Cory Allen retweetledi

🚨Breaking: Every game dev resource you'll ever need - engines, assets, audio, tools, tutorials - in one open-source list.
It's called GameDev Resources. And it's not a blog post.
It's a community-maintained GitHub repo with 91 contributors covering the full stack of game development, organized by category with free/paid/open-source labels on every single entry.
Here's what's inside:
→ 2D + 3D engines - Godot, Unity, Bevy, Phaser, LÖVE, Raylib, Monogame, PyGame, and 40+ more
→ Free game assets - 2D sprites, 3D models, royalty-free audio, sound effects, texture packs
→ Audio tools - Audacity, LMMS, FamiTracker, BeepBox, and free chiptune composers
→ Pixel art editors - Aseprite, PiskelApp, PyxelEdit, and browser-based options
→ Level + tile editors - Tiled, OGMO, Sprite Fusion with Unity/Godot native export
→ Game source code - Doom, Quake, Diablo, Prince of Persia, SimCity, all open-sourced
→ Story + design tools - Twine for branching narratives, quest design, idea generators
→ Terrain generators, spritesheet packers, bitmap compressors, voxel editors
Here's the wildest part:
The source code for Doom, Quake, Quake II, Quake III Arena, Wolfenstein 3D, and Diablo are all in there - MIT or GPL licensed - fully buildable.
If you're building games or just starting out, this is the list to bookmark.
4.5K GitHub stars. 91 contributors. Free forever.
100% Open Source.
(Link in the comments)

English




























