VG
886 posts

VG
@VG3O_J
21 / 4th year college programmer / Programmer @ Strigid Development

The 10hit demo is out now. You getter go play it.


Drift System V3 Is looking good and working really well, its very promising!!! It still need a bunch of work, but it fixed the massive speed loss problem! Also this is using Unity's built in spline package and not Dreamteck. Now the car actually maintains its speed throughout the turn(Even build it up! But that needs to be nerfed ;P) Some more nuance is needed to refine this even more, like some way to calculate a tangent if I'm inside the curve or outside. That red arrow shows where the car should be traveling along the spline. Right now it just follows the Spline Arrow's orientation. Right now the drift system is turned up way high in this example because this free Sketchfab track really isn't ideal. Also yes I was doing car ballet to the music lol.
















