Thomas Simonini

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Thomas Simonini

Thomas Simonini

@ThomasSimonini

Designing playable narratives 🎮 📖 Co-author of AI Agents Course @huggingface ➡️ https://t.co/06Eg4DIzqZ - Author of the DRL Course ➡️ https://t.co/Vo4N7GQ7my

France Katılım Ekim 2014
855 Takip Edilen9.8K Takipçiler
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Unreal Engine
Unreal Engine@UnrealEngine·
The Seaside Sprout by Digital 3D Artist Travis Sindewald is a personal project inspired by the background images that usually accompany LoFi streams. The project used an Unreal Engine water plugin to help complete the calming coastal elements. "I set out to build a place that feels cozy and quiet, like something you’d see in a LoFi stream. At the same time, I challenged myself to blend a more painterly style with realistic lighting and materials. I mainly used Blender and Substance Designer while the water is using Unreal Engine 5 water plugin." - Travis Sindewald
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ᐱ ᑎ ᑐ ᒋ ᕮ ᒍ
ᐱ ᑎ ᑐ ᒋ ᕮ ᒍ@Andr3jH·
They don't know I'm a great man of history
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80 LEVEL
80 LEVEL@80Level·
Forget-Me-Not Studios spoke to us about the narrative mystery game 12, Memory Lane, sharing the vision behind it, the challenges faced during development, and its approach to portraying Alzheimer's disease. Read: 80.lv/articles/how-f…
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Mo
Mo@atmoio·
AI is making CEOs delusional
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Eurogamer
Eurogamer@eurogamer·
Judge delivers bombshell order for Krafton to reinstate fired Subnautica 2 devs and CEO, putting $250m bonus package back on the table eurogamer.net/kraft-subnauti…
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vx-underground
vx-underground@vxunderground·
> be employee > work at Atlassian > 10am > get promotion > celebrate on LinkedIn > new career milestone > overwhelming joy and pride > 2pm > get email > position promoted to being cut > laid off > promoted and laid off in same day
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Grinding Poet
Grinding Poet@GrindingPoet·
@naval yeah that is why you should stfu
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Sierra Division
Sierra Division@sierra_division·
Here's what happens when you take a 19th century painting and transform it into a real-time 3D environment fit for a fantasy medieval game. Introducing River Town: Laundry Day, our studio's latest project, inspired by Christian Friedrich Mali's oil painting "Wash Day Before a Small Town." Built in #UnrealEngine with assets created in #Blender, our goal was to capture what made the original painting feel alive. River Town includes a mix of hand created, sculpted, and textured assets, with modular building elements, overlaid with tessellated Megascans materials. Materials were altered and customized to capture the style and atmosphere of the original artwork. See more on #ArtStation: artstation.com/artwork/lGoDga The team: Inka Sipola - Artwork planning, project creation, texturing, lighting, art, assets, composition, props, material work, sculpting, cinematics Jacob Norris - Art Direction, Final Renders, Some Lighting and Post Process work #medieval #fantasy #gameart
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unusual_whales
unusual_whales@unusual_whales·
BREAKING: AI-generated artwork is ineligible for copyright protection as the US Supreme Court declined to review a appeal case, per Reuters
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G@stevensongs·
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Lisan al Gaib
Lisan al Gaib@scaling01·
OpenAI really is morally bankrupt
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