Doktor Wieg
11.3K posts

Doktor Wieg
@WiegrafDX
Producteur de vidéo de gaming québécois sur YouTube et Twitch. Des Jouons!, du gameplay et toutes sortent de choses!
Port-Cartier, Québec, Canada Katılım Mart 2011
190 Takip Edilen91 Takipçiler

@Tyras_Mikhail Yeah, I haven't trusted an IGN review in nearly a decade. The only use for that site most people have these days are the gaming news since those same people realized that IGN is now more interesting in promoting games that align with their staff's values than being objective.
English

The IGN review of Mouse PI For Hire is like a parody of game journalists. They gave the game a 6/10 (reminder that they gave Black Ops 7 a 7/10) for the following reasons:
-Too many cheese references (in a world of mice)
-You kill too many people (yes, really. You kill people in a shooter, what a surprise)
-There isn't enough noir (in a game inspired by 1930s Mickey Mouse cartoons)
-Too many references to old movies (in a game explicitly inspired by 1930s cinema)
-There's too many arenas where you have to kill all enemies (in a fucking boomer shooter)
-The game's story is not serious enough to be a true noir (when did the fucking game ever CLAIM to be a true noir? It's a fucking cartoon)
This motherfucker seriously looked at a satirical game inspired by 1930s Mickey Mouse cartoons and expected to play LA Noire or some shit. Games journalists are not real people, man.




English

@HMBohemond Yeah, at the end of the day, I don't think the paladin and his knights are going to feast off the remains of the abominations, sacrifice the survivors to the Light and dance around their corpses.
A fantasy, fictious setting can have absolutes in terms of good and evil.
English

Warcraft has officially reached the point of saying without irony, "Actually the heroic champions of the Light who old off the eldritch, ravening hordes of undead are just as bad as those undead."
Cydristrasz@cydristrasz
Fire the writers
English

@Grummz And most singleplayer games don't have to worry too much about their competition, maybe besides their launch window (I mean, try to launch your unknown game around the time GTA releases, for example).
If there's an interest for the game and shows it's quality, it'll likely sell.
English

@Grummz There are sandbox games, of course, like Red Dead Redemption, Minecraft and the likes but again, those singleplayer experiences can be as long or as short as you need them to be. As long as it is fun for 'you', it will remain fun for as long as you need it to be.
English

What do Windrose and Crimson Desert have in Common?
Both games actually started off as MMOs before undergoing a radical pivot.
Windrose was originally called Crosswind, a PvP (!) focused MMO.
Crimson Desert also started as a full scale MMO.
Crosswind became Windrose because early testing showed that players didn't want a live service game and that building an MMO would have taken many more resources.
The hard pivot by the team was a huge rework effort:
"we had to scrap most of the old stuff and start from scratch in all areas of the game, from under-the-hood tech stuff to the player facing content and mechanics."
Likewise, Crimson Desert also threw away all their progress on the MMO version of Crimson Desert, retooling the game for a more epic single player experience that could "tell the story they wanted to tell."
This new trend is telling. Both games are huge success without the cost and complexity baggage of being an MMO or live service game.
We might be witnessing the rise of single player and focused multiplayer again, in a time where AAA bets on "live service focus" turned out to be fools gold.
Meanwhile Windrose is having a great Friday, with over 114,745 players this morning and rising!


