ToonSquid

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ToonSquid

ToonSquid

@toonsquid

The official Twitter account for ToonSquid - the powerful animation studio for your iPad. Made by @keiwando

Katılım Temmuz 2021
1 Takip Edilen2.2K Takipçiler
ToonSquid
ToonSquid@toonsquid·
This update also fixes unreliabilities you might have experienced with the mesh tools since the previous update.
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ToonSquid retweetledi
あらみ
あらみ@Yu_Arami·
iPadのアニメーション制作アプリ「ToonSquid」でリキッドアニメーション!表現の幅が広がる!!! やり方はFANBOXとX記事に後ほどまとめるのでフォローしてもらえると嬉しいです
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ToonSquid
ToonSquid@toonsquid·
@frenchotter08 Layer masking is not supported within a single vector layer, so the two layers can't be merged without rasterization. You can find all details around when exactly vector contents have to be rasterized to be merged here: #merge-down" target="_blank" rel="nofollow noopener">toonsquid.com/handbook/layer…
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ToonSquid
ToonSquid@toonsquid·
ToonSquid has had many feature updates in 2025. Here's a recap of some of the most exciting features from versions 2.0.6 - 2.0.14 that did not get their own dedicated update video. Which one of these is your favorite? toonsquid.com/updates #animation #iPad #toonsquid
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ToonSquid
ToonSquid@toonsquid·
@InfernalMight #export-transparent-video" target="_blank" rel="nofollow noopener">toonsquid.com/handbook/guide…
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ToonSquid
ToonSquid@toonsquid·
@Yu_Arami Noted this as a feature request to consider for future updates. Thanks for the feedback!
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あらみ
あらみ@Yu_Arami·
@toonsquid This ToonSquid update is fantastic! Many thanks to the developer! I believe the workflow could become even more efficient if the shape control points could snap to the grid—what do you think?!
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ToonSquid
ToonSquid@toonsquid·
@mangasector There should never be multiple bone effects in the same layer hierarchy, otherwise the effects will conflict with each other and you will get unpredictable results like in your video. #note-only-single-bones-effect" target="_blank" rel="nofollow noopener">toonsquid.com/handbook/guide…
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MangaSector
MangaSector@mangasector·
Slowly getting this ready for a full rig setup to use as an ex for future projects! Recently tried moving the rigs into the main group from the test rigs on mouth, n eyes. Which I was able to do and re linked each part to the rig. But for some reason only the body rig was able to move not the others? So I put the rigs into there respective layer groups like eyes, mouth, hair sections, etc in sub groups of the main one. Which worked supposedly due to me being able to move the individual rigs. well at least till I recently started posing I noticed that the rigs didn't move when I moved the body rig. I made sure to link each parts when binding but for some reason the rigs itself won't move only the parts....... Always something Is this a bug @toonsquid Anyway almost got this thing working after working through different issues, n many many defeat breaks 😂. Slowly but surely getting there! #toonsquid #wip #animation
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MangaSector
MangaSector@mangasector·
@toonsquid hey there I’ve been working on bones with ToonSquid testing stuff out. So I tried to separate the limbs, etc and connect them together with bones. Before I ran into a problem where for each limb I’ve separated since the have a stroke to em they each have a lineart
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ToonSquid
ToonSquid@toonsquid·
@mangasector Thanks for the feedback! I have noted this down and will consider it for future updates.
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MangaSector
MangaSector@mangasector·
It’s a mess I know but works just a pain to move the clumped up bones T*T
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MangaSector
MangaSector@mangasector·
@toonsquid hey there I had a feature request I was hoping to be added if possible which is to create a section on the side panel dedicated to bone layers where you can hide and show the different bone groups for easier control I’ve been messing around with hair rigs and if you have multiple bones grouped together it’ll make it hard to select them. I pretty much have 2 bones per hair strand to be able to bend them
MangaSector tweet media
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ToonSquid retweetledi
ToonSquid
ToonSquid@toonsquid·
If you are a native Chinese speaker and would like to try out and give early feedback for ToonSquid’s upcoming Chinese localization, please reach out via contact@toonsquid.com. Thanks!
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ToonSquid
ToonSquid@toonsquid·
⚠️ Important reminder due to many repeated reports of the same issue: Beta versions of iPadOS are not supported by ToonSquid! If you still have a beta version of iPadOS 26 installed, please immediately update to the now publicly released stable version of iPadOS.
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ToonSquid
ToonSquid@toonsquid·
In addition to editing the bindings between bones and layers directly on the canvas, with ToonSquid 2.0.13 you can now also edit the bindings using a layer list in the bones effect inspector. This is especially useful for binding bones to group layers.
ToonSquid tweet media
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ToonSquid
ToonSquid@toonsquid·
Before ever installing a beta version of iOS on your device, always ask yourself the question: “Would I be fine with irrecoverably losing every piece of data on this device?” If the answer is no, you should not be installing the OS beta on that device.
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