Does NOT emit light • Only receives ambient neon spill • Partially falls into shadow Pixel Art Identity Lock (CRITICAL): The pixel-art version must be a direct downscaled translation of the original character, not a reinterpretation. • Preserve exact silhouette, head shape, and proportions • Preserve exact eye shape and spacing in simplified pixel form • Use the same facial structure logic — do NOT invent or add features STRICT PROHIBITIONS: • No added nose • No added mouth • No added facial features that do not exist in the original • No stylization drift toward generic pixel characters If the original character has a minimal or abstract face, the pixel version must remain equally minimal. Foreground Chaos Layer (CRITICAL – DEPTH & IMMERSION): Introduce aggressive near-lens elements that partially obstruct the frame and enhance depth. Near-Lens Elements: • Water droplets, splashes, or streaks crossing very close to the camera • Out-of-focus rain particles catching neon light • Small debris or mist fragments passing across the lens plane These elements must feel physically between the viewer and the character, not part of the background. Depth Behavior (MANDATORY): • Foreground elements are heavily out of focus due to proximity • Large soft bokeh shapes or streaks may partially cover edges of the frame • Some elements may briefly occlude parts of the character or reflection The frame must feel layered: → foreground chaos → main subject → background environment Lens Interaction (IMPORTANT): • Subtle water streaks or droplets may appear on the lens surface • Slight distortion or refraction through droplets is allowed • Effects must remain minimal and believable, never covering the focal subject completely Lighting Interaction: • Foreground particles catch neon light (cyan, magenta, yellow) • Creates glowing streaks or soft colored flares • Adds dimensional separation between planes Composition Impact: • Frame edges may feel “dirty” or partially blocked • The image should NOT feel clean or perfectly framed • Slight visual interference is intentional Emotion: The viewer feels inside the scene, not watching it. ar 3:1
Edizkan ⭕🦇 tweet media
Edizkan ⭕🦇@edizkan_

Prompt Share 🎬 Turn your character into a high-speed cinematic moment. This isn’t a render… it’s a scene. #AKCB (Recommended: Nano Banana 2 – Thinking Mode) Prompt 👇 A cinematic speed-motion shot of the uploaded reference character captured mid-slide on a rain-slicked, neon-drenched cyberpunk street. The focus is equally on the reflection and the character, forming a dual-layer composition. Likeness Preservation (CRITICAL): Maintain exact proportions, eye shape, spacing, stylization, silhouette, and material identity from the reference. Do not humanize. Do not reinterpret anatomy. Do not modify facial structure. Identity must remain perfectly intact and instantly recognizable. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. Camera & Perspective: Ultra-low angle, camera positioned just centimeters above the wet pavement. Lens: 18–20mm ultra-wide. Slight Dutch tilt (5–10 degrees) to destabilize the frame. Front three-quarter perspective. One limb or body part must be closer to the lens, creating perspective pressure. Composition (Reflection Dominance): The character slices diagonally across the upper half of the frame. The lower half is dominated by a sharp but slightly distorted reflection. Vertical neon signs in the background must mirror into the wet ground, forming strong graphic lines. The composition must feel off-balance and tension-driven, not centered or stable. Pose Enforcement (CRITICAL — OVERRIDE ALL DEFAULT STANCES): The character must NOT be upright, balanced, or casually sliding. The pose must represent loss of balance under high speed. • The torso is pitched aggressively forward, close to the ground • One limb forcefully contacts the wet surface, creating splash and friction • The opposite limb extends outward or backward, fully stretched for counterbalance • Legs are asymmetrical: one trailing, one collapsing or stepping incorrectly • Spine forms a diagonal or curved line, never vertical • Head leads the motion slightly ahead of the torso Weight Distribution: Weight is NOT centered It collapses toward the contacting limb and forward motion Ground Interaction (MANDATORY): • Water splashes outward from impact points • Friction streaks beneath sliding limb • Surface tension visibly disturbed Energy Read: The pose must feel like: • mid-fall recovery • evasive maneuver at high speed • barely controlled momentum NOT: • clean skating • surfing • balanced glide • upright slide Perspective Amplification: At least one limb must appear larger due to proximity to the lens, enhancing speed and aggression. Motion & Blur: Directional motion blur trailing from the lowest moving limbs. Sharp focal plane on the face or upper torso. Background and trailing limbs fall into controlled blur. Lighting & Color (Cyberpunk Neon): Hard directional neon lighting from off-screen vertical sources. Color palette: • deep cyan • magenta • electric yellow Lighting behavior: • sharp highlights on wet surfaces • strong rim light separating silhouette • deep shadow pockets No flat lighting. Surface Detail (Hyper-Reflective): Wet pavement must feel physically real: • mirror-like reflections with ripple distortion • micro scratches and pooling water • subtle rain impact patterns Character materials slightly darkened from moisture. Atmosphere: Heavy rain and mist in the background. Volumetric light beams cutting through haze. Dense air perspective. Foreground may include subtle water droplets or mist near lens for depth. Emotion: Urgency. Instability. High-stakes motion. The character is either escaping or chasing. Negative Constraints: No centered composition No upright balanced pose No clean symmetrical stance No dry surfaces No flat reflections No studio lighting No evenly sharp full-frame clarity No static posture Background Pixel Wall Art (Depth-Controlled): Replace the LED sign with a weathered wall-mounted pixel-art mural or printed panel of the character. • The pixel version must preserve silhouette and identity but appear faded, worn, and partially damaged • Printed or painted on a rough wall surface, not glowing like a screen • Subtle grime, scratches, peeling, or moisture distortion • Colors desaturated and affected by environment Depth Control (CRITICAL): • Must sit clearly in the background plane • Slightly obscured by haze, rain, or foreground motion • Edges softened, not crisp • Reduced contrast compared to main subject Lighting Integration: • Does NOT emit light • Only receives ambient neon spill • Partially falls into shadow Pixel Art Identity Lock (CRITICAL): The pixel-art version must be a direct downscaled translation of the original character, not a reinterpretation. • Preserve exact silhouette, head shape, and proportions • Preserve exact eye shape and spacing in simplified pixel form • Use the same facial structure logic — do NOT invent or add features STRICT PROHIBITIONS: • No added nose • No added mouth • No added facial features that do not exist in the original • No stylization drift toward generic pixel characters If the original character has a minimal or abstract face, the pixel version must remain equally minimal. Foreground Chaos Layer (CRITICAL – DEPTH & IMMERSION): Introduce aggressive near-lens elements that partially obstruct the frame and enhance depth. Near-Lens Elements: • Water droplets, splashes, or streaks crossing very close to the camera • Out-of-focus rain particles catching neon light • Small debris or mist fragments passing across the lens plane These elements must feel physically between the viewer and the character, not part of the background. Depth Behavior (MANDATORY): • Foreground elements are heavily out of focus due to proximity • Large soft bokeh shapes or streaks may partially cover edges of the frame • Some elements may briefly occlude parts of the character or reflection The frame must feel layered: → foreground chaos → main subject → background environment Lens Interaction (IMPORTANT): • Subtle water streaks or droplets may appear on the lens surface • Slight distortion or refraction through droplets is allowed • Effects must remain minimal and believable, never covering the focal subject completely Lighting Interaction: • Foreground particles catch neon light (cyan, magenta, yellow) • Creates glowing streaks or soft colored flares • Adds dimensional separation between planes Composition Impact: • Frame edges may feel “dirty” or partially blocked • The image should NOT feel clean or perfectly framed • Slight visual interference is intentional Emotion: The viewer feels inside the scene, not watching it. ar 16:9

