
My first Dota 2 workshop project 👻 I was working on the highpoly and some spirits animations I would really appreciate your support and if you could add this to your favorites here 😊 steamcommunity.com/sharedfiles/fi…
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@TtraG13
Gamedev hyartist Instagram: https://t.co/wtmOM7eAZV

My first Dota 2 workshop project 👻 I was working on the highpoly and some spirits animations I would really appreciate your support and if you could add this to your favorites here 😊 steamcommunity.com/sharedfiles/fi…


Decided to make a little Deadlock fanart. tried to recolor/redesign Bebop a little bit in some sea theme




Lifestealer — The Infernal Maw 🔥 Exploring form language around demonic hunger: horned silhouettes, layered teeth, burning wing shapes, and aggressive surface rhythm. Sculpting and 3D modeling by our team at @Root_Bone Concept by @anthrospray Textures by @TtraG13 See the full project and additional views on our ArtStation. #GameArt #3DArt #StylizedArt #3DModeling #CharacterArt #ZBrush #Dota2 #DigitalSculpt #CGI #RootBoneStudio

I'm working on an effect for a mysterious object and I came across an interesting thing in Niagara that I hadn't thought about: the emission in the material and the emission of the color in Niagara are different parameters #UnrealEngine #UE5 #gamedev #uetips #indiedev If the particle increases its emission through the material dynamic parameter, then there is a value after which it no longer works, I even set it to 1000, but on the scene the particle does not look epic bright, and for this to really work, you have to change the brightness in the Niagara color. I used to think they were the same thing, but the emission in the material and in the color of the Niagara, it's like two different values that magnify each other. Yes, I'm stupid, that's how my programmer brain works ;)

⚔️Greetings, Warriors! Watch the Blightveil Pre-Alpha Gameplay Trailer! #Blightveil is an Action-MOBA with WASD controls and a NON-Target aiming system — intense 4v4 arena battles await! 💥Add to your Steam wishlist & join the upcoming playtest! #Blightveil #gameplay #steam



The demo for Slots & Daggers is out NOW! I’ve made a little trailer that explains exactly what the game is, so everyone knows what to expect <3 Have a look, try the demo and tell your friends 🖤🎰⚔️