ThingOnItsOwn (Hero's Hour)

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ThingOnItsOwn (Hero's Hour)

ThingOnItsOwn (Hero's Hour)

@ThingOnItsOwn

Aka Benjamin Hauer. Avid summer swimmer. Developing Hero's Hour, a spiritual successor to the Heroes strategy games: Hero's Hour on Steam: https://t.co/OVQnin0bZZ

Copenhagen, Denmark Katılım Ağustos 2018
164 Takip Edilen2.3K Takipçiler
ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@senkijk It's a bit complicated. If we're talking about units, it's using a propulsive field. Each unit has an area around them, that other units are pushed away by. Similarly, this also makes units prefer pathing towards area with less of that propulsive field, they seek out lone areas
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Jakub Król
Jakub Król@senkijk·
@ThingOnItsOwn Hey, what type of collision avoidance is Hero's Hour using? Been investigating on this topic for some time and I'm very curious. Thanks in advance!
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ThingOnItsOwn (Hero's Hour) retweetledi
Unleash the Giraffe🦒🦒Seer's Gambit Out Now!
The cat is out of the bag. FINALLY! 🥳🥳🥳 Yes we're working with @ThingOnItsOwn to bring Hero's Hour 2 to life. Very super excited to be part of this. We loved the first game and the TBS-genre. Can't wait to share even more with you! :)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn

WELCOME TO HERO’S HOUR 2. That's right, I'm making a sequel -- with a little help from @LautaroArino, @ObsidianPrince, and @HoodedHorseInc. Get ready for more depth, more charm, and more chaos. Everything you love about Hero's Hour, but better.

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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
Hey, long time no see. You should watch tomorrow's Find Your Next Game stream from @Gamestar_de, right before the Game Awards. 10:00 PM CET!
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@RealDevDaNerd I believe it's in the considerations of our partner responsible for ports, but it's very early in the pipeline and likely won't happen, so no promises
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Dev
Dev@RealDevDaNerd·
@ThingOnItsOwn Is there any chance of an Xbox release now that there's a Switch version that's doing well?
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@Junjayyan If you're on steam, there's a fix in the public beta. I am very aware of the bug you're referring to and have not yet pushed a patch to live since this bug snuck in when I skipped my normal steps of game development, so it'd be ironic to fix it via hotfix.
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Jaywen
Jaywen@Junjayyan·
@ThingOnItsOwn Will Hero's Hour still receive maintenance? It's been nearly two months since the last update, recently, a bug during battles has caused my game to crash. It doesn't necessarily need to be updated weekly like another HoMM game, Pennon and Battle, but bugs do need to be fixed.
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@HerrAshmoo Hi! Currently there's been a lot of trouble just making a patch to fix the current switch-specific bugs (it should be right around the corner now though), so the topic of larger updates hasn't even been settled. Best case, this is a long term thing, unfortunately
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ashby
ashby@shby_d·
@ThingOnItsOwn hi! very recently started playing the switch port, it’s pretty sick — do you happen to have a sense of the timeframe for when the more recent steam updates will come over to the switch version?
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
Congratulations to Lavapotion Studios for releasing their excellent game: @songsofconquest, the best turn-based HoMM-like this decade! Get it now on steam for 20% off! Link in comments.
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@Dragon_Dropper I found an unobtrusive way to add it to the UI - once v2.7 comes out, you'll be able to just hover over the Command stat to see your current total command limit and the current size of your army
ThingOnItsOwn (Hero's Hour) tweet media
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Jason from Dragon Dropper
Jason from Dragon Dropper@Dragon_Dropper·
Hey, @ThingOnItsOwn, the feature I wish for more than anything in Hero's Hour is a small one, but it would be wonderful -- being able to see a hero's army power on their character sheet.
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
@Dragon_Dropper Hmm, I'll have to look into where that might fit. That UI element is rather saturated already. But I have seen this suggestion quite a few times now, so I'll do my best
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Asa Lulu Ilalalu
Asa Lulu Ilalalu@AsaLuluIlalalu·
@ThingOnItsOwn hey i got the game on the switch, but the faction's abilities are all messed up, the Decay Heroes have alchemy and Pyre has Bane?? will there be a update to fix this?
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
With all the changes to map generation, water graphics, sea buildings, map specific alternate win conditions, etc., I feel like v2.7 is becoming my opportunity to do the v1.1 update the way it should have been done originally #gamedev #heroshour #indiedev #procgen
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ThingOnItsOwn (Hero's Hour)
ThingOnItsOwn (Hero's Hour)@ThingOnItsOwn·
Wow, I forgot that twitter's compression algorithm wouldn't be that kind to this...
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