
timothy the blue mage
1.9K posts



I've been playing games since 1988. I've seen companies rise and fall. I've seen generations come and go. So when I see a studio that releases a game with this type of character design, I can confidently call it a flop immediately after release.




That's a well tailored suit

FF7 Remake Director Naoki Hamaguchi says younger players are more accustomed to receiving instant feedback upon input, so it make sense that some turn-based games are incorporating more real-time action elements! "RPGs and JRPGs are increasingly brought up as legacy genres." "Games where you evaluate the situation, contemplate your moves, and build upon the decisions you make are deeply universal, closely tied to the very nature of human thought," "At the same time, it's also true that when we look at younger players, they increasingly favor more real-time experiences in games. I believe they're a generation that's naturally accustomed to receiving instant feedback upon input. "With that context in mind, it may have been inevitable for turn-based games that incorporate real-time decision-making through action elements to gain prominence. I think this reflects players' desire for both the excitement of strategy and the immediacy of response." gamesradar.com/games/jrpg/fin…

Not one person on the planet actually thinks that Lupita Nyong’o is “the most beautiful woman in the world.” But Christopher Nolan knows that he would be called racist if he gave “the most beautiful woman” role to a white woman. Nolan is technically talented but a coward. Too afraid to do anything that even slightly challenges the spirit of the age.






