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CMJoy
CMJoy@TheCMJoy·
See you tomorrow, Cozy Corner -Movie night @tropicalvirtual @Cryptoangie
CMJoy tweet media
Cryptoangie@Cryptoangie

🫧 𝗖𝗼𝘇𝘆 𝗖𝗼𝗿𝗻𝗲𝗿 - 𝗠𝗢𝗩𝗜𝗘 𝗡𝗜𝗚𝗛𝗧 🍿 Join us tomorrow to start the journey into the Matrix ⛓️ 📽️ We will watch: "Matrix" 🕒 When: Friday 20th at 4pm est. 📍 Where: OtherGirls Discord - discord.gg/Q58xfZa4E We will give away NFTs, sponsored by @ApeChainHUB. Thank you for your help guys 🫶 With your hosts @LilianSet, @tropicalvirtual and me! Maybe we will have a after party with our amazing DJ @0xIamdev in the Otherside 🎶 See you there! 🍿✨

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CMJoy
CMJoy@TheCMJoy·
Still processing what just happened. From raffle… to this. My Lil Mutant #9846 just arrived, now alive on ApeChain 🧬⚡️ Huge thanks to @Papichulomeme and @LilMutants really appreciate the opportunity 🙏 This one stays.
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ApeCoin
ApeCoin@apecoin·
Apes move different.
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ApeCoin
ApeCoin@apecoin·
4 years of culture, powered by ApeCoin. This year we’re celebrating the moment in @OthersideMeta. 🦍 Use the APE emote in Otherside. 📸 Post your shot and tag ApeCoin. 🏆 We’ll reward some of our favorites.
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CMJoy
CMJoy@TheCMJoy·
Came in tired. Sunday event + Monday grind. Still pulled up. Raffle starts… boom 💣 - my name. What a moment. This community hits different. Creative energy is on another level. Grateful 🙏 @Papichulomeme @LadyMeme12345
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CMJoy
CMJoy@TheCMJoy·
@LadyMeme12345 @Papichulomeme Thank you so much, that really means a lot 🙏 honestly… you have no idea how happy I was when I heard my name 😅
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TIERRA
TIERRA@tierra_bt·
I’m literally obsessed with Mallow’s collection. I’ve completely merged with these characters… What about you? The drawing phase was very enjoyable, I'm leaving that below as well ⏭️ @MALLOWINCo @5uperfreak
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Scratch
Scratch@J_o_h_n_David·
Happy Mutant Monday!
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