
Tom Penrose
3.5K posts

Tom Penrose
@TomPenrose
Head of Operations at Multiplayer Wizards. We help game developers launch their games. Ex @unity @Multiplay @IGfestuk, cyclist and keen climber.
Southampton, England Katılım Ekim 2008
352 Takip Edilen411 Takipçiler


@KeloniaGames This looks fantastic. How can I follow for updates? :)
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👀 Prototyping a game where you play as an Egyptian silhouette carved into ancient temple walls !!
#indiegame #indiedev #gamedev #IndieGameDev
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Hmmm - Sneaky. Might want to turn this off if you are concerned about AI and your data on X. forbes.com/sites/johnkoet…
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Tom Penrose retweetledi

What happens if your CPU gets something wrong? If it wakes up one day and decides 2+2=5?
Well, most of us will never have to worry about that. But if you work at a company the size of Google, you do, which is why this paper on "mercurial cores" is so fascinating.
What the authors report--and supposedly this is common knowledge at the hyperscalers--is that a couple cores per several thousand machines are "mercurial." Due to subtle manufacturing defects or old age, they give wrong answers for certain instructions. These can cause all sorts of impossible-to-diagnose issues. Some rare problems at Google that were traced back to bad CPUs include:
- Mutexes not working, causing application crashes
- Silent data corruption
- Garbage collectors targeting live memory, causing application crashes
- Kernel state corruption causing kernel panics
What makes CPUs go bad? It's very hard to tell. The authors posit that issues are becoming more frequent as CPUs get more complex, but there aren't solid numbers behind that. There are certainly strong relationships between frequency, temperature, voltage, and bad CPU behavior--most mercurial CPUs only cause problems under very specific conditions, but those conditions vary from CPU to CPU. Age is another source of problems, as older CPUs are more likely to exhibit problems.
Bad CPUs are an especially serious problem because they're very hard to detect. If cosmic rays flip bits in storage or on the network, that can be detected through error coding. But there's no analogy for a CPU that allows cheap online verification of its correctness. Instead, the best detection techniques involve monitoring for symptoms. If a core exhibits exceptionally high rates of process crashes or kernel panics relative to its fellows, that's a strong indication something is wrong with it. For the most critical applications, the authors propose triple modular redundancy--redoing each of its computations on three cores and majority-voting a reliable result.
More than anything, this paper is a call to action--letting everyone know that CPUs can fail. So now, if you ever find a bug you can't diagnose, you can blame the CPU! 🙂

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@pumplekin @ObsoleteSony That sounds ripe for a Twitter threaded story!
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@ObsoleteSony This thread has reminded me of when I used a bunch of Sega Dreamcasts to build a webserver farm.
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Awesome explanation of the XZ attack
Thomas Roccia 🤘@fr0gger_
🤯 The level of sophistication of the XZ attack is very impressive! I tried to make sense of the analysis in a single page (which was quite complicated)! I hope it helps to make sense of the information out there. Please treat the information "as is" while the analysis progresses! 🧐 #infosec #xz
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Fun to do a podcast with @GameDevLondon! gamedev.london/podcast/episod…
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Tom Penrose retweetledi

30 years ago #Today, iD Software released the game DOOM, now considered one of the most influential titles in video game history, popularizing the first-person shooter genre with its “deathmatch” multi-player mode.
twitter.com/ArtPixelGames/…
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@cshwkuk It’s amazing. The community have done an incredible job!
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