Patrick W. Crawford

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Patrick W. Crawford

Patrick W. Crawford

@TheDuckCow

Why are you here? https://t.co/990FX7qrus

Katılım Nisan 2013
502 Takip Edilen1K Takipçiler
Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
It's a great thing to celebrate, having such a drop in followers! I've now got a customize Blue Sky handle, if ye who remain want to follow me there: bsky.app/profile/theduc…
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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
Fascist. I use this not as an insult, but a description. But likewise with those counts, it's clear many people voted despite, and not because of, these qualities. All the same, I foresee a troublesome 4 years ahead - I'll not be sitting idly on my couch. npr.org/2024/10/29/nx-…
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Wheel Steal
Wheel Steal@WheelStealGame·
The job + dialogue system is coming along nicely, wheelers now show a little (!) for story/quest-focussed dialogues to grab the player's attention #gamedev #quest #dialogue
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Wheel Steal
Wheel Steal@WheelStealGame·
Long gone are the days where hijacker victims remain silent! Dare you start a conversation with one of these disgruntled wheelers? #gamedev #godot #indiedev
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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
It's been a a rough time on this site recently for the Godot community. But I hope such developments like below shine through to show there's a strong future ahead, Godot has nowhere to go but up! Enjoy your free-to-use road generator, finally available for Godot 4.
Wheel Steal@WheelStealGame

Guess what? The #Godot Road Generator plugin is officially available, for the *first time*, in the 4.2-4.3 Asset Library! Check out the blog with visuals about all the awesome updates: patreon.com/posts/11304456…

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Wheel Steal
Wheel Steal@WheelStealGame·
We're working on Community notes! Err, no, not *that* kind of community note. Little jobs you'll be able to pick up at rest stops on the open road! #GodotEngine #gamedev
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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
I guess it's worth stating that this reality would be a little more obvious if we actually *visualized* the cable arms already, but hey - one thing at a time right? 😅
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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
Nothing unique here (lots of games switch in / out of cars right?) - but the key thing is, much like Mario's jump, "cable arm" interactions are the player's interface to the world. So you target to open doors, switch to ped mode, and jump into (even moving) cars! Very fun
Wheel Steal@WheelStealGame

Tired of hijacking other cars? Well now your lil' cable arms can target... parking signs?? Use them to switch into "pedestrian" mode! #godot #godotengine #gamedev #indiedev

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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
@mascottag I totally get the feeling though, hard to avoid. Fwiw some people probably "normalize" their ranking, based on the number of overall stars they want to give, might rank down in the weaker category and higher in another. If nothing else, learn your strengths or where to improve!
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Mascottag
Mascottag@mascottag·
@TheDuckCow Yeah you're right I shouldn't complain I got a good rankings for my first jam 😅
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Mascottag
Mascottag@mascottag·
A bit sad that some people rated the game 1 star to lower my ratings when I honestly think that it didn't deserve it 😔 (but hey 1252th is not that bad 😅) #GMTK #gmtk2024 #gmtkJam
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Patrick W. Crawford
Patrick W. Crawford@TheDuckCow·
Playing around with some different ideas for #GMTKJam (of course, will start more fresh than this, since this is just @WheelStealGame with a little size twist)
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Godot Engine
Godot Engine@godotengine·
📅 259 days 🧮 3,520 commits 👤 521 contributors We present to you: Godot 4.3 ✨ godotengine.org/releases/4.3/ We hope you enjoy the new release page format as much as we did preparing it!
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