Vesite
773 posts

Vesite
@Vesite_
Daniel My favorite color green. Games https://t.co/0Pyo7ojQim Vid https://t.co/T3912KBVSp…
Nord-Aurdal, Norge Katılım Nisan 2016
452 Takip Edilen72 Takipçiler


@CoachlessGG @nurieaaa -0.14 compared to 0.36 is basically nothing right? Is it fair to interpret is as "1 in 200 games it makes a difference" ?
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@RiotPhroxzon @SkinSpotlights Why does dreammaker not just give a normal shield? This DR mechanic is odd and unnoticable ungane, and never used anywhere else?
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26.11 Full Patch Preview!
The major changes this patch are to the Systems mentioned yesterday to adjust the relative balance of Ranged vs Melee supports in bot lane.
There are also some changes to Statikk Shiv to make it slightly more attractive on AD users and a nerf to Hexplate for Ranged which are primarily being picked up on Varus and Vayne Top Lane.
We're not looking to remove it from them, but are looking to get it into a spot where its top end balance doesn't need to be maintained around those 2 champions.
We're also restoring some of the power we removed from Heartsteel a while ago as it lost some of its fantasy and power in a way that we think we can restore now. It will also incidentally help some of the Tank Supports in niche cases when they start snowballing
Deathfire Touch
- We're adjusting Deathfire Touch this patch to deal Magic Damage
- Part of the impetus for this is how strong the synergy is with Black Cleaver and in addition, it feels like more of a magic coded effect
- So we think this strikes a reasonable balance of fantasy fulfilment and practical balance considerations
- Otherwise, we think Deathfire Touch is in a pretty reasonable spot
Brand, Smolder
- Brand Botlane and Smolder have both benefitted from Deathfire Touch
- While we are making changes to the Deathfire Touch interaction that will affect Smolder, we still think he will be too strong after these changes
- The changes to Smolder are targeted at also making his squishy Crit builds more optimal so he is more assailable later in the game
Heimerdinger
- After the minion changes in the previous patch, Heimer's turrets are a bit worse for wear
- We're giving him a feelsgood QOL change so that his turrets aren't killed by ranged minions without being able to attack back
- Despite being 550 range on paper, 550 range champions (which are most of them) will still be able to outrange turrets at max range due to the way this range is calculated
- In addition, there is a small increase to the E vision duration so that the Beam actually manages to fire before losing vision in some cases
Teemo
- For Teemo, he is one of the more powerful Top laners, while also being on the higher end of frustration
- He is also receiving a small buff to Statikk Shiv this patch and so we're compensation nerfing him with an intent for this to be lightly power down
Quinn
- Quinn has landed in a pretty weak spot for Jungle and in this state, it's pretty close to griefing team when picked
- So we're giving it a pretty sizeable buff to give it a legitimate shot at being powerful and viable
- Players so far have expressed interest in playing it!

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알고리즘에계속뜨길래속는셈치고해봤는데
ㅁㅊ것같음첫번째동작을 다섯번만딱 해도 몰랐던 어깨의 결려있음이 풀리는기분에다가 있는줄몰랐던 두통도 사라졌으니 부디 이거보시면 딱 15초라도 내서 꼭한번해보시길바랍니다..
𓂃̨室長さん@RlhEIv0lS_IYlqZ
ボディメイクのトレーナーさんがやってた肩に特化したラジオ体操。 これ最後までやると血流が良くなって即効性すごい…固まってた筋肉や肩甲骨がゴキゴキ動きだす。 簡単な動きなのに運動量エグくて背中痩せする理由もわかる↓
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@zyracervo I would rather just not have a passive, this shit was just embarrassing to miss your 1 second delay 300 damage projectile
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@BlueDawnXD It would be so funny if you got hooked because of the yuumi q at the end
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@MoleculeLOL Helia and staff are so good on Nami, I don't think it matters much at all actually
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Nami in the shitter but this is now a unique item
Weird sort of mage/ranged evenshroud thing going on. (Morg is #1 user?)
Assuming you get CDR on ults this is kinda like discount malignance for someone like Malz or Lissandra
Spideraxe@Spideraxe30
Imperial Mandate rework: - New recipe: Blasting Wand + Bandleglass Mirror + 650 gold = 2400 gold - AP increased from 60 to 65 - Ability haste reduced from 20 to 15 - Mana regen increased from 125% to 150% - New passive grants 15 ability haste to spells with immobilizing effects - New passive - immobilizing enemy champs marks them for 4 seconds, increasing damage dealt by 6%
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In my ADC ARC Riot has not only uncapped MMR increasing GM ELO to 1450 LP, they now also announced a FULL RESET
I'm not stressed at all however. I am not a professional victim unlike other adc players and I WILL WIN the bet SMOLDERMAXXING
100 LP TO GO: twitch.tv/alois_NL


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@CoachlessGG I thought the WPA of components showed how good they were when holding them / how good the build path of items were, but they just show simmilar stats to whatever they build into?
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@Aatreuslol It's not better against hybrid champs tho. You still only get the damage reduction of 10 resists anyways, just like 1 damage-type matchups.
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This item, Even for K'Sante is not good simply because the dual resists is accomplishing nothing since most top laners do 1 damage type. I only see myself building this against a jax.
Spideraxe@Spideraxe30
Doran's Helm's stats
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Riot Phroxzon 👊: "The amount of changes we made in 2025 felt like too much for players."
"For Season 2, we’re taking a more conservative approach. We’re aiming for fewer changes overall but making them more impactful."
Interview by @ArmandLuque ⬇️
sheepesports.com/en/all/article…
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