Joshua Ader

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Joshua Ader

Joshua Ader

@TooEazyCG

ヨシュアのアトリエ || 易しいCG の公式アカウントです. Welcome to my atelier. I try to make NPR 3DCG renders

Hawaii Katılım Eylül 2016
133 Takip Edilen193 Takipçiler
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Joshua Ader
Joshua Ader@TooEazyCG·
Here's a comparison of the different stylized versions of Kirby. The goal was to take the existing texture of Kirby and procedurally seperate each part as its own RGB mask.The right matches Star Allies OP #b3d #blender #bnpr #Blendernpr #星のカービィスターアライズ #3DCG #カービィ
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はくぎん
はくぎん@HAKUGIN_ch·
#スーパーマリオシリーズクソミスグランプリ
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Joshua Ader
Joshua Ader@TooEazyCG·
@bfhwwy People who don’t have our skills will never know how hard it actually is or how much effort is put into even the simplest project
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Joshua Ader
Joshua Ader@TooEazyCG·
New Tutorial: How to PROPERLY import models and textures maps from Blender into Unity 3D. #b3d #unity3d Similar method to the last tutorial of the same thing, but into Unreal Engine 5 Check it out: youtube.com/watch?v=nhjSrR…
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Joshua Ader
Joshua Ader@TooEazyCG·
@yggdrasilsaltar we'll never get this kind of personality in another Nintendo character again
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AJ
AJ@yggdrasilsaltar·
he did not need to do all that
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm I cannot stack vertical because my primary monitor sits on an adjustable platform (separate from the L-shaped desk) that goes up and down since I hate sitting for long periods of time. My second monitor is on the desk itself.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm Personal preference. I'd rather have everything in one view. Not a fan of having to constantly turn my neck left and right
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm side by side is okay in my opinion. Never a fan of it, but it was the only method of a set up I can do with my current workstation.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm the double monitor stacked set up people had was always interesting to me. I'd like to try this out sometime when I get a bigger space. Also helps with posture too
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Joshua Ader
Joshua Ader@TooEazyCG·
A NOTE FOR ANYONE WHO READS THIS: After shortly returning, I will be delaying more tutorials due to a new game project being worked on since March. After being planned with me and another artist, I am now the only person working on the game. I hope to produce a prototype soon.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm Maybe we can talk about it sometime in a Discord call to see if it’s something you’re willing or able to do. But if not, it’s not a problem on my end. Moving back? Just for the summer or fully for now?
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm Game Design Documents were the last things contributed by him. He made some 3D models for the game but did not submit any to the file.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm it was more so a project that was planned with me and Risaiah/RI (from Trashed Garages server). Unfortunately, he stopped responding to me ever since he was mistaken for me not being able to decide what game engine to use. He no longer responds now, and stopped contributing.
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Joshua Ader
Joshua Ader@TooEazyCG·
@soundaholism Atlus has slowly been experimenting with “unique stylized” UI ever since Persona 4. With Persona 5 being the first complete masterpiece that isn’t an experiment.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm I wish I had a second person on the project because this will take me a long time to make even the first map. But it’s definitely possible still.
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Joshua Ader
Joshua Ader@TooEazyCG·
@micahcosm yes actually. I’ve never been a fan of coding since AP Computer Science in HS, but now I’ve gotten used to and have learned much about the logic and language of Unity’s C#. I’ve made more progress than I thought. So much so, I’ve decided to follow through with the project.
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