English

@Grummz Picked it up to play it with a friend myself (I love pirate settings and sailing games) and I'm actually liking how it feels to play atm. Not far in but that's a good thing if I feel like the game's playing with me, not against me.
It was pretty cheap too so an easy buy.
English

@Grummz And if there's something that a well-known company who's trying to sell you something that they know is sloopy or deceptive hate more is when the potential buyer doesn't blindly buy it outright due to its brand.
English

@Grummz The 'Experiment' failed so every company who have taken part in are quickly rolling back in hopes of saving what little good will they have from their actual customer base.
But the harm has already been done. Heck, it turned most gamers into very careful, delusioned buyers.
English

@LoKoKaBoosTeR69 Bro was taking revenge against the person who killed his loved one.
Once that kind of threshold is broken, you no longer see the person responsible for their sex, race or beliefs : they simply become the guilty individual that took a life.
English

@Pirat_Nation Kind of disgusting that some unhinged people are trying so hard to turn a father/daughter dynamic story between a man in a space suit and a robot into some kind of sick pedophilia argument.
No one complained about Sam and Lou in Death Stranding so why is Pragmata a problem?
English

Capcom is facing accusations from some “fans” over a promotional Twitch chat badge for their newly released game Pragmata.
For the promo, Capcom released an official badge called Cryana. It shows Diana’s face with a crying expression
Some “fans” claim the badge intentionally references an obscure online meme from anime communities and accuse Capcom of using it as pedo bait.
Most of the people call the reaction overreach and argue the badge is simply a standard sad emote for branding and has no hidden meaning.


English

@fandompulse This reads as "Guys, be cool, we're doing our own thing using a known franchise for a loud subset of people.
Loud means they're many, right? So it'll be good and everyone will show up!"
Except they don't. The "modern audience" is a myth; they were never going to show up.
English

Section 31 actor Rob Kazinsky explains why viewers should come to new Star Trek with different expectations:
“Star Trek isn’t for you, it’s for everyone. That means if you don’t like Star Trek, that’s fine, don’t like it, don’t ruin it for everybody else. I’m seeing a lot of positive reactions from people who don’t really know Star Trek that well. Those are the people that we were trying to hit.”
“I encourage everyone to view it not with lower expectations but with new expectations."
What are these new expectations he's talking about?


English

@warper2509 Love this game's setting and theme.
It has singlehandedly made me interested in Norse mythology and while the game takes some liberties with it, I absolutely delight in how it defines what a 'Hero' is for what they are at their core and their willingness to overcome themselves
English

Amigos, vamos falar de Valkyrie Profile?
Enquanto outros RPGs focavam na famosa "jornada do herói", Valkyre Profile trazia a personagem Lenneth, recrutando almas de pessoas que acabaram de ter mortes trágicas. Era uma depressão atrás da outra, mas com uma direção de arte em pixel art tão absurda que você não conseguia parar de olhar.
E o sistema de combate? Mandar quatro Divine Assaults em sequência apertando um botão para cada personagem era satisfatório demais.
Valkyrie Profile ousou ser maduro, sombrio e artístico de um jeito que poucos JRPGs conseguiram depois. Uma verdadeira obra-prima SUBESTIMADA do PS1.




Português

@lorahmoe Realizing she'll only latch on the bad experiences she had with men and diminish the good ones into nothing.
Likely because she's a modern feminist which movement is no longer seeking equality between sexes but actively trying to undermine men while setting women on pedestals.
English

Four absolute legends… but who’s the greatest Final Fantasy hero?
Or did I forget someone important?
Drop your pick below! 👇
#FinalFantasy #CloudStrife #Squall #Lightning #Noctis

English

@Actually_Tina Which both use Arcanist as a base job, just with different paths. Which they said won't happen again since ARR. (Kind of wish they did)
It's why we don't see another Sword and Shield job, nor another Greatsword job.
Because jobs are intrinsically tied to the weapon.
English

"We chose to not go with a whip for Beastmaster because the job focuses on bonds with your monsters"
Yoship internally: "But also because I dont want to explain what this audience will do if given whips"
Feristal J@FeristalJ
Part 4, Beastmasters Arise, he talks quite a lot about it here! Part 5 (which will probably just be closing misc comments) will be the final part. Thank you all for supporting these.
English

@Actually_Tina But a shield and one-handed axe regular job won't
English

@WiegrafDX The existence of Beastmaster dies not mean a Shield job cannot exist again
English









