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95 posts

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@UnpatchedTruths

Unfiltered. Unpatched. The takes the industry hoped you'd never see. Gaming's raw feed — no PR, no damage control, no tutorials.

Digitial Space Katılım Haziran 2026
48 Takip Edilen2 Takipçiler
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Patch@UnpatchedTruths·
The gaming industry patches everything except the truth. No PR spin. No damage control. No tutorials. Welcome to @UnpatchedTruths.
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Patch@UnpatchedTruths·
@SmashJT Honestly, the bigger news here is that its no longer couch co-op. Huge departure and one that's likely to not be well received at all.
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Smash JT
Smash JT@SmashJT·
> Adds Bisexual Lighting to cover art > Forces PS+ Membership Split Screen Co-Op Tards infected gaming. Give you all the signals in the world that they will actively ruin your beloved franchises. Keep on community noting me. I’ll keep being right.
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Patch@UnpatchedTruths·
@nikjac02 @DEADLINE I say that as a huge Carl fan, BTW. I just hope its done properly.
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Deadline
Deadline@DEADLINE·
Peacock has given a straight-to-series order to 'Dungeon Crawler Carl', a live-action series adaptation of Matt Dinniman’s popular science fantasy LitRPG (role-playing game) books, from Seth MacFarlane‘s Fuzzy Door and Universal Global Television. Read more here: deadline.com/2026/06/dungeo…
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ScreenRant
ScreenRant@screenrant·
According to COO Larry Mondragon and CEO Rick Selvage, iwot Studios is looking to the future, and planning to adapt #WheelOfTime into an open-world RPG. Allegedly, the entire book series will be covered in some form. 📖 Read More: bit.ly/4uLqXZM
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Patch@UnpatchedTruths·
@Variety This could actually be really dope! Stoked for this.
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Variety
Variety@Variety·
Michael Sarnoski says that he wanted A24's live-action film adaptation of "Death Stranding" to feel "big, but also offbeat and character-driven": "This takes place in the world of the video game, but I have my own set of characters. There are some like overlapping characters that fans will be excited to see, but it’s very much my own story within this universe." variety.com/2026/film/feat…
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Patch@UnpatchedTruths·
@SmashJT Yup, Microsoft and others are finally realizing you don't need 8,000 people to make a great video game.
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Smash JT
Smash JT@SmashJT·
The giant reset. RE: XBOX Moon Studios’ Thomas Mahler’s take: “In the long run, I actually think that reset could be good for games and good for gamers.”
thomasmahler@thomasmahler

It’s heartbreaking to see what’s happening at Xbox right now. A lot of great people are being affected, and I don’t want to minimize that. But if we’re being honest, this has felt like a long time coming and I’m not sure this is the end of it. It may just be the beginning of a much larger reset across the industry. In the long run, I actually think that reset could be good for games and good for gamers. Xbox has struggled for a long time to identify, empower, and protect the key creative people and teams who could have kept the brand at the top. Even when we were making Ori with Xbox, it was clear that the main focus was still Halo, Gears, and Forza - even though gamer excitement around Halo and Gears had already cooled heavily after Bungie and Epic moved on from those franchises. The newer installments simply didn’t reproduce the same cultural impact those series once had. Meanwhile, Ori and the Blind Forest and Ori and the Will of the Wisps became two of the most critically acclaimed Xbox-published games after the 360 era. I always secretly hoped that Microsoft would see the value in what we delivered, that they'd selfishly turn Ori into their Mickey Mouse or a Mario'esque mascot. I emailed Phil plenty of times making my argument that Xbox should have their eyes on delivering magical experiences for kids and families as well, like Disney and Nintendo always have. Ori and Moon could've been the start of something new, but the powers to be were probably too focused on the past for that to happen. We’re still incredibly proud of what we delivered during our Ori era. Our partnership with Xbox produced two games that many players still see as shining stars in the Xbox catalogue. Microsoft still owns an absolutely insane catalogue of franchises. The potential is still enormous. The problem is and has always been that great games are not made by IP. They’re made by people. People who have passion and love for this medium, that understand what gamers truly want. If I were in charge of Xbox right now, I’d also radically slim down, refocus and try to bring back the passion for gaming that clearly existed in the Xbox halls during the 360 era. Xbox should be one of the strongest publishers in the world. With the brands Microsoft owns, that should honestly be fairly straightforward. But nostalgia alone is not enough. Nostalgia can get people to look into your direction, but after that, you still have to deliver the goods. You still have to make products that get players genuinely excited. Products that make gamers literally salivate. And to do that, Xbox has to bet on the right people. They need to find the Miyamotos, Tezukas, Sakurais, etc. within their own ecosystem - the people who actually speak the same language gamers do - and then support them, protect them, and trust them. Bet on those people - Not just IP. We've clearly seen now what happens when you own all the best IP in the world, but don't have the right people in charge to actually service those titles. The formula is really not that complicated: Ship better games than your competition. That’s it. If you consistently do that, you win. And given the scale that Xbox is operating at, they could win HUGE. Of course, pulling off a full reset inside a giant corporation is brutally difficult. But we’ve seen it done before. Apple in 97 was nearly dead and Steve Jobs turned it around by simplifying the company, focusing on beloved brands and shipping products people couldn’t wait to get their hands on. The playbook is already written out for you. From the outside, to people like me, it still looks like Xbox is sitting on an absolute goldmine. They just need to put the right people in charge of mining that gold.

