☽Seasaki☾
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☽Seasaki☾
@TheSeasaki
I enjoy all kind of video games Discord: https://t.co/300bWPHl6J Twitch: https://t.co/xC15bXq6OH





Coming in 17.3 (2 weeks from today), Morgana will be moving from a 5-cost Fighter to a 4-cost Tank. Similar to Set 16's Taric, Morgana's will have a teamwide Durability Aura, a powerful tank spell, some small additional healing to her team. Why are we doing this change post launch? Coming form Lore & Legends, we saw the benefits of providing as many viable options as possible late-game for players. In Space Gods, late-game builds of all cost strategies converged on 4-cost tanks, and specifically those that fit the traits of their specific comp. This left players feeling overly constricted and contested. Morgana as a threat-like 5-cost was splashable before, but never really had a great spot to shine, as her ceiling would never be higher than other champions with traits. This is something that would feel better in a larger roster where her utility could shine. The two problems led to what we felt would be the best solution for Space Gods and we hope this helps players feel more flexible when transitioning into Stage 4 and 5.

My Top 5 Horror Stories 1. A British man 2. 3 star 4 or 5 cost 3. Dying to ghost board 4. Greed Econ for one more round only to lose over 20 health 5. Hit level 8 roll down 70+ gold for one copy


Coming in 17.3 (2 weeks from today), Morgana will be moving from a 5-cost Fighter to a 4-cost Tank. Similar to Set 16's Taric, Morgana's will have a teamwide Durability Aura, a powerful tank spell, some small additional healing to her team. Why are we doing this change post launch? Coming form Lore & Legends, we saw the benefits of providing as many viable options as possible late-game for players. In Space Gods, late-game builds of all cost strategies converged on 4-cost tanks, and specifically those that fit the traits of their specific comp. This left players feeling overly constricted and contested. Morgana as a threat-like 5-cost was splashable before, but never really had a great spot to shine, as her ceiling would never be higher than other champions with traits. This is something that would feel better in a larger roster where her utility could shine. The two problems led to what we felt would be the best solution for Space Gods and we hope this helps players feel more flexible when transitioning into Stage 4 and 5.










