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Ukko Games
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Ukko Games
@UkkoGames
Solo game developer. Working on my first game. 🇯🇵🇫🇮
Japan Katılım Şubat 2026
31 Takip Edilen14 Takipçiler

@TeamGoodKnight It is probably very algorithm based. I have heard that noon is the best time for Youtube shorts, but who knows?
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@UkkoGames Its a collection of everything. I also tried posting on various hours everyday to see which hours works best daily. I cant say which works as its different for everyone, but i do recommending at least trying everything.
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81+ posts for 2 months. Grind and knowledge is worth it. <3.
I forced myself to focus on BizDev, documents, and a looot of marketing in social media. I'm glad I love to learn and reinvent. I can finally plan and move on with confidence.
#indiegame #gamedev #indiegamedev

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@Kivicom_games Yeah, lesson learned. Do your homework before you start building. 😆
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@UkkoGames Like making a game is not hard enough, hopefully you got solved
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@winterapple_dev At this point I just want to release a game. So I am motivated to finish the game, but I am not very motivated on marketing.
Overall I try to focus on one task at the time. Improve X, fix Y, add Z etc.
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@cyber_is_susUwU @madcap412 The game is still going even though the playerbase isn't huge. I think it is proof that a "bad to mid tier" live service game can survive with focusing on the straight-male target audience.
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@madcap412 right people started playing cause the characters were hot and stopped cause the game was awful plus it's a looter shooter so it's not like there were huge options while hero shooter is very saturated and people dont want any more
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@Trepadacio911 @exQUIZitely Yeah. Space Crusade was kind of like a lite Space Hulk. I had Space Hulk too, but it was so difficult that we almost always failed the missions 😅
(We were kids and it was meant for a little bit older players.)
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Some multiplayer options for the time when Skynet decides to cut off power for us mere mortals...
These 4 games were part of my childhood and youth. The older I get, the more I am drawn back to these types of games. Even in older-style multiplayer computer games, the social factor - your friends hanging out with you - was always the deciding one. It was what made the games a thousand times better.
Scotland Yard, Hero Quest, Risk, and Shogun were hugely popular among my group of friends. Many weekend evenings spent, lots of fond memories of that time.
Not sure if board games are on the decline, on the rise, or maybe mean nothing at all to the younger generation, but they will always hold a very special place in my heart.
If you had to pick one from your time, which comes to mind first?




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Unbeknownst to many, I converted Green Beret to the Amiga for AmiGameJam 2021. Emphasis on converted, not port: a port requires access to source code while converting implies a recreation without code/support from original studio (which was mostly the case back then on computers).
It also means lower hw specs (Green Beret runs on A500 - if it was reverse engineered code from arcade it'd perhaps require A1200 as even the simplest arcade games ran on monster hardware).
Pixel Cherry Ninja@PixelCNinja
Konami’s Green Beret (also known as Rush'n Attack) is a tense, side-scrolling infiltration classic. Armed with only a combat knife, players must navigate enemy territory, sabotage secret weapons, and rescue prisoners. A high-stakes test of timing and cold steel!
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That feeling when you realize you have made a huge mistake. (In the end it will turn out good though)
#gamedev #solodev #indiegames #indiedev
GIF
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@ArdentVital I don't have a steam page yet, but it is coming soon.
Here is a trailer for my Amiga-inspired roguelite Tetris game: Tetra Copy-X Pro
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Happy #MotivationMonday Everyone,
Post your Game & Retweet in the Comments as I'm looking for games to Wishlist/Play (will be doing more YT Vids). DMs are open for further convos.
#IndieDev #IndieGameDev #IndieGame #IndieGames #Gamedev

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New trailer - IRQ and gameplay showcase
Tetra Copy-X Pro
#solodev #indiedev #amiga #tetris #roguelite #chrishuelsbeck
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@exQUIZitely I bought it pretty late. I think it was couple years after it was released. My computer was pretty new and the game run 3x speed or something. Never figured out how to fix it so I couldnt really play the game ever.
Now I have it on GOG, but I haven't played it.
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Dark Sun: Shattered Lands (1993 by SSI)
As an old school Dungeons & Dragons pen and paper fan since the mid 80s, I played pretty much every RPG out there for a while. When Dark Sun was released, I was hooked instantly.
I know the SSI Gold Box games were maybe a bit too "nerdy" for some, maybe too much dungeon crawling, grinding, leveling - not really for a casual gamer. Dark Sun had different approach, a higher focus on the interface and controls (superbly done) and more role-playing elements, maybe in an attempt to draw in more mainstream users at the time.
It even got an MMORPG version in 1996, one of the very first, but sadly shut down again in 1999.
For a game that's over 30 years old the graphics still blow me away.
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@NicoDiti I dont know how original it is, but I really enjoyed Anomaly: Warzone Earth back in the day.
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@sensational965 Working on "Logic bomb" item. Explodes and shakes some cells loose. Great for building combos. Now I just need to test it and try to balance it.
GIF
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Hi Awesome #indiedev #gamedev its #screenshotsaturday So join in the fun, Share pictures of your amazing games below all welcome, #indiegame #madewithunreal #madewithunity #indieplatinumawards Have a great weekend!
✅Like & RT this tweet
✅Reply with your game
✅I'll RT
⤵️😍💯
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@IndieBandits Chaining Logic bombs gives you some free space.
(need to work on some animations still...)
GIF
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👋 Hey, #indiedevs!
Working on an #indiegame?
Share some screenshots from your #indiegames with us.
Don't forget to check out and share the other games in the replies, too! 🔍
#ScreenshotSaturday #CelebrateIndies

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