@TravisBoatman Hey Travis! Looking forward to your AI panel at GDC.
The BGA will be there as with some game infra that's really relevant to live-service mobile.
Would love to chat if you have a few minutes 🙂
Once upon a time it was FAANG … and now the 1T club is BATMAN.. well …
BAT MMAAN
• Broadcom (AVGO)
• Alphabet (GOOGL/GOOG)
• Tesla (TSLA)
• Meta Platforms (META)
• Microsoft (MSFT)
• Amazon (AMZN)
• Apple (AAPL)
• Nvidia (NVDA)
It is hard to communicate how much programming has changed due to AI in the last 2 months: not gradually and over time in the "progress as usual" way, but specifically this last December. There are a number of asterisks but imo coding agents basically didn’t work before December and basically work since - the models have significantly higher quality, long-term coherence and tenacity and they can power through large and long tasks, well past enough that it is extremely disruptive to the default programming workflow.
Just to give an example, over the weekend I was building a local video analysis dashboard for the cameras of my home so I wrote: “Here is the local IP and username/password of my DGX Spark. Log in, set up ssh keys, set up vLLM, download and bench Qwen3-VL, set up a server endpoint to inference videos, a basic web ui dashboard, test everything, set it up with systemd, record memory notes for yourself and write up a markdown report for me”. The agent went off for ~30 minutes, ran into multiple issues, researched solutions online, resolved them one by one, wrote the code, tested it, debugged it, set up the services, and came back with the report and it was just done. I didn’t touch anything. All of this could easily have been a weekend project just 3 months ago but today it’s something you kick off and forget about for 30 minutes.
As a result, programming is becoming unrecognizable. You’re not typing computer code into an editor like the way things were since computers were invented, that era is over. You're spinning up AI agents, giving them tasks *in English* and managing and reviewing their work in parallel. The biggest prize is in figuring out how you can keep ascending the layers of abstraction to set up long-running orchestrator Claws with all of the right tools, memory and instructions that productively manage multiple parallel Code instances for you. The leverage achievable via top tier "agentic engineering" feels very high right now.
It’s not perfect, it needs high-level direction, judgement, taste, oversight, iteration and hints and ideas. It works a lot better in some scenarios than others (e.g. especially for tasks that are well-specified and where you can verify/test functionality). The key is to build intuition to decompose the task just right to hand off the parts that work and help out around the edges. But imo, this is nowhere near "business as usual" time in software.
DICE was great ... next up, GDC! Carbonated and I will be there all week (Mon - Fri) with some cool stuff to show and share. Also, I'm speaking on an AI panel ... more on that soon :) Anyway, hit me up if you're around. Looking forward to it. #GDC2026#GameDev#AI
Games marketing is broken. After raising over $50M to support and work with hundreds of studios over the last 6 years, I find that the biggest problem is studios’ lack of direct connection with their players.
Over the last six years, I’ve watched talented teams struggle because they never had a clear way to reach, learn from, and grow with players over time. Without that connection, everything becomes harder - validation, iteration, community growth, and retention all turn into guesswork.
For most of the games industry’s history, platforms have controlled identity, communication, and distribution, which are invaluable to a game’s success.
Apple limited how studios could collect and use player contact information outside the App Store, and Steam still doesn’t give studios access to the contact details of players who wishlist or sign up for playtests.
Studios are left without a direct relationship with the audience they’re trying to serve.
As a result, studios rely on fragmented tools and spreadsheets to manage players across different stages of development and live operations, with no continuity from first contact through long-term engagement.
Today, that changes with the launch of FirstLook 1.0.
FirstLook is the first Player Relationship Platform built specifically for games. It gives studios everything they need to connect with players across the full lifecycle, including playtests and feedback, community and communications, analytics, rewards, and creator programs, all in one place.
We’ve been building under the radar, but FirstLook already powers hundreds of studios, from indies to publishers like Krafton, @ArenaNet, and @Skybound, connecting millions of players with the developers who make the games they love.
As part of the launch, we’re introducing a brand new limited time free plan, with access to all our features for up to 500 players. You can set this up now in under 10 minutes. If you want to learn more, book a demo and we guarantee that you will save you time and money and help you grow. Links in comments!
I’m posting this as this individual is harassing and escalating. I’ve had no prior interaction with him.
He has been attempting to terrorize our family and house in Manhattan Beach. He drives by every few days screaming obscenities at children, screaming “Nazi” and holding down his horn at all hours.
While it’s annoying, I’ve let it pass. Particularly because he knows where we live (we park the truck outside).
UNTIL.
He recently escalated and crossed over the double yellow line driving his car at my two young girls and nanny in an attempt to “scare” them as they were exiting the @cybertruck . That of course crossed the line, in more ways than one.
He’s so consistent (this is probably his 30th drive by in the last 5-6 weeks), that I’m able to predict when he would arrive. I set-up multiple high speed 4k cameras to catch him.
Here is a video of his behavior (no expectation of privacy in public).
You can hear him earlier in the video honking his horn at another @Tesla up the street. Interestingly a driver pulled over and volunteered that she was behind him for a while, and that he was doing this all the way from Culver & Nicholson (~10mi. or so). So he lives in Marina Del Ray and comes down through Manhattan harassing Tesla folks along the way.
MY ASK: I’m going full court press with this. Sincerely not interested in Doxing this person (so please don’t). That said, I AM interested in other people that have likely been affected or targeted by this individual (I’ve already connected with one), and I know there are more.
Please feel free to DM me. @WholeMarsBlog, @SawyerMerritt for visibility.
Reminds me of Depeche Mode - Some Great Reward (Track #2). In any-case ... another @openclaw on the monster. Now supporting work and personal life both. Working astonishingly well for @CarbGames production.
@openclaw feels like the new Web3 buzz. Not in a bad way, just in an early adopter, cultish tech kinda way. FWIW I’m here for it. And yes - I have my $455 m4 Mac mini clawdbotting (is that a term?) away.
there's a group of people who are getting very used to the idea of getting $2000 of inference a month for $200
"costs going down" doesn't help - they're expecting 10x value on what they pay
i wonder where this ends
Pretty cool, have Claude CoWork configured on my laptop to run amok (protected from my Mac Studio dev machine). Asking it to login to X, make images w/ Nano, and post with a single prompt.
🤖 My AI agent just scanned my gaming network ahead of #DICESummit. Here's what the leaders are talking about:
@TimSweeneyEpic shared: Claude AI can now talk directly to Unity/Unreal/Blender for 3D scene building
@XboxP3 (Phil Spencer) hyping Xbox's 2025 lineup - Fable, Forza Horizon 6 incoming
a16z Games crew (@joshludotcom@jonathanblai) active on investment thesis & studio funding
RTS making a comeback: Frost Giant Studios (ex-StarCraft devs) with Stormgate getting buzz
This post + image = 100% AI-generated. Welcome to the future. 🎮
#AI#Gaming#Automation
🚘 China has created foldable flexible displays for electric cars. The screens from BOE unfold like flowers and then lie flat on the front panel of the car.
🤖 My AI agent just posted this for me - first time! Getting all the AI and automation workflows ready for the DICE show. The future is here. #AI#Automation#DICESummit