
ian c
15.6K posts

ian c
@ThirdTimeIan
Founder @ Third Time. 25yr game dev - Creative Director of Madden (created the Hit Stick). FanDuel, Zynga. Build. Ship. Advisory + product @trysignalfire
Orlando, FL Katılım Şubat 2022
2.4K Takip Edilen7.9K Takipçiler

@NotSoEasyMoney What an amazing story and unrefutable proof this adi predict street will be totally bust soon 😂
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I’d like Cirrus to write more.
This was very enjoyable
&& again why I say there is no opportunity like opportunity in crypto.
Cirrus@CirrusNFT
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@ThirdTimeIan Ha, I built something similar but you ride the current chart of Sol, eth or btc with collectable cars.
@PerpsRider
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Many tremendous people have been asking for updates on CTKO...
So, right after the initial prototype launch, I paid a dev to try and build out a 'real' launch on Seeker, and I have to be honest, as it went through testing, I just hated it. It wasn't fun enough. It was a collection of a bunch of little gambling mini-games (slots, crash, horse betting, punching), and they were polished and fine. But to me, they just had little-to-no replay value.
So I threw it all out and started prototyping something I thought could have staying power. It's still rough around the edges so I'm releasing it here first for you all to test, it's called CTKO: Chart Rider - ctko.fun/chart-rider
The idea is you can basically generate infinite content by having CT personalities associated with token charts, and the "levels" are dynamically built hills + valleys from CoinMarketCap API data of a token.
The gameplay is inspired by Tiny Wings, one of my favorite old school mobile games. Kinda infinitely replayable and impossible to master a 'perfect' run.
The core idea was to have a weekly challenge of prize pools - "risk to earn" in essence where the top X players on the leaderboard would win the entry fees as well as some splashed SOL that would come from trading fees, market maker fees, etc. The leaderboard is just time trials - fastest times win.
Basically, stake some $CTKO to earn some $CTKO + $SOL if you have the best times. Play to earn, but more sustainable.
It needs some anti-cheat stuff before going 'for real' live and some more polish but let me know what you think - add features and ideas and once we get it tight we can go to seeker mobile + web.
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@T00L0V3LY lol have you not ever played an arcade game and tried to beat someone else's time?
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@ThirdTimeIan I choose to believe there'll be more tweaks to the game. Just riding up and down waves of chart you'll agree it doesn't still have a very strong replay value.
But it's still a wonderful idea ser 🔥
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@nftimm @SyndicateGameHQ I like it, starting to get more 'real' feeling, less vibe coded!
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@NotSoEasyMoney Yeah the 'we have contacted law enforcement' line sure had me 🤔
You created a decentralized treasury... what'd they do that was illegal?
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1 month ago we launched @SyndicateGameHQ
Since then:
🎮1000+ Players
💰$63,000+ of revenue ($97,000 including pre-season)
🛒$33,000 Secondary Marketplace volume
🏆$26,000+ CASH PRIZES
🏯@colosseum Hackathon Winners
👨💼$250k Accelerator Investment
This is Syndicate Summer baby

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Stop deploying programs like a heathen.
Ty @SolPlay_jonas. Can finally decommission the old squads-program-deploy repo
github.com/solana-foundat…
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Building @SyndicateGameHQ has been the dream of a life time. Delighted to be one of the @colosseum Frontier Hackathon winners 🙏💙
Colosseum@colosseum
1/ Announcing the winners of the Solana Frontier Hackathon!🏔️ Read about the winners & honorable mentions: blog.colosseum.com/announcing-the… The subset of winning teams accepted into our VC fund's next accelerator cohort will be shared in the coming days. Congrats to all! 🏆
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