Tik

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Tik

@Tik115

DM | Voice Actor | Youtuber | Animator | And several other things I'd like to be but am not.

Manchester, England Katılım Kasım 2011
145 Takip Edilen327 Takipçiler
Tik
Tik@Tik115·
twitch.tv/tik115_ Giving the new Challenge mode in the Tomb Raider Remasters a try
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Tik@Tik115·
Saw this at the shops and figured "Well how spicy could it be?"
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Tik@Tik115·
@Lythero Damn bro Can't believe I made it into the "I WAS THERE!" crowd
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Lythero 🎮
Lythero 🎮@Lythero·
ty for 200k followers everyone who followed me up to this milestone is considered an OG Everyone else is just jumping the bandwagon
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Tik@Tik115·
Watching the Cell vs Metal Sonic Death battle (Multiple times) I think its my fav fight now Also bumps Metal Sonic up a few places on my fav Sonic Character least his Neo form Also is a bunch of things in there i'm writing down as things to practice
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火事kaji
火事kaji@kajiilitz·
I love this game.
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Tik@Tik115·
Alright I tried the first Devil May Cry game I didn't like it. The controls were way too clunky
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Tik@Tik115·
Random D&D Thought: Would a Rouge/Monk/Articifer multiclass become a Batman build
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Tik@Tik115·
hearing good things about Requium Too bad I'm still at RE2 The 1998 RE2
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Tik@Tik115·
Youtube is recommending me Zenless and Arcknights again I don't care how cool the animations are or how good the Waifus are I'm not playing Gacha games (unless I get a level 5 Hype train on a stream, I ain't that firm on Gacha)
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Tik@Tik115·
@kajiilitz You got this, try not to worry too much about cutting back and just focus on yourself
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火事kaji@kajiilitz·
I hope I can keep pushing myself for what is needed but for this current time I think I will cut back and... cope with myself until I get used to this medication. Better that than risking a heart attack. I'm sorry.
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Tik@Tik115·
@kajiilitz The actual fuck There's gotta be a "Report impersination" option for Discord surley
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Tik@Tik115·
......huh Just shadow Drop Dino Crisis why don't you Capcom
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Tik@Tik115·
I ain't never playing Thor this good again
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Tik@Tik115·
Welp starting to relearn game dev and drawing at the same time. It is going a direction
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Tik@Tik115·
Oh no Silent Hill Bri'ish The most terrifying Silent Hill
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Tik@Tik115·
@Lythero Feels like every damn time Youtube does this
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Lythero 🎮@Lythero·
guess i'm muting gvg's cover on the video then thanks dickheads
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Tik@Tik115·
@2gun_saint I don't blame companies wanting to do this, They provide us entertainment but at the end of the day they need to make a profit to keep things going. The issue is companies are leaning too hard on accessibility turning their fighters shallow and simple. There needs to be balance
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People are not true
People are not true@2gun_saint·
@Tik115 The main point of accessibility is more ppl. More ppl means more sells. More sells lead to more ppl buying into the Live Service. That’s the main priority. Every company would rid themselves of legacy for the right payout. Ppl should’ve supported more fgs. We still have indies.
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Tik@Tik115·
So I want to go on a bit of a tangent on this as someone who has tried to get into fighting games that are not called Smash Bros but struggled and basically failed to and give me thoughts on it and the genre I'm sure I'll get opinions from long term fighter players but here goes
Iheartjustice@IHeartjustice_

Fighting games have long had a challenging learning curve dating back to as far as 1 frame links in Street Fighter, to what looks like gibberish to input a fatality in Mortal Kombat. Sajam presents a good question in this clip, "Why are fighting games not allowed to be sick?" ----------------------------------------------------- Fighting games have existed as very niche genre, even now the viewership and participants of people that partake in fighting games is often dwarfed by any shooter, moba, or TCG game. That being said they ARE growing as a genre and new players find themselves heavily invested in discussion threads, discords, or tournaments which is awesome! It's amazing to see such growth in what felt like a small slice of the world in Esports. This growth is in no short part to the accessibility shift that new fighting games have aimed to capture in an attempt to weaken the barriers of entry to such a demanding genre. Therein lies the issue though, what we've gained in accessibility we have lost in identity. A lot of playstyles in newer fighting games feel homogenized, simplistic, easy to understand but stifling once comprehended. Why does a game like Ultimate Marvel Vs Capcom 3 still entice players younger than the game itself to it's community? Why did Street Fighter 3 third Strike have such an electrifying tournament at Evo despite being that game being old enough to rent a car? - Unique and plentiful characters - a non-constrictive fighting game system - identity in the way you play and interact with the game New fighting games are like a tiny sandbox in wealthy park. You know it's not very big, and maybe it's only fun for a little while, but it's always well maintained and accessible. Old fighting games are sandboxes in old neighborhoods : not very cared for, probably a bit unsafe, but so vast and unexplored you often came home every time with a different experience from it (good or bad). It's hard to say which I like more, maybe I like both. But when I was kid I just know I loved being in a bigger playground, and I think as an adult- I still deserve a big playground.

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Tik@Tik115·
@2gun_saint Oh trust me my friends tried to give me advice and tips but its a simple case of there is no way anyone can go from complete newbie to experiences in a single sesh even if given the best advice and tips
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People are not true
People are not true@2gun_saint·
@Tik115 Great read and a respectable opinion. I’d say if you want to learn, stick with one game and character. Stopping and creating habits are the most annoying parts. Playing with friends is a chore. You need advice and tips to get better, but they’re out for blood.
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