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@SmashJT These massive studios are learning that you no longer need teams of thousands of people to make amazing games.
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Smash JT
Smash JT@SmashJT·
Ninja Theory Studio has now officially been shut down. Via @tomwarren
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Grummz
Grummz@Grummz·
Mark Gordon, head of Treyarch, is retiring today. The timing comes on the heels of: - XBOX head of studios departing today - XBOX Chief of Staff leaving today - Compulsion Studios shuttering today. The XBOX re-org train is already hitting very hard. This retirement timing sure seems odd.
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Patch@UnpatchedTruths·
@Pirat_Nation The general public cant contextualize anything. They only regurgitate information fed to them that affirma their own bias
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Amazon says its data centers used around 2.5 billion gallons of water worldwide but argues the number should be viewed in context. The company says that amount equals just 0.075% of the roughly 3.3 trillion gallons Americans use every year to water lawns and gardens. Amazon also claims its data centers use less water per unit of electricity than those operated by Microsoft, Google, and Meta, and it still plans to become “water positive” by 2030. Amazon says it has improved water efficiency by: - Mainly using air cooling instead of water cooling. - Using evaporative cooling only during hotter weather. - Reducing power use by 20–25% during extreme heat. - Running servers at higher temperatures without hurting reliability. - Investing in projects that return more water than the company uses.
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Former Bungie community manager Liana Ruppert discussed criticism of Marathon and comparisons to Destiny 2. She said supporting Marathon is “the only path forward right now” for fans wanting future projects, including a possible Destiny 3. She said people are “comparing apples to oranges” when using Destiny 2’s player numbers to judge Marathon, as it is an extraction shooter for a smaller audience, similar to Escape from Tarkov. Destiny players are mad and said they don't want to buy or play a game just to support Bungie.
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Patch@UnpatchedTruths·
@RollingStone Celebs out here doing everything they can to make the Knicks victory all about them.
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Patch@UnpatchedTruths·
@dom_lucre This won't age well for those participating.
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Dom Lucre | Breaker of Narratives
🔥🚨DEVELOPING: A new song called ‘Austin Bop’ where TikTokers are taunting Austin Metcalf is going viral on the platform.
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Patch@UnpatchedTruths·
@DEADLINE Acting on ones own merits will almost always be the superior avenue. Change my mind.
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@TheRealAceX @pac_ate @Pirat_Nation Pre-MoT the Destiny numbers were abysmal. Destiny was all but dead. They said the quiet part out loud and every got nostalgic. Period. I won't argue that the format in which they made Marathon may be misguided, but the game plays well. Its def. not for everyone though
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Ace
Ace@TheRealAceX·
@UnpatchedTruths @pac_ate @Pirat_Nation nobody asked for marathon just look at the player count they attempted to ride the extraction shooter wave and failed miserably why not go back to what works
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Patch@UnpatchedTruths·
@pac_ate @Pirat_Nation I mean sure. You can be quick and dirty. You can stalk the map and do events. I enjoy the limited time frame and the fact I can risk it all or just a quick in and out. With sponsored survival now I can chill even more.
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Dylan
Dylan@pac_ate·
@UnpatchedTruths @Pirat_Nation Yeah maybe if it had more variety I would give it a shot. But no, shoot, kill, extract, rinse and repeat. May be fun for some but I know what kind of games I like and this isn't it.